Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 944 44.38% 27.77 -2.819 67.9% -0.833 -0.2516
Dahan Insurrection 4 1782 24.73% 53.83 10.184 81.14% -0.311 0.0922
Despicable Theft 2 46 39.13% 34.17 0.752 80.43% -0.632 -0.282
Elemental Invocation 1 127 55.91% 33.54 -0.619 70.08% -0.376 -0.004
Guard the Isle's Heart 0 6696 15.59% 43.64 3.669 73.06% -0.684 -0.3194
Powers Long Forgotten 1 624 64.11% 31.76 -0.652 63.94% -0.836 -0.3949
Rituals of Terror 3 541 39.33% 40.14 4.137 79.11% -0.406 0.2282
Rituals of the Destroying Flame 3 273 74.73% 35.08 1.23 58.97% -0.863 -0.2223
Second Wave 0 4158 42.67% 31.97 -0.413 78.79% -0.551 -0.1268
Ward the Shores 2 780 37.63% 34.13 0.095 67.69% -1.295 -0.2532

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 2553 35.15 -0.767 61.93% -1.418 0.6526
Aid From Lesser Spirits 2558 36.41 -0.042 64.58% -1.287 0.6343
All Things Weaken 883 32.69 -1.898 52.43% -1.827 0.3269
Back Against the Wall 2495 35.16 -0.791 58.72% -1.572 0.5243
Disintegrating Ecosystem 2230 32.64 -2.066 58.88% -1.558 0.6675
Downward Spiral 4412 29.56 -2.395 63.69% -1.535 0.4837
Erosion of Will 2311 33.47 -1.543 58.07% -1.627 0.5836
Invaders Find the Land to Their Liking 449 38.16 0.79 75.28% -0.748 -0.0542
Memory Fades to Dust 4330 29.38 -2.519 60.65% -1.711 0.5043
Power Corrodes the Spirit 927 33.33 -1.502 60.84% -1.53 0.4869
Promising Farmlands 2560 31.64 -2.372 57.97% -1.688 0.5258
Strong Earth Shatters Slowly 315 37.91 0.675 81.59% -0.443 -0.0132
Thriving Communities 929 32.93 -1.701 58.56% -1.539 0.5572
Tipping Point 1249 31.54 -2.683 51.4% -1.912 0.3089
Unnatural Proliferation 1015 35.24 -0.616 60.1% -1.463 0.6234
Untended Land Crumbles 903 32.57 -1.898 58.03% -1.639 0.4575

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 43351 38.17% 33.63 -0.147 79.02% -0.034 -1.1356
B 46725 37.85% 33.74 -0.104 79.2% -0.013 -1.2088
C 44047 37.95% 33.86 0.095 79.38% 0.072 -1.3568
D 42080 37.79% 33.4 -0.288 79.34% -0.001 -1.1923
E 11056 44.52% 35.38 0.124 76.0% -0.031 -1.3298
F 19140 39.56% 35.21 0.153 78.82% 0.018 -1.2362
G 18081 39.47% 35.24 0.285 78.86% 0.061 -1.1818
H 18325 39.45% 35.08 0.107 78.66% -0.027 -1.2841

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 2925 0.0% 20.8 -4.797 76.65% -1.919 0.1297
Not Using Events or Tokens 10835 34.1% 26.57 -2.628 81.52% -0.208 0.0127
Skip Initial Invader Actions 2354 13.31% 35.87 1.763 91.59% 0.403 -0.3017
Start of Game Growth 3745 15.5% 34.67 1.022 91.03% 0.556 0.1042
Unlimited Undo 7391 34.2% 35.08 0.685 85.48% 0.406 -0.0114
Using Tokens but Not Events 9178 22.73% 30.83 -1.184 87.98% 0.148 0.0965

Terror Level

Terror Level Completed Average Score Win Rate
I 8662 22.33 19.29%
II 28535 30.75 73.52%
III 30993 34.25 92.31%
IV 12745 37.47 99.35%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1275
Win: Invaders destroyed (Terror III) 20816
Win: Invaders destroyed (Terror II) 14789
Win: Terror victory (Terror IV) 9648
Lose: Invader deck ran out 473
Lose: Adversary condition 6193
Win: Sacrifice victory 137
Lose: Scenario condition 1622
Win: Scenario condition 1970
Lose: Blight pool ran out 8033
Lose: Spirit destroyed 691

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-01-22 01:48:30 (Pacific Time)