Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 850 23.89% 32.08 -1.435 84.24% -0.246 0.3347
Dahan Insurrection 4 1783 22.8% 62.77 12.761 83.4% 0.019 0.4223
Despicable Theft 2 14 21.43% 31.64 0.124 85.71% -0.594 -0.2444
Elemental Invocation 1 79 45.57% 36.56 0.125 73.42% -0.462 -0.0895
Guard the Isle's Heart 0 6379 9.63% 49.69 5.584 79.7% -0.277 0.0878
Powers Long Forgotten 1 318 55.52% 32.31 -0.959 65.41% -0.963 -0.5214
Rituals of Terror 3 224 46.79% 39.2 2.902 69.64% -0.809 -0.1748
Rituals of the Destroying Flame 3 132 63.85% 37.15 1.452 68.18% -0.632 0.009
Second Wave 0 3204 32.05% 30.9 -0.819 86.52% -0.181 0.2433
Ward the Shores 2 351 38.39% 35.85 0.216 63.53% -1.305 -0.2634

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 1278 35.59 -1.06 62.99% -1.429 0.6413
Aid From Lesser Spirits 1330 37.01 -0.344 63.23% -1.395 0.5272
All Things Weaken 439 32.56 -2.358 55.35% -1.838 0.3154
Back Against the Wall 1400 36.63 -0.698 60.93% -1.485 0.6117
Disintegrating Ecosystem 1224 31.79 -3.009 56.78% -1.727 0.4984
Downward Spiral 2155 30.9 -2.588 62.23% -1.725 0.2941
Erosion of Will 1162 34.02 -1.863 58.86% -1.658 0.5528
Invaders Find the Land to Their Liking 229 37.44 -0.112 73.8% -0.9 -0.206
Memory Fades to Dust 2263 31.31 -2.437 61.69% -1.705 0.5104
Power Corrodes the Spirit 397 33.54 -1.753 59.7% -1.526 0.4908
Promising Farmlands 1183 32.89 -2.474 56.8% -1.745 0.4684
Strong Earth Shatters Slowly 154 40.05 0.998 81.17% -0.482 -0.0518
Thriving Communities 450 32.09 -2.528 56.67% -1.713 0.3824
Tipping Point 621 34.22 -2.01 55.23% -1.727 0.4939
Unnatural Proliferation 464 32.98 -1.913 57.54% -1.775 0.3117
Untended Land Crumbles 408 32.45 -2.538 53.92% -1.845 0.2515

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 34934 32.29% 35.83 -0.103 81.12% 0.022 -1.0797
B 39496 32.3% 36.01 -0.026 81.23% 0.176 -1.0205
C 35251 32.01% 36.0 0.06 81.14% -0.066 -1.4944
D 34334 33.25% 35.37 -0.719 80.91% -0.202 -1.3933
E 8476 34.85% 37.2 0.313 80.34% 0.241 -1.0576
F 13928 33.1% 37.13 -0.067 80.36% -0.139 -1.3935
G 13685 33.65% 37.32 0.287 80.2% -0.037 -1.2794
H 13392 33.35% 37.49 0.355 80.7% 0.079 -1.1784

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 2108 0.0% 27.46 -3.746 78.27% -1.904 0.1444
Not Using Events or Tokens 7007 25.9% 30.28 -1.689 84.96% 0.066 0.2866
Skip Initial Invader Actions 3048 6.89% 41.55 2.633 95.21% 1.411 0.7062
Start of Game Growth 4368 14.21% 42.24 2.387 86.38% -0.218 -0.6694
Unlimited Undo 6228 22.84% 39.85 1.974 88.58% 0.621 0.2043
Using Tokens but Not Events 5163 21.94% 35.82 -0.4 85.94% 0.315 0.2642

Terror Level

Terror Level Completed Average Score Win Rate
I 6550 22.33 37.28%
II 17658 30.75 78.03%
III 17381 34.25 93.23%
IV 6785 37.47 99.07%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1875
Win: Invaders destroyed (Terror III) 11471
Win: Invaders destroyed (Terror II) 9555
Win: Terror victory (Terror IV) 5018
Lose: Invader deck ran out 219
Lose: Adversary condition 3352
Win: Sacrifice victory 38
Lose: Scenario condition 1198
Win: Scenario condition 1710
Lose: Blight pool ran out 4030
Lose: Spirit destroyed 427

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-01-22 01:48:30 (Pacific Time)