Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 612 43.76% 34.06 -1.603 63.56% -0.397 0.1802
Dahan Insurrection 4 2042 38.89% 52.4 6.563 62.29% -0.407 -0.0062
Elemental Invocation 1 34 60.61% 35.26 -0.467 61.76% -0.406 -0.0251
Guard the Isle's Heart 0 2403 14.94% 47.47 3.635 65.5% -0.515 -0.1497
Powers Long Forgotten 1 421 60.24% 35.85 0.061 58.91% -0.525 -0.083
Rituals of Terror 3 389 54.92% 45.32 4.657 61.18% -0.335 0.2933
Rituals of the Destroying Flame 3 235 79.57% 37.68 1.605 49.36% -0.569 0.0809
Second Wave 0 1092 56.24% 32.37 -1.844 64.74% -0.583 -0.1665
Ward the Shores 2 427 55.97% 35.62 -0.15 51.05% -1.138 -0.1015

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 706 32.07 -3.42 45.18% -1.759 0.3116
Aid From Lesser Spirits 756 33.88 -2.516 48.54% -1.591 0.3268
All Things Weaken 225 31.13 -3.291 52.0% -1.593 0.562
Back Against the Wall 777 32.29 -3.246 47.23% -1.689 0.407
Disintegrating Ecosystem 685 31.13 -3.836 49.34% -1.51 0.714
Downward Spiral 1569 35.78 -3.056 53.03% -1.513 0.5039
Erosion of Will 690 31.75 -3.393 48.55% -1.633 0.5767
Invaders Find the Land to Their Liking 80 38.19 -0.186 67.5% -0.704 0.0005
Memory Fades to Dust 1467 35.85 -2.995 48.53% -1.687 0.5277
Power Corrodes the Spirit 200 29.27 -3.883 52.5% -1.618 0.4025
Promising Farmlands 747 30.81 -4.184 48.33% -1.652 0.5605
Strong Earth Shatters Slowly 48 44.79 3.191 81.25% 0.276 0.7113
Thriving Communities 202 29.76 -3.934 48.51% -1.689 0.4085
Tipping Point 452 32.74 -3.316 47.12% -1.461 0.7569
Unnatural Proliferation 236 30.44 -3.38 47.46% -1.763 0.315
Untended Land Crumbles 207 28.61 -4.424 46.38% -1.853 0.2454

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
East 11281 45.82% 39.87 0.776 65.77% 0.024 -0.9272
Northeast 8579 45.61% 39.74 0.716 68.14% 0.084 -0.8055
Northwest 6620 48.17% 37.92 -0.173 65.69% 0.034 -0.9308
Southeast 1618 51.86% 33.76 -1.035 67.31% 0.054 -0.9477
Southwest 1470 52.79% 31.07 -2.135 66.8% -0.043 -0.6515
West 9174 47.77% 38.26 -0.39 63.4% -0.124 -0.8098

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 185 0.0% 30.21 -5.965 52.97% -2.45 -0.4056
Not Using Events or Tokens 2592 51.0% 46.64 3.018 58.95% -0.114 0.1052
Skip Initial Invader Actions 648 17.66% 46.38 2.86 83.33% 0.418 -0.2862
Start of Game Growth 886 19.57% 44.29 1.96 86.0% 0.698 0.2435
Unlimited Undo 1859 29.42% 44.45 1.706 80.42% 0.238 -0.1741
Using Tokens but Not Events 2172 26.89% 41.63 0.733 84.58% 0.502 0.4543

Terror Level

Terror Level Completed Average Score Win Rate
I 3839 22.34 12.5%
II 6836 30.75 65.33%
III 5817 34.26 85.83%
IV 2879 37.47 97.67%

Results

Result Completed
Win: Invaders destroyed (Terror I) 369
Win: Invaders destroyed (Terror III) 3220
Win: Invaders destroyed (Terror II) 2286
Win: Terror victory (Terror IV) 2015
Lose: Invader deck ran out 144
Lose: Adversary condition 2146
Win: Sacrifice victory 37
Lose: Scenario condition 781
Win: Scenario condition 1490
Lose: Blight pool ran out 3361
Lose: Spirit destroyed 188

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2024-12-23 01:48:01 (Pacific Time)