Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 5 20.0% 38.6 -2.618 100.0% 0.211 0.7883
Dahan Insurrection 4 4 0.0% 83.25 16.735 100.0% 0.107 0.508
Despicable Theft 2 1 0.0% 26.0 -7.763 100.0% 0.023 0.4516
Elemental Invocation 1 2 50.0% 60.5 3.749 100.0% 0.081 0.4621
Guard the Isle's Heart 0 45 26.67% 48.71 3.279 95.56% 0.087 0.4531
Powers Long Forgotten 1 6 33.33% 40.67 -2.514 66.67% -0.598 -0.1566
Rituals of Terror 3 1 100.0% 61.0 9.588 100.0% 0.022 0.6506
Rituals of the Destroying Flame 3 1 100.0% 90.0 19.801 100.0% 0.069 0.7183
Second Wave 0 130 23.85% 31.7 -2.26 97.69% 0.903 1.3192
Ward the Shores 2 1 0.0% 36.0 -1.076 100.0% 0.036 1.0727

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 14 38.21 -2.683 71.43% -1.292 0.7785
Aid From Lesser Spirits 14 37.64 0.115 92.86% -0.126 1.7926
All Things Weaken 16 38.19 -3.689 75.0% -1.473 0.682
Back Against the Wall 12 43.0 1.002 100.0% 0.392 2.4879
Disintegrating Ecosystem 14 35.29 -2.19 78.57% -0.979 1.2447
Downward Spiral 20 42.8 -0.253 75.0% -1.057 0.9601
Erosion of Will 14 40.79 -0.378 85.71% -0.769 1.4401
Invaders Find the Land to Their Liking 10 43.3 -0.345 100.0% 0.347 1.0516
Memory Fades to Dust 11 47.73 2.073 81.82% -0.616 1.5986
Power Corrodes the Spirit 13 40.62 0.544 100.0% 0.56 2.5797
Promising Farmlands 11 38.0 -1.059 81.82% -0.976 1.2366
Strong Earth Shatters Slowly 8 36.0 -2.283 100.0% 0.187 0.6224
Thriving Communities 16 32.94 -4.688 68.75% -1.52 0.5774
Unnatural Proliferation 18 37.89 -1.241 88.89% -0.859 1.2189
Untended Land Crumbles 12 39.17 -2.129 75.0% -1.18 0.919

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 366 37.57% 40.14 -0.706 93.17% -0.114 -1.2035
B 365 36.84% 40.85 0.074 94.52% 0.245 -0.9404
C 351 38.84% 40.39 0.019 92.88% -0.119 -1.5339
D 366 37.78% 39.77 -0.768 93.72% 0.079 -1.0985
E 336 38.44% 41.41 0.508 92.56% -0.047 -1.3241
F 318 34.6% 41.68 -0.016 93.08% -0.077 -1.3203
G 333 37.27% 41.1 0.167 93.99% 0.113 -1.1175
H 305 38.8% 41.97 0.606 93.44% -0.018 -1.2582

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 7 0.0% 32.14 -5.584 100.0% 0.19 2.2345
Skip Initial Invader Actions 56 27.78% 58.02 4.106 92.86% 0.429 -0.2752
Start of Game Growth 68 28.79% 56.04 4.269 95.59% 0.908 0.4535
Unlimited Undo 62 40.0% 53.0 1.687 87.1% -1.098 -1.5106
Using Tokens but Not Events 40 21.21% 43.58 0.531 95.0% 0.125 0.0777

Terror Level

Terror Level Completed Average Score Win Rate
I 7 22.34 28.57%
II 122 30.75 86.07%
III 279 34.26 94.98%
IV 140 37.47 100.0%

Results

Result Completed
Win: Invaders destroyed (Terror I) 2
Win: Invaders destroyed (Terror III) 260
Win: Invaders destroyed (Terror II) 103
Win: Terror victory (Terror IV) 140
Lose: Invader deck ran out 2
Lose: Adversary condition 7
Win: Sacrifice victory 2
Lose: Scenario condition 2
Win: Scenario condition 5
Lose: Blight pool ran out 24
Lose: Spirit destroyed 1

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2024-12-23 01:48:01 (Pacific Time)