Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 18817 43.14% 27.03 64.2% -0.138 -0.0275 -1.008
Dahan Insurrection 4 17679 28.88% 49.84 73.52% 0.487 0.2515 0.449
Despicable Theft 2 2780 41.77% 29.86 67.37% -0.724 -0.0814 -0.439
Elemental Invocation 1 3998 50.46% 26.89 61.91% -0.79 0.0124 -1.421
Guard the Isle's Heart 0 64977 22.2% 43.78 72.98% 0.835 0.0608 0.281
Powers Long Forgotten 1 6982 51.04% 28.75 64.15% -0.815 -0.0421 -0.547
Rituals of Terror 3 6913 47.98% 33.37 63.19% -0.4 -0.3838 -0.569
Rituals of the Destroying Flame 3 4432 68.54% 30.81 58.75% -1.12 -0.0631 -0.854
Second Wave 0 61206 42.32% 27.76 73.33% 0.033 0.1134 -0.404
The Great River 3 4015 50.46% 28.64 53.37% -1.101 0.0279 -1.539
Varied Terrains 2 1649 44.6% 24.91 54.94% -0.72 -0.0277 -1.923
Ward the Shores 2 7276 48.79% 29.58 58.55% -0.708 0.1547 -1.013

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 74112 30.02 50.65% -0.281 -0.1214 -0.716
Aid From Lesser Spirits 54591 32.41 54.62% -0.016 -0.1022 -0.407
All Things Weaken 45868 30.06 48.51% -0.412 -0.0703 -0.751
Attenuated Essence 4211 28.47 46.09% -0.184 -0.1095 -0.914
Back Against the Wall 51786 30.68 51.89% -0.149 -0.0741 -0.512
Blight Corrodes the Spirit 4293 27.48 42.72% -0.309 -0.1183 -0.899
Burn Brightest Before the End 2758 30.25 46.7% -0.192 -0.0678 -0.751
Disintegrating Ecosystem 70335 27.07 47.1% -0.503 -0.1305 -0.882
Downward Spiral 178274 23.8 54.88% -0.192 -0.0557 -0.589
Erosion of Will 73138 28.98 48.17% -0.363 -0.0679 -0.861
Intensifying Exploitation 4325 26.56 42.15% -0.306 -0.0671 -0.909
Invaders Find the Land to Their Liking 16473 36.78 78.49% 0.435 -0.0971 0.074
Memory Fades to Dust 179722 23.24 50.96% -0.341 -0.0607 -0.725
Power Corrodes the Spirit 44905 30.07 51.73% -0.251 -0.0978 -0.743
Promising Farmlands 70312 27.97 47.57% -0.474 -0.1274 -0.891
Shattered Fragments of Power 2821 30.68 46.54% -0.32 -0.1247 -0.776
Slow Dissolution of Will 4240 26.42 38.02% -0.579 -0.1274 -1.13
Strong Earth Shatters Slowly 10757 37.26 81.9% 0.715 -0.0254 0.315
The Border of Life and Death 1107 31.15 63.41% 0.516 0.0825 -0.308
Thriving Communities 44369 29.14 49.11% -0.408 -0.1092 -0.766
Thriving Crops 1865 28.62 53.89% 0.028 -0.0745 -0.55
Tipping Point 21452 27.31 48.73% -0.877
Unnatural Proliferation 47054 31.17 49.5% -0.321 -0.1757 -0.703
Untended Land Crumbles 44745 29.43 49.78% -0.381 -0.0816 -0.814

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 410161 48.13% 27.25 66.7% -0.152 0.8427 -0.149
B 417439 47.17% 29.17 68.65% -0.03 0.8878 -0.004
C 533747 46.25% 29.54 72.02% 0.186 0.9285 0.097
D 385154 46.99% 28.18 68.71% -0.082 0.8692 -0.086
E 177595 46.23% 34.09 69.45% 0.128 0.909 0.076
F 203850 45.46% 32.18 70.55% -0.07 0.8225 -0.02
G 177164 46.62% 31.34 69.9% -0.052 0.8036 -0.021
H 185444 43.74% 32.69 72.25% 0.056 0.9043 0.093

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 228674 0.0% 17.9 65.7% -0.535 0.0948 -1.451
Not Using Events or Tokens 574971 45.52% 20.86 68.85% -0.439 0.0676 -0.327
Skip Initial Invader Actions 63896 15.24% 37.44 87.57% 0.499 -0.1361 -0.091
Start of Game Growth 93395 18.11% 37.29 86.34% 0.408 0.018 0.479
Unlimited Undo 239033 38.35% 33.28 77.78% -0.022 0.0224 0.702
Using Tokens but Not Events 244865 33.6% 28.28 78.49% 0.049 0.0214 -0.232

Terror Level

Terror Level Completed Average Score Win Rate
I 457597 17.67 24.16%
II 1021928 30.7 70.18%
III 702593 34.75 85.31%
IV 308024 38.22 99.59%

Results

Result Completed
Win: Invaders destroyed (Terror I) 110225
Win: Invaders destroyed (Terror III) 590212
Win: Invaders destroyed (Terror II) 697337
Win: Terror victory (Terror IV) 303100
Game abandoned (v.3.0+) 115100
Lose: Invader deck ran out 39562
Lose: Adversary condition 147852
Win: Sacrifice victory 12507
Lose: Scenario condition 13466
Win: Scenario condition 20557
Lose: Blight pool ran out 419403
Lose: Spirit destroyed 20821

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-01-31 03:48:31 (Pacific Time)