Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 20450 42.14% 26.78 62.74% -0.258 -0.0572 -0.901
Dahan Insurrection 4 19245 28.46% 49.53 72.31% 0.38 0.1685 0.489
Despicable Theft 2 3227 39.89% 28.58 64.89% -0.728 0.1163 -0.481
Elemental Invocation 1 4536 48.11% 25.44 58.8% -1.203 -0.1319 -1.473
Guard the Isle's Heart 0 69248 22.11% 43.5 72.4% 0.722 -0.0031 0.348
Powers Long Forgotten 1 7472 49.53% 27.9 62.41% -0.968 -0.0616 -0.551
Rituals of Terror 3 7730 46.32% 31.95 60.71% -0.35 -0.3197 -0.612
Rituals of the Destroying Flame 3 4752 67.12% 29.84 57.18% -1.11 0.0787 -0.848
Second Wave 0 64808 41.88% 27.58 72.87% 0.083 0.1639 -0.372
The Great River 3 4474 48.41% 27.51 51.14% -1.342 0.0453 -1.53
Varied Terrains 2 2015 42.85% 23.65 52.7% -0.913 -0.0117 -1.881
Ward the Shores 2 7751 48.04% 28.69 56.96% -1.075 -0.0194 -1.001

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 77403 29.93 50.46% -0.184 -0.0449 -0.625
Aid From Lesser Spirits 56846 32.35 54.43% -0.045 -0.1039 -0.322
All Things Weaken 49061 29.8 48.08% -0.444 -0.089 -0.671
Attenuated Essence 6143 28.91 46.31% -0.151 -0.0401 -0.745
Back Against the Wall 54056 30.63 51.75% -0.143 -0.0669 -0.428
Blight Corrodes the Spirit 6159 27.76 43.22% -0.295 -0.0847 -0.825
Burn Brightest Before the End 4022 30.49 46.94% -0.165 -0.0442 -0.649
Disintegrating Ecosystem 73642 26.95 46.81% -0.457 -0.088 -0.796
Downward Spiral 188012 23.53 54.21% -0.234 -0.0376 -0.493
Erosion of Will 76525 28.87 47.92% -0.338 -0.0707 -0.779
Intensifying Exploitation 6270 26.78 42.23% -0.347 -0.077 -0.851
Invaders Find the Land to Their Liking 17592 36.41 77.72% 0.5 -0.0113 0.141
Memory Fades to Dust 189510 22.98 50.37% -0.36 -0.0486 -0.632
Power Corrodes the Spirit 48074 29.77 51.12% -0.397 -0.1025 -0.669
Promising Farmlands 73581 27.81 47.26% -0.42 -0.0839 -0.805
Shattered Fragments of Power 3986 30.56 46.21% -0.193 -0.0846 -0.69
Slow Dissolution of Will 6182 26.69 38.81% -0.471 -0.0709 -1.009
Strong Earth Shatters Slowly 11533 36.86 80.92% 0.486 -0.1268 0.361
The Border of Life and Death 1569 31.23 62.91% 0.256 -0.0364 -0.248
Thriving Communities 47532 28.83 48.59% -0.443 -0.1098 -0.689
Thriving Crops 2655 28.72 53.41% -0.02 -0.1063 -0.52
Tipping Point 21452 27.31 48.73% -0.781
Unnatural Proliferation 50233 30.97 49.16% -0.295 -0.1469 -0.622
Untended Land Crumbles 47979 29.16 49.34% -0.349 -0.0423 -0.737

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 439717 47.64% 26.72 65.3% -0.158 0.7465 -0.161
B 445797 46.89% 28.72 67.39% -0.044 0.7846 -0.013
C 569235 45.9% 29.08 70.77% 0.149 0.8288 0.102
D 410679 46.63% 27.72 67.44% -0.08 0.773 -0.089
E 194713 45.71% 33.51 68.27% 0.126 0.8268 0.085
F 218976 45.21% 31.71 69.31% -0.033 0.7485 -0.018
G 190103 46.23% 30.93 68.81% -0.01 0.7621 -0.008
H 199159 43.41% 32.26 71.02% 0.035 0.8038 0.087

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 244510 0.0% 17.41 63.94% -0.749 0.0815 -1.303
Not Using Events or Tokens 618037 45.11% 20.3 66.94% -0.417 0.0241 -0.451
Skip Initial Invader Actions 67113 15.21% 37.18 86.55% 0.382 -0.1797 -0.035
Start of Game Growth 98147 18.18% 36.99 85.26% 0.541 0.0027 0.407
Unlimited Undo 252929 38.27% 32.88 76.43% 0.07 0.1114 0.685
Using Tokens but Not Events 261390 33.23% 27.88 77.33% -0.019 -0.0426 -0.241

Terror Level

Terror Level Completed Average Score Win Rate
I 522129 16.23 22.25%
II 1079967 30.54 69.71%
III 740956 34.77 85.23%
IV 324917 38.37 99.58%

Results

Result Completed
Win: Invaders destroyed (Terror I) 115801
Win: Invaders destroyed (Terror III) 621873
Win: Invaders destroyed (Terror II) 731897
Win: Terror victory (Terror IV) 319767
Game abandoned (v.3.0+) 170588
Lose: Invader deck ran out 41536
Lose: Adversary condition 155971
Win: Sacrifice victory 13079
Lose: Scenario condition 14035
Win: Scenario condition 21630
Lose: Blight pool ran out 440066
Lose: Spirit destroyed 21726

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-03-13 05:04:05 (Pacific Time)