Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 926 23.79% 31.57 -1.664 84.99% -0.22 0.3457
Dahan Insurrection 4 1955 22.63% 62.5 12.714 83.32% -0.035 0.3658
Despicable Theft 2 49 42.86% 33.73 0.714 85.71% -0.229 0.0452
Elemental Invocation 1 118 52.54% 35.52 -0.462 67.8% -0.588 -0.085
Guard the Isle's Heart 0 7192 9.39% 50.15 5.707 80.31% -0.261 0.1044
Powers Long Forgotten 1 343 54.39% 32.25 -1.037 65.01% -1.028 -0.5812
Rituals of Terror 3 249 47.74% 39.14 2.982 70.28% -0.789 -0.1439
Rituals of the Destroying Flame 3 135 63.16% 37.32 1.428 68.15% -0.664 -0.0168
Second Wave 0 3602 32.29% 30.88 -0.885 86.48% -0.185 0.2447
Ward the Shores 2 397 40.31% 35.26 -0.105 61.46% -1.446 -0.4139

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 1387 35.73 -1.063 62.87% -1.445 0.6245
Aid From Lesser Spirits 1484 36.88 -0.409 63.75% -1.398 0.5152
All Things Weaken 539 32.91 -2.23 56.96% -1.81 0.3496
Back Against the Wall 1531 36.65 -0.701 61.4% -1.49 0.5971
Disintegrating Ecosystem 1351 32.12 -2.883 57.51% -1.708 0.5142
Downward Spiral 2376 31.1 -2.54 62.75% -1.695 0.3263
Erosion of Will 1276 34.23 -1.787 59.72% -1.633 0.5744
Invaders Find the Land to Their Liking 293 37.75 0.117 74.74% -0.87 -0.1915
Memory Fades to Dust 2481 31.34 -2.423 62.19% -1.686 0.5285
Power Corrodes the Spirit 505 33.43 -1.937 59.21% -1.605 0.4163
Promising Farmlands 1308 32.9 -2.446 57.57% -1.727 0.4812
Strong Earth Shatters Slowly 201 38.86 0.492 80.6% -0.563 -0.1514
Thriving Communities 560 32.89 -2.228 58.57% -1.658 0.4296
Tipping Point 621 34.22 -2.055 55.23% -1.737 0.488
Unnatural Proliferation 596 34.33 -1.392 59.4% -1.684 0.3963
Untended Land Crumbles 508 32.39 -2.532 54.72% -1.86 0.2421

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 38721 32.0% 35.98 -0.066 81.41% 0.032 -0.656
B 43497 31.98% 36.13 -0.024 81.49% 0.129 -0.655
C 39115 31.8% 36.13 0.073 81.44% -0.025 -1.0382
D 37841 33.04% 35.5 -0.666 81.18% -0.199 -0.9766
E 10688 34.97% 37.13 0.252 80.86% 0.195 -0.6993
F 16457 33.05% 37.06 -0.111 80.85% -0.151 -0.9922
G 16013 33.41% 37.31 0.271 80.81% 0.003 -0.8286
H 15756 33.33% 37.46 0.348 81.23% 0.084 -0.7554

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 2282 0.0% 27.75 -3.667 78.66% -1.864 0.1893
Not Using Events or Tokens 7682 25.82% 30.49 -1.642 84.81% 0.032 0.2467
Skip Initial Invader Actions 3405 7.54% 41.17 2.416 94.98% 1.299 0.6124
Start of Game Growth 4894 14.67% 42.56 2.509 86.68% -0.154 -0.6225
Unlimited Undo 6935 23.45% 39.73 1.855 88.71% 0.61 0.1865
Using Tokens but Not Events 5831 21.3% 36.2 -0.329 86.37% 0.301 0.2503

Terror Level

Terror Level Completed Average Score Win Rate
I 7258 22.37 37.79%
II 19844 30.88 78.27%
III 19590 34.39 93.3%
IV 7830 37.55 99.04%

Results

Result Completed
Win: Invaders destroyed (Terror I) 2176
Win: Invaders destroyed (Terror III) 13468
Win: Invaders destroyed (Terror II) 11224
Win: Terror victory (Terror IV) 6036
Lose: Invader deck ran out 255
Lose: Adversary condition 3750
Win: Sacrifice victory 50
Lose: Scenario condition 1317
Win: Scenario condition 1872
Lose: Blight pool ran out 4423
Lose: Spirit destroyed 470

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-04-15 02:07:53 (Pacific Time)