Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 495 44.68% 27.7 -2.104 69.49% -0.624 -0.0555
Dahan Insurrection 4 1030 22.25% 48.87 9.178 82.62% -0.055 0.3433
Despicable Theft 2 64 53.13% 37.88 2.496 67.19% -0.438 -0.1802
Elemental Invocation 1 112 59.82% 27.47 -1.779 50.89% -0.931 -0.4662
Guard the Isle's Heart 0 4342 15.84% 42.03 4.213 79.06% -0.173 0.1939
Powers Long Forgotten 1 241 57.63% 29.67 -0.349 68.05% -0.621 -0.1759
Rituals of Terror 3 203 35.75% 39.85 4.635 84.73% -0.086 0.5591
Rituals of the Destroying Flame 3 154 71.52% 33.33 2.04 64.94% -0.573 0.0712
Second Wave 0 2538 42.65% 29.47 -1.077 78.25% -0.674 -0.2461
Ward the Shores 2 357 43.55% 32.82 0.935 70.03% -0.913 0.1202

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 1508 30.96 -1.713 54.71% -1.788 0.286
Aid From Lesser Spirits 1667 33.38 -0.389 60.41% -1.522 0.3969
All Things Weaken 648 30.35 -1.787 53.4% -1.878 0.2921
Back Against the Wall 1547 31.66 -1.382 53.07% -1.843 0.2489
Disintegrating Ecosystem 1386 29.27 -2.474 55.27% -1.729 0.4962
Downward Spiral 3460 28.21 -2.246 61.79% -1.671 0.3511
Erosion of Will 1443 29.8 -2.177 52.67% -1.919 0.2902
Invaders Find the Land to Their Liking 335 35.59 0.887 78.81% -0.557 0.129
Memory Fades to Dust 3532 27.92 -2.479 58.64% -1.811 0.4079
Power Corrodes the Spirit 651 29.23 -2.289 55.3% -1.839 0.1836
Promising Farmlands 1569 28.78 -2.749 53.54% -1.901 0.3126
Strong Earth Shatters Slowly 206 35.66 1.177 87.86% -0.022 0.3882
Thriving Communities 708 29.11 -2.304 55.93% -1.872 0.223
Tipping Point 666 29.27 -2.536 52.1% -1.85 0.3767
Unnatural Proliferation 757 30.6 -1.392 58.78% -1.689 0.397
Untended Land Crumbles 698 29.23 -2.275 53.44% -1.863 0.2434

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 19843 42.52% 31.17 -0.479 75.96% -0.104 -0.8878
B 19072 43.07% 31.09 -0.378 76.16% -0.082 -0.9618
C 20010 40.81% 32.28 0.246 77.77% 0.074 -1.0379
D 17638 41.99% 31.05 -0.408 77.13% -0.056 -0.929
E 5083 41.53% 32.05 -0.134 78.06% 0.002 -0.986
F 7403 41.39% 32.44 -0.111 76.9% -0.061 -0.9987
G 7116 41.03% 35.04 0.95 78.19% 0.089 -0.8387
H 7301 39.31% 35.85 1.216 79.76% 0.165 -0.7718

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 1942 0.0% 20.27 -5.091 72.81% -2.286 -0.2296
Not Using Events or Tokens 7471 41.82% 25.47 -2.514 78.46% -0.238 -0.0221
Skip Initial Invader Actions 2323 12.98% 38.97 2.917 93.11% 0.805 0.1163
Start of Game Growth 3150 13.37% 37.88 2.371 92.92% 0.596 0.1271
Unlimited Undo 6886 31.34% 34.69 1.149 85.96% 0.458 0.0382
Using Tokens but Not Events 9211 27.77% 32.34 -0.259 85.29% 0.172 0.1204

Terror Level

Terror Level Completed Average Score Win Rate
I 6640 22.35 26.04%
II 20070 30.84 74.26%
III 17524 34.35 90.25%
IV 7499 37.52 99.45%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1345
Win: Invaders destroyed (Terror III) 12316
Win: Invaders destroyed (Terror II) 11166
Win: Terror victory (Terror IV) 5794
Lose: Invader deck ran out 445
Lose: Adversary condition 3776
Win: Sacrifice victory 112
Lose: Scenario condition 747
Win: Scenario condition 1099
Lose: Blight pool ran out 6460
Lose: Spirit destroyed 399

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-03-30 02:56:02 (Pacific Time)