Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 903 24.18% 31.77 -1.586 84.72% -0.233 0.336
Dahan Insurrection 4 1930 22.72% 62.46 12.681 83.21% -0.038 0.3598
Despicable Theft 2 45 40.0% 34.49 1.095 84.44% -0.344 -0.0743
Elemental Invocation 1 114 50.88% 35.77 -0.282 69.3% -0.563 -0.0986
Guard the Isle's Heart 0 7066 9.47% 50.08 5.672 80.2% -0.273 0.0937
Powers Long Forgotten 1 342 54.55% 32.22 -1.046 64.91% -1.029 -0.5837
Rituals of Terror 3 246 47.92% 39.04 2.942 69.92% -0.802 -0.157
Rituals of the Destroying Flame 3 134 63.64% 37.34 1.47 68.66% -0.637 0.0082
Second Wave 0 3534 32.29% 30.84 -0.886 86.45% -0.188 0.2406
Ward the Shores 2 392 40.85% 35.24 -0.12 61.22% -1.447 -0.4133

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 1371 35.63 -1.098 62.73% -1.455 0.6179
Aid From Lesser Spirits 1465 36.87 -0.411 63.69% -1.404 0.514
All Things Weaken 517 32.93 -2.254 56.09% -1.845 0.3249
Back Against the Wall 1513 36.71 -0.687 61.34% -1.494 0.5974
Disintegrating Ecosystem 1334 32.09 -2.884 57.65% -1.704 0.5208
Downward Spiral 2349 31.11 -2.523 62.84% -1.693 0.3297
Erosion of Will 1255 34.29 -1.769 59.6% -1.641 0.5685
Invaders Find the Land to Their Liking 285 37.53 0.006 74.39% -0.903 -0.2163
Memory Fades to Dust 2449 31.33 -2.423 62.19% -1.683 0.5353
Power Corrodes the Spirit 491 33.2 -2.026 59.27% -1.623 0.4013
Promising Farmlands 1286 32.94 -2.424 57.7% -1.724 0.4901
Strong Earth Shatters Slowly 193 38.63 0.457 80.83% -0.557 -0.1469
Thriving Communities 544 32.89 -2.239 58.46% -1.668 0.4265
Tipping Point 621 34.22 -2.044 55.23% -1.736 0.49
Unnatural Proliferation 578 34.16 -1.455 59.69% -1.685 0.4015
Untended Land Crumbles 489 32.25 -2.576 54.4% -1.881 0.2249

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 38152 32.04% 35.96 -0.065 81.38% 0.039 -0.7216
B 42880 32.02% 36.11 -0.033 81.44% 0.121 -0.7362
C 38538 31.85% 36.11 0.065 81.38% -0.037 -1.1254
D 37298 33.07% 35.47 -0.672 81.14% -0.196 -1.0458
E 10351 35.12% 37.13 0.25 80.84% 0.194 -0.7711
F 16067 33.12% 37.06 -0.107 80.84% -0.141 -1.0548
G 15646 33.51% 37.34 0.288 80.77% 0.001 -0.9046
H 15392 33.34% 37.46 0.348 81.2% 0.088 -0.826

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 2262 0.0% 27.74 -3.679 78.56% -1.868 0.1881
Not Using Events or Tokens 7557 25.85% 30.42 -1.657 84.8% 0.03 0.246
Skip Initial Invader Actions 3359 7.49% 41.26 2.449 94.97% 1.294 0.6073
Start of Game Growth 4803 14.44% 42.55 2.503 86.74% -0.156 -0.6265
Unlimited Undo 6808 23.52% 39.84 1.91 88.69% 0.62 0.1996
Using Tokens but Not Events 5705 21.66% 36.17 -0.321 86.15% 0.294 0.2419

Terror Level

Terror Level Completed Average Score Win Rate
I 7157 22.35 37.81%
II 19489 30.84 78.3%
III 19261 34.35 93.24%
IV 7674 37.52 99.02%

Results

Result Completed
Win: Invaders destroyed (Terror I) 2139
Win: Invaders destroyed (Terror III) 13160
Win: Invaders destroyed (Terror II) 10966
Win: Terror victory (Terror IV) 5883
Lose: Invader deck ran out 254
Lose: Adversary condition 3676
Win: Sacrifice victory 49
Lose: Scenario condition 1300
Win: Scenario condition 1845
Lose: Blight pool ran out 4365
Lose: Spirit destroyed 463

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-04-01 02:56:45 (Pacific Time)