Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 141 46.76% 35.9 -0.799 56.03% -0.482 0.0913
Dahan Insurrection 4 274 37.23% 63.62 11.04 65.33% 0.066 0.4662
Despicable Theft 2 6 83.33% 55.67 7.51 66.67% 0.731 1.0137
Elemental Invocation 1 33 72.73% 33.12 -4.018 42.42% -1.048 -0.6088
Guard the Isle's Heart 0 411 14.36% 43.83 3.219 72.75% -0.178 0.1875
Powers Long Forgotten 1 105 65.71% 35.18 0.032 55.24% -0.354 0.0873
Rituals of Terror 3 130 56.92% 46.97 5.507 57.69% -0.119 0.5251
Rituals of the Destroying Flame 3 59 72.88% 39.36 2.293 54.24% -0.667 -0.0255
Second Wave 0 175 52.57% 34.11 -1.758 62.86% -1.101 -0.6727
Ward the Shores 2 112 52.68% 38.07 0.844 53.57% -1.04 -0.0024

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 108 33.23 -2.601 50.0% -1.528 0.5458
Aid From Lesser Spirits 143 35.36 -1.966 49.65% -1.498 0.4212
All Things Weaken 51 30.9 -3.882 45.1% -1.703 0.4553
Back Against the Wall 137 35.4 -1.668 47.45% -1.353 0.7413
Disintegrating Ecosystem 143 31.45 -3.441 53.15% -1.404 0.82
Downward Spiral 237 36.94 -1.931 54.85% -1.114 0.9068
Erosion of Will 135 33.76 -2.524 46.67% -1.564 0.645
Invaders Find the Land to Their Liking 15 35.07 -0.993 80.0% -0.356 0.3362
Memory Fades to Dust 234 36.61 -1.997 51.28% -1.263 0.9552
Power Corrodes the Spirit 47 31.79 -3.227 57.45% -1.247 0.7735
Promising Farmlands 159 32.23 -2.846 54.09% -1.233 0.9811
Strong Earth Shatters Slowly 22 36.91 -0.284 72.73% -0.387 0.0244
Thriving Communities 63 35.59 -1.709 68.25% -0.824 1.2691
Tipping Point 75 30.11 -4.142 42.67% -1.65 0.5757
Unnatural Proliferation 59 33.68 -2.636 42.37% -1.701 0.388
Untended Land Crumbles 62 29.66 -4.531 43.55% -1.614 0.492

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
East 2950 44.0% 39.09 1.022 69.76% 0.155 -0.8261
Northeast 2758 42.39% 39.4 1.225 70.3% 0.298 -0.6333
Northwest 2056 45.15% 37.08 -0.746 66.39% -0.192 -1.191
Southeast 538 48.88% 35.19 -1.079 70.63% -0.29 -1.3154
Southwest 475 50.84% 34.08 -0.823 70.11% 0.32 -0.3001
West 2707 44.49% 38.34 -0.107 66.83% -0.24 -0.9651

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 26 0.0% 30.96 -5.412 57.69% -1.647 0.4077
Not Using Events or Tokens 412 47.33% 46.4 3.42 64.32% -0.244 -0.0264
Skip Initial Invader Actions 188 14.13% 45.77 2.749 84.04% 0.168 -0.5258
Start of Game Growth 273 15.61% 44.22 2.35 85.71% 0.932 0.4695
Unlimited Undo 264 40.94% 41.74 1.27 71.59% 0.195 -0.2253
Using Tokens but Not Events 187 41.11% 36.04 -0.851 68.98% -0.229 -0.2815

Terror Level

Terror Level Completed Average Score Win Rate
I 676 22.34 10.36%
II 1202 30.81 64.14%
III 1322 34.31 88.28%
IV 628 37.5 98.73%

Results

Result Completed
Win: Invaders destroyed (Terror I) 33
Win: Invaders destroyed (Terror III) 735
Win: Invaders destroyed (Terror II) 469
Win: Terror victory (Terror IV) 481
Lose: Invader deck ran out 26
Lose: Adversary condition 474
Win: Sacrifice victory 7
Lose: Scenario condition 98
Win: Scenario condition 239
Lose: Blight pool ran out 551
Lose: Spirit destroyed 51

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-02-27 02:06:44 (Pacific Time)