Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 163 24.54% 22.46 53.99% 0.167 -0.4406 -0.495
Blitz 0 884 39.34% 27.81 55.88% -0.537 -0.0502 -0.202
Dahan Insurrection 4 1958 42.32% 50.51 52.15% 0.881 0.3795 0.093
Despicable Theft 2 198 34.34% 22.87 39.39% -1.634 -1.0357 -0.442
Elemental Invocation 1 299 50.34% 22.29 34.78% -0.083 0.7708 -0.918
Guard the Isle's Heart 0 3114 12.16% 50.13 65.7% 0.33 -0.3427 1.532
Powers Long Forgotten 1 604 47.51% 28.85 50.33% -0.02 0.5744 -0.281
Rituals of Terror 3 1182 55.89% 78.15 58.46% 0.9 0.8358 1.676
Rituals of the Destroying Flame 3 331 68.58% 33.1 45.32% -0.248 0.5472 0.122
Second Wave 0 1992 52.94% 30.39 60.19% -0.688 -0.5905 0.549
Varied Terrains 2 182 36.81% 18.29 32.97% -0.355 0.442 0.117
Ward the Shores 2 599 49.58% 30.6 47.58% -0.343 0.466 -0.254

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 1204 32.09 46.26% 0.995 1.1553 0.063
Aid From Lesser Spirits 1193 33.93 49.2% 0.148 0.0575 0.116
All Things Weaken 711 33.2 44.44% 0.246 0.4776 0.069
Attenuated Essence 103 31.76 50.49% -0.361 -0.2814 0.077
Back Against the Wall 1230 32.22 46.91% 1.083 1.0409 -0.384
Blight Corrodes the Spirit 112 35.02 53.57% 1.047 1.192 0.474
Burn Brightest Before the End 81 33.07 44.44% 0.637 0.7779 0.075
Disintegrating Ecosystem 1148 30.73 47.04% 0.323 0.6774 -0.055
Downward Spiral 2550 35.76 50.98% -0.079 0.0653 -0.311
Erosion of Will 1193 31.36 46.1% 0.565 0.7766 -0.54
Intensifying Exploitation 108 38.08 57.41% 0.512 0.7311 0.373
Invaders Find the Land to Their Liking 283 45.45 69.61% -0.76 -1.0992 0.911
Memory Fades to Dust 2402 35.3 46.79% -0.172 0.112 -0.094
Power Corrodes the Spirit 705 34.62 48.94% 0.817 0.96 0.178
Promising Farmlands 1222 31.42 47.22% -0.406 0.0388 0.084
Shattered Fragments of Power 90 29.0 40.0% -0.48 -0.2678 -0.355
Slow Dissolution of Will 111 27.1 36.94% 0.533 1.1209 0.15
Strong Earth Shatters Slowly 184 50.81 82.07% 0.858 0.3033 1.262
The Border of Life and Death 36 35.58 52.78% 0.318 0.0154 1.054
Thriving Communities 718 34.19 46.38% 0.066 0.4139 -0.091
Thriving Crops 56 41.66 71.43% -0.003 -0.1903 0.858
Tipping Point 452 32.74 47.12% -0.154
Unnatural Proliferation 745 35.52 45.5% -0.058 0.1276 0.04
Untended Land Crumbles 706 32.92 47.45% 0.158 0.4534 -0.443

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 60 41.67% 24.0 85.0%
B 41 39.02% 25.56 90.24%
C 56 33.93% 26.07 89.29%
D 53 35.85% 24.06 84.91%
E 46 30.43% 23.93 91.3%
F 41 36.59% 24.88 92.68%
G 34 20.59% 27.15 97.06%
H 43 44.19% 24.0 88.37%
East 33123 43.7% 36.15 59.89% 0.059 0.9375 -0.054
Northeast 17652 41.81% 36.58 61.69% -0.062 0.5069 0.38
Northwest 13280 44.28% 34.49 59.86% 0.258 1.1891 -0.023
Southeast 4999 44.81% 29.07 56.13% 0.077 0.7768 -0.05
Southwest 4798 46.13% 25.88 52.79% -0.325 1.011 -0.415
West 28541 45.34% 34.62 58.24% -0.023 0.8229 0.148

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 394 0.0% 23.18 39.59% -0.294 0.449 -0.302
Not Using Events or Tokens 4734 42.93% 43.2 54.69% -1.074 -0.5888 -0.047
Skip Initial Invader Actions 1024 17.07% 43.63 80.76% -0.112 -0.5884 0.843
Start of Game Growth 1624 19.13% 40.6 80.05% 0.771 0.2473 -0.127
Unlimited Undo 3757 32.45% 38.78 66.44% -0.851 -0.9468 0.41
Using Tokens but Not Events 4525 32.55% 42.37 71.14% 0.217 0.0832 0.598

Terror Level

Terror Level Completed Average Score Win Rate
I 10244 14.43 7.44%
II 11999 30.33 59.55%
III 11057 34.84 83.53%
IV 6258 38.61 98.55%

Results

Result Completed
Win: Invaders destroyed (Terror I) 762
Win: Invaders destroyed (Terror III) 8696
Win: Invaders destroyed (Terror II) 5785
Win: Terror victory (Terror IV) 5833
Game abandoned (v.3.0+) 4444
Lose: Invader deck ran out 276
Lose: Adversary condition 4036
Win: Sacrifice victory 360
Lose: Scenario condition 1143
Win: Scenario condition 1875
Lose: Blight pool ran out 5985
Lose: Spirit destroyed 363

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-06-14 02:28:37 (Pacific Time)