Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 27509 38.53% 25.83 57.99% -0.021 0.2228 -0.346
Dahan Insurrection 4 26251 26.33% 47.27 69.32% -0.198 -0.1849 0.555
Despicable Theft 2 4959 37.4% 25.78 58.2% -0.73 0.036 -0.285
Elemental Invocation 1 6977 44.8% 23.01 51.68% -1.064 -0.311 -2.053
Guard the Isle's Heart 0 88835 21.09% 42.23 69.96% 0.582 -0.0139 0.539
Powers Long Forgotten 1 9643 46.55% 25.43 56.91% -0.857 -0.1091 -0.718
Rituals of Terror 3 9913 44.22% 29.99 57.28% -0.865 -0.3861 -0.353
Rituals of the Destroying Flame 3 6043 62.7% 27.45 53.17% -0.618 0.0701 -0.387
Second Wave 0 79991 40.68% 27.06 71.47% 0.112 0.1079 -0.411
The Great River 3 6279 44.14% 24.78 46.3% -0.969 0.1605 -0.966
Varied Terrains 2 3907 43.01% 21.18 45.74% -1.049 -0.2692 -1.648
Ward the Shores 2 9939 46.14% 26.32 52.62% -0.853 0.016 -1.053

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 93016 29.44 49.46% -0.212 -0.0632 0.01
Aid From Lesser Spirits 67274 32.06 53.84% 0.044 -0.0689 0.46
All Things Weaken 64560 28.83 46.56% -0.496 -0.1213 -0.009
Attenuated Essence 17334 28.04 46.01% -0.161 -0.0354 0.031
Back Against the Wall 64449 30.32 51.1% -0.104 -0.0626 0.274
Blight Corrodes the Spirit 17561 26.85 43.1% -0.359 -0.1535 0.009
Burn Brightest Before the End 10769 29.59 46.32% -0.144 -0.0995 0.108
Disintegrating Ecosystem 89656 26.3 45.59% -0.543 -0.0448 -0.222
Downward Spiral 232053 22.7 52.22% -0.376 -0.1261 0.174
Erosion of Will 92266 28.42 46.98% -0.275 -0.0172 -0.081
Intensifying Exploitation 17536 25.63 41.86% -0.273 -0.0536 -0.041
Invaders Find the Land to Their Liking 23323 34.67 73.84% 0.345 -0.0407 0.451
Memory Fades to Dust 233208 22.21 48.62% -0.282 -0.0768 -0.03
Power Corrodes the Spirit 63547 28.63 49.22% -0.218 -0.0203 0.015
Promising Farmlands 89344 27.17 46.05% -0.303 0.0528 -0.176
Shattered Fragments of Power 10671 29.29 45.43% -0.296 -0.0784 0.162
Slow Dissolution of Will 17270 26.11 38.8% -0.545 -0.1154 -0.172
Strong Earth Shatters Slowly 15205 35.12 77.51% 0.732 0.1075 0.687
The Border of Life and Death 4314 30.27 62.24% 0.305 -0.0153 0.47
Thriving Communities 62910 27.72 46.73% -0.363 -0.0437 -0.052
Thriving Crops 7294 27.98 53.36% -0.002 -0.1209 0.301
Tipping Point 21452 27.31 48.73%
Unnatural Proliferation 65331 30.21 48.03% -0.19 -0.1001 0.065
Untended Land Crumbles 63494 28.2 47.7% -0.276 -0.0507 -0.07

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 578494 46.19% 25.11 60.96% -0.141 0.6588 -0.092
B 579158 45.58% 27.12 63.27% -0.031 0.6993 -0.105
C 738328 44.75% 27.55 66.49% 0.11 0.7147 0.204
D 532552 45.57% 26.07 62.99% -0.06 0.6967 -0.176
E 281384 44.09% 31.31 64.11% 0.173 0.7573 0.042
F 298239 44.05% 29.8 64.97% -0.044 0.6581 -0.04
G 256525 44.95% 29.21 64.59% -0.091 0.6668 0.027
H 269131 42.54% 30.58 66.89% 0.075 0.7062 0.128

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 321938 0.0% 15.85 58.18% -0.877 -0.0028 -0.765
Not Using Events or Tokens 806466 43.95% 18.63 61.27% -0.27 0.1067 -0.478
Skip Initial Invader Actions 84138 15.02% 36.47 82.76% 0.281 -0.0106 0.33
Start of Game Growth 126519 18.97% 36.23 80.99% 0.672 0.1154 0.673
Unlimited Undo 323939 37.37% 31.19 71.77% -0.073 -0.0095 0.481
Using Tokens but Not Events 351269 32.0% 26.42 72.94% 0.184 0.0565 -0.296

Terror Level

Terror Level Completed Average Score Win Rate
I 833142 12.44 16.97%
II 1364610 29.94 68.06%
III 933022 34.9 85.09%
IV 402623 38.84 99.6%

Results

Result Completed
Win: Invaders destroyed (Terror I) 140944
Win: Invaders destroyed (Terror III) 782393
Win: Invaders destroyed (Terror II) 902874
Win: Terror victory (Terror IV) 396561
Game abandoned (v.3.0+) 441030
Lose: Invader deck ran out 50364
Lose: Adversary condition 194112
Win: Sacrifice victory 15606
Lose: Scenario condition 16674
Win: Scenario condition 26724
Lose: Unique spirit condition 17
Lose: Blight pool ran out 539415
Lose: Spirit destroyed 26683

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-10-18 23:57:56 (Pacific Time)