Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 304 25.99% 31.72 64.8% -0.336 -0.5979 0.729
Blitz 0 1825 34.82% 26.2 64.49% 0.103 0.4679 -0.68
Dahan Insurrection 4 2953 21.41% 51.26 76.87% -0.16 -0.2924 0.818
Despicable Theft 2 419 39.95% 28.27 60.14% -0.866 -0.2426 -0.315
Elemental Invocation 1 914 43.22% 27.76 58.32% -0.646 0.3027 -0.874
Guard the Isle's Heart 0 11821 17.56% 44.34 70.98% -0.052 -0.5124 0.747
Powers Long Forgotten 1 1006 52.95% 24.92 51.89% -1.397 -0.3949 -0.681
Rituals of Terror 3 882 36.37% 34.22 63.49% -0.623 -0.4858 -0.058
Rituals of the Destroying Flame 3 446 66.14% 30.09 52.91% -1.254 -0.3706 -0.952
Second Wave 0 7499 39.24% 33.04 77.53% 0.425 0.4751 0.261
Varied Terrains 2 470 50.21% 25.98 55.53% -0.435 0.5048 -0.363
Ward the Shores 2 1280 34.54% 29.66 58.28% -1.564 -0.6054 -0.93

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 5109 33.93 58.84% 0.071 0.2477 0.299
Aid From Lesser Spirits 5271 36.69 64.12% -0.082 -0.1858 0.635
All Things Weaken 3454 32.14 52.49% -0.255 -0.0259 0.182
Attenuated Essence 1004 33.89 59.06% 0.408 0.4422 0.372
Back Against the Wall 5197 35.2 58.76% -0.051 -0.0728 0.257
Blight Corrodes the Spirit 1034 30.98 51.26% -0.011 0.0935 -0.047
Burn Brightest Before the End 1000 33.4 53.6% 0.47 0.6097 0.1
Disintegrating Ecosystem 4730 31.23 56.3% 0.32 0.6792 0.15
Downward Spiral 9039 28.41 60.81% 0.307 0.3906 0.32
Erosion of Will 4922 32.28 55.69% -0.418 -0.1635 0.108
Intensifying Exploitation 1072 30.32 52.8% -0.214 0.0426 -0.01
Invaders Find the Land to Their Liking 1675 35.63 73.37% 0.281 -0.122 0.416
Memory Fades to Dust 9083 28.41 58.52% -0.008 0.2715 0.207
Power Corrodes the Spirit 3470 31.5 55.39% -0.216 0.0561 0.116
Promising Farmlands 5183 31.21 55.93% 0.145 0.4379 0.002
Shattered Fragments of Power 1053 33.7 54.61% -0.168 -0.0336 0.013
Slow Dissolution of Will 969 30.88 49.43% -0.106 0.2552 -0.136
Strong Earth Shatters Slowly 1217 35.17 77.24% 0.908 0.3487 0.462
The Border of Life and Death 307 31.45 65.8% 0.164 -0.2024 0.602
Thriving Communities 3532 31.24 55.78% 0.011 0.3285 0.205
Thriving Crops 548 31.6 56.93% 1.004 0.8816 -0.016
Tipping Point 1250 31.51 51.36% -0.034
Unnatural Proliferation 3687 34.69 59.21% 0.294 0.3836 0.348
Untended Land Crumbles 3411 31.09 54.59% -0.471 -0.2022 0.173

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 100705 37.78% 30.89 70.76% -0.065 1.0841 -0.002
B 104710 37.32% 31.02 71.26% -0.039 1.0289 0.021
C 101260 37.43% 31.16 71.17% 0.051 0.9699 0.086
D 94599 37.78% 30.51 71.06% -0.012 1.0512 -0.042
E 50580 41.42% 31.5 67.54% -0.069 0.8847 0.022
F 60253 39.12% 31.43 69.91% -0.014 0.9883 -0.045
G 55684 39.45% 31.36 69.83% 0.044 1.0124 -0.009
H 56169 39.37% 31.41 69.83% 0.064 1.0225 -0.048

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 6902 0.0% 21.42 71.05% -0.297 0.4845 0.065
Not Using Events or Tokens 23964 31.53% 22.88 70.9% -0.338 -0.0161 -0.618
Skip Initial Invader Actions 6553 12.58% 37.55 85.81% 0.632 -0.009 1.181
Start of Game Growth 9859 14.35% 35.19 82.64% 0.182 -0.3966 0.222
Unlimited Undo 22371 30.24% 31.31 73.88% 0.281 0.0683 0.206
Using Tokens but Not Events 23819 23.03% 30.45 80.81% 0.326 0.2427 -0.19

Terror Level

Terror Level Completed Average Score Win Rate
I 37628 12.75 8.17%
II 66506 30.01 69.06%
III 73190 34.87 91.61%
IV 30845 38.76 99.53%

Results

Result Completed
Win: Invaders destroyed (Terror I) 3073
Win: Invaders destroyed (Terror III) 65280
Win: Invaders destroyed (Terror II) 43879
Win: Terror victory (Terror IV) 30568
Game abandoned (v.3.0+) 22328
Lose: Invader deck ran out 1027
Lose: Adversary condition 14749
Win: Sacrifice victory 330
Lose: Scenario condition 2858
Win: Scenario condition 3619
Lose: Blight pool ran out 18923
Lose: Spirit destroyed 1535

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-10-09 13:08:08 (Pacific Time)