Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 112 24.11% 28.13 66.96% -0.676 -0.8693 0.194
Blitz 0 1359 36.62% 28.38 68.95% -0.818 -0.6485 -0.842
Dahan Insurrection 4 2385 21.44% 53.48 80.8% 0.732 0.5052 0.604
Despicable Theft 2 237 41.95% 32.03 68.35% -0.174 0.3969 -0.252
Elemental Invocation 1 551 46.82% 28.69 60.07% -1.245 -0.4429 -1.029
Guard the Isle's Heart 0 8891 17.52% 45.64 73.41% 0.749 -0.0216 0.576
Powers Long Forgotten 1 706 59.54% 29.63 60.48% -0.958 -0.0854 -0.64
Rituals of Terror 3 652 37.87% 37.74 71.78% -0.715 -0.6923 -0.138
Rituals of the Destroying Flame 3 320 73.44% 33.18 56.88% -0.723 0.3812 -1.573
Second Wave 0 5495 38.32% 32.83 79.25% 0.152 0.2789 0.021
Varied Terrains 2 220 45.45% 27.39 60.91% -0.535 0.219 0.077
Ward the Shores 2 966 35.76% 32.42 64.29% -0.742 0.2352 -1.172

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4127 34.79 60.6% 0.033 0.1768 -0.123
Aid From Lesser Spirits 4255 37.06 64.44% 0.561 0.4281 0.28
All Things Weaken 2430 33.07 53.33% -0.078 0.2022 -0.208
Attenuated Essence 325 33.14 52.92% -0.093 -0.0219 -0.068
Back Against the Wall 4209 35.31 58.61% 0.255 0.2707 -0.205
Blight Corrodes the Spirit 299 31.87 48.83% -0.101 0.0359 -0.572
Burn Brightest Before the End 335 33.27 49.85% 0.091 0.2224 -0.642
Disintegrating Ecosystem 3776 32.16 57.65% 0.021 0.3499 -0.285
Downward Spiral 7099 29.5 62.71% 0.249 0.3858 -0.061
Erosion of Will 3906 33.01 56.63% 0.335 0.5556 -0.288
Intensifying Exploitation 345 29.86 49.86% 0.088 0.3059 -0.671
Invaders Find the Land to Their Liking 1184 36.75 74.66% 0.986 0.3838 0.111
Memory Fades to Dust 7072 29.37 60.01% -0.046 0.2063 -0.278
Power Corrodes the Spirit 2467 32.42 56.67% -0.126 0.0289 -0.292
Promising Farmlands 4139 31.85 56.75% 0.009 0.3183 -0.406
Shattered Fragments of Power 317 35.83 53.94% 0.297 0.4264 -0.439
Slow Dissolution of Will 322 31.72 45.96% -0.546 -0.1583 -0.774
Strong Earth Shatters Slowly 861 36.95 79.67% 0.937 0.1796 0.192
The Border of Life and Death 92 33.24 69.57% 0.698 0.2203 0.105
Thriving Communities 2537 32.62 57.43% -0.012 0.277 -0.201
Thriving Crops 197 32.38 54.82% 0.761 0.6344 -0.548
Tipping Point 1249 31.54 51.4% -0.452
Unnatural Proliferation 2614 35.28 59.83% 0.583 0.7413 -0.072
Untended Land Crumbles 2420 32.42 56.86% -0.085 0.1601 -0.197

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 74667 38.28% 32.72 75.19% -0.088 1.0634 0.011
B 78448 37.87% 32.8 75.71% 0.025 1.0822 0.03
C 75356 37.94% 32.97 75.79% -0.013 0.9008 0.094
D 70824 38.26% 32.33 75.56% -0.023 1.0428 -0.034
E 32686 42.55% 33.42 71.48% 0.097 1.0122 -0.025
F 41328 39.7% 33.42 74.2% 0.023 1.0663 -0.079
G 38594 40.08% 33.3 74.13% -0.04 0.954 0.014
H 38747 40.14% 33.21 74.15% -0.021 0.9875 -0.032

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 4946 0.0% 20.75 73.68% -0.723 -0.1156 -0.502
Not Using Events or Tokens 17788 32.16% 25.17 77.52% -0.116 0.4051 -0.388
Skip Initial Invader Actions 4940 12.59% 36.97 88.5% 1.325 0.6363 1.099
Start of Game Growth 7339 14.21% 35.3 86.48% 0.287 -0.0629 -0.139
Unlimited Undo 15689 31.33% 33.51 80.51% -0.235 -0.2599 0.702
Using Tokens but Not Events 17455 21.65% 31.39 84.92% -0.041 0.0267 -0.227

Terror Level

Terror Level Completed Average Score Win Rate
I 21170 17.09 12.39%
II 50785 30.63 71.31%
III 54973 34.73 91.91%
IV 23428 38.26 99.48%

Results

Result Completed
Win: Invaders destroyed (Terror I) 2620
Win: Invaders destroyed (Terror III) 49013
Win: Invaders destroyed (Terror II) 34427
Win: Terror victory (Terror IV) 23203
Game abandoned (v.3.0+) 7477
Lose: Invader deck ran out 808
Lose: Adversary condition 11443
Win: Sacrifice victory 256
Lose: Scenario condition 2348
Win: Scenario condition 3151
Lose: Blight pool ran out 14411
Lose: Spirit destroyed 1199

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-02-12 04:23:40 (Pacific Time)