Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 322 24.84% 32.3 64.91% -0.01 -0.2322 0.368
Blitz 0 1897 34.55% 26.04 64.0% -0.196 0.0223 -1.14
Dahan Insurrection 4 3032 21.2% 50.94 76.45% -0.103 0.0728 -0.152
Despicable Theft 2 447 39.01% 28.51 60.63% 0.031 0.5067 -0.188
Elemental Invocation 1 962 42.62% 27.86 58.84% 0.488 1.0691 -0.176
Guard the Isle's Heart 0 12357 17.34% 44.04 70.44% 0.231 -0.2689 0.847
Powers Long Forgotten 1 1044 52.17% 24.65 51.15% -0.259 0.6267 -0.871
Rituals of Terror 3 929 36.58% 33.85 62.76% -0.1 0.4566 -0.008
Rituals of the Destroying Flame 3 459 65.58% 29.98 52.72% -0.457 0.3735 -0.033
Second Wave 0 7788 39.49% 33.05 77.31% 0.123 0.0652 1.52
Varied Terrains 2 514 51.36% 26.37 55.06% -0.691 -0.1268 -0.587
Ward the Shores 2 1328 34.6% 29.37 57.53% -1.39 -0.4675 -1.346

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 5255 33.85 58.97% 0.629 0.7016 0.485
Aid From Lesser Spirits 5423 36.58 63.82% 1.049 1.0019 0.685
All Things Weaken 3597 32.12 52.71% 0.926 1.2951 1.066
Attenuated Essence 1112 33.32 58.0% 0.139 0.167 1.07
Back Against the Wall 5359 35.13 58.67% 0.202 0.1214 0.964
Blight Corrodes the Spirit 1116 30.98 51.34% -0.218 -0.0155 0.783
Burn Brightest Before the End 1096 33.88 54.84% 0.802 0.9025 1.106
Disintegrating Ecosystem 4874 31.06 56.26% 0.057 0.4193 1.013
Downward Spiral 9326 28.37 60.71% 0.318 0.5207 0.805
Erosion of Will 5081 32.25 55.62% 0.287 0.6129 0.27
Intensifying Exploitation 1168 29.68 51.88% -0.366 -0.0487 0.075
Invaders Find the Land to Their Liking 1739 35.38 73.2% 0.542 0.0227 0.191
Memory Fades to Dust 9401 28.31 58.41% 0.028 0.3042 0.592
Power Corrodes the Spirit 3632 31.42 55.31% 0.257 0.4548 0.573
Promising Farmlands 5307 31.14 55.76% -0.186 0.185 0.849
Shattered Fragments of Power 1150 33.73 54.7% 0.401 0.5929 0.833
Slow Dissolution of Will 1082 31.07 50.46% 0.045 0.4204 0.331
Strong Earth Shatters Slowly 1266 34.93 76.7% 0.585 0.0017 0.683
The Border of Life and Death 345 31.39 65.22% -0.043 -0.7035 0.14
Thriving Communities 3676 31.28 55.88% 0.682 0.9031 0.912
Thriving Crops 596 31.82 57.38% 0.719 0.6116 0.847
Tipping Point 1250 31.51 51.36%
Unnatural Proliferation 3825 34.66 59.14% 0.562 0.659 1.539
Untended Land Crumbles 3569 30.98 54.47% -0.081 0.1182 0.716

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 104636 37.57% 30.69 70.29% 0.049 0.9566 -0.153
B 108820 37.18% 30.83 70.77% 0.107 0.9367 0.055
C 105269 37.28% 30.93 70.65% -0.023 0.7288 -0.026
D 98375 37.64% 30.28 70.5% -0.164 0.7074 0.039
E 53478 41.21% 31.27 67.1% -0.036 0.6666 0.195
F 63289 38.95% 31.22 69.45% 0.015 0.8267 0.021
G 58445 39.17% 31.09 69.32% -0.046 0.7751 -0.146
H 59043 39.22% 31.22 69.39% 0.102 0.8602 -0.006

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 7229 0.0% 21.32 70.34% -0.696 0.2125
Not Using Events or Tokens 24893 31.55% 22.67 70.24% 0.244 0.6323 0.736
Skip Initial Invader Actions 6856 12.69% 37.32 85.01% 0.513 -0.2103 0.011
Start of Game Growth 10174 14.48% 35.03 81.94% 0.159 -0.3284 0.881
Unlimited Undo 23281 29.99% 31.06 73.11% 0.016 0.0964 -0.638
Using Tokens but Not Events 24825 23.08% 30.37 80.25% 0.237 0.1928 0.667

Terror Level

Terror Level Completed Average Score Win Rate
I 40321 12.37 7.8%
II 68876 29.93 68.88%
III 76120 34.92 91.53%
IV 31996 38.86 99.54%

Results

Result Completed
Win: Invaders destroyed (Terror I) 3145
Win: Invaders destroyed (Terror III) 67872
Win: Invaders destroyed (Terror II) 45352
Win: Terror victory (Terror IV) 31712
Game abandoned (v.3.0+) 24852
Lose: Invader deck ran out 1047
Lose: Adversary condition 15249
Win: Sacrifice victory 349
Lose: Scenario condition 2949
Win: Scenario condition 3685
Lose: Unique spirit condition 2
Lose: Blight pool ran out 19529
Lose: Spirit destroyed 1570

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-10-25 23:57:52 (Pacific Time)