Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 19810 42.56% 26.89 63.34% -0.124 0.0075 -0.922
Dahan Insurrection 4 18470 28.62% 49.6 72.89% 0.466 0.2105 0.479
Despicable Theft 2 3041 40.62% 29.16 66.13% -0.428 0.1135 -0.472
Elemental Invocation 1 4325 49.03% 26.02 59.98% -0.9 -0.0434 -1.457
Guard the Isle's Heart 0 67370 22.21% 43.65 72.67% 0.836 0.0649 0.322
Powers Long Forgotten 1 7254 50.19% 28.25 63.1% -0.929 0.0055 -0.566
Rituals of Terror 3 7478 46.62% 32.19 61.09% -0.468 -0.3721 -0.62
Rituals of the Destroying Flame 3 4619 67.67% 30.18 57.72% -1.117 0.0798 -0.863
Second Wave 0 63229 42.08% 27.64 73.05% 0.054 0.1401 -0.39
The Great River 3 4306 49.26% 27.85 51.65% -1.389 -0.0274 -1.535
Varied Terrains 2 1868 43.6% 24.1 53.43% -0.726 0.0625 -1.889
Ward the Shores 2 7538 48.43% 29.05 57.61% -1.0 0.0319 -1.007

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 75985 29.96 50.54% -0.221 -0.0919 -0.663
Aid From Lesser Spirits 55900 32.37 54.53% 0.005 -0.1134 -0.358
All Things Weaken 47654 29.89 48.26% -0.373 -0.0654 -0.705
Attenuated Essence 5231 28.74 46.57% -0.098 -0.0659 -0.778
Back Against the Wall 53116 30.64 51.81% -0.133 -0.1028 -0.463
Blight Corrodes the Spirit 5320 27.56 42.99% -0.273 -0.0866 -0.861
Burn Brightest Before the End 3471 30.45 47.16% -0.095 -0.0244 -0.659
Disintegrating Ecosystem 72228 27.0 46.94% -0.446 -0.0699 -0.83
Downward Spiral 183844 23.62 54.47% -0.22 -0.0542 -0.535
Erosion of Will 75003 28.91 48.03% -0.306 -0.0913 -0.812
Intensifying Exploitation 5350 26.66 42.32% -0.333 -0.0918 -0.86
Invaders Find the Land to Their Liking 17136 36.54 78.02% 0.56 -0.0209 0.114
Memory Fades to Dust 185360 23.06 50.6% -0.321 -0.0279 -0.674
Power Corrodes the Spirit 46729 29.89 51.4% -0.249 -0.0877 -0.696
Promising Farmlands 72147 27.89 47.43% -0.366 -0.0702 -0.838
Shattered Fragments of Power 3493 30.59 46.46% -0.172 -0.0841 -0.743
Slow Dissolution of Will 5296 26.62 38.67% -0.424 -0.0307 -1.046
Strong Earth Shatters Slowly 11219 37.02 81.31% 0.727 0.0156 0.348
The Border of Life and Death 1371 31.01 63.09% 0.411 -0.0683 -0.326
Thriving Communities 46146 28.95 48.82% -0.4 -0.1005 -0.718
Thriving Crops 2312 28.54 53.07% -0.056 -0.1582 -0.564
Tipping Point 21452 27.31 48.73% -0.82
Unnatural Proliferation 48823 31.03 49.28% -0.272 -0.1027 -0.657
Untended Land Crumbles 46546 29.26 49.52% -0.353 -0.0953 -0.768

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 427122 47.85% 26.92 65.85% -0.161 0.9815 -0.153
B 433509 46.99% 28.88 67.89% -0.062 0.9926 -0.008
C 554335 46.05% 29.24 71.27% 0.171 1.0594 0.103
D 399913 46.77% 27.88 67.93% -0.061 0.9927 -0.09
E 187363 45.9% 33.74 68.74% 0.14 1.0447 0.081
F 212208 45.34% 31.89 69.82% -0.05 0.9545 -0.019
G 184538 46.41% 31.09 69.25% -0.006 0.9622 -0.013
H 193108 43.58% 32.41 71.5% 0.016 1.0091 0.085

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 238657 0.0% 17.59 64.58% -0.537 0.1266 -1.382
Not Using Events or Tokens 600283 45.3% 20.5 67.66% -0.457 0.0368 -0.379
Skip Initial Invader Actions 65964 15.26% 37.28 86.93% 0.516 -0.1062 -0.061
Start of Game Growth 96187 18.17% 37.11 85.72% 0.432 0.02 0.436
Unlimited Undo 246548 38.34% 33.06 77.06% 0.13 0.035 0.691
Using Tokens but Not Events 254047 33.43% 28.02 77.8% -0.033 0.0425 -0.235

Terror Level

Terror Level Completed Average Score Win Rate
I 495136 16.77 22.96%
II 1054752 30.59 69.91%
III 724177 34.74 85.26%
IV 317621 38.3 99.59%

Results

Result Completed
Win: Invaders destroyed (Terror I) 113345
Win: Invaders destroyed (Terror III) 607985
Win: Invaders destroyed (Terror II) 716964
Win: Terror victory (Terror IV) 312572
Game abandoned (v.3.0+) 147375
Lose: Invader deck ran out 40687
Lose: Adversary condition 152336
Win: Sacrifice victory 12857
Lose: Scenario condition 13787
Win: Scenario condition 21105
Lose: Blight pool ran out 431321
Lose: Spirit destroyed 21352

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-02-21 04:03:14 (Pacific Time)