Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 4310 44.84% 27.29 49.51% -0.632 -0.3818 -0.792
Dahan Insurrection 4 8619 49.27% 52.56 44.58% 0.48 0.2313 0.262
Despicable Theft 2 620 37.74% 25.72 42.9% -1.218 -0.7566 0.318
Elemental Invocation 1 995 47.94% 20.89 36.58% -0.86 -0.1568 -0.869
Guard the Isle's Heart 0 13316 22.6% 44.29 62.86% 0.733 0.18 0.879
Powers Long Forgotten 1 2449 52.94% 29.16 48.88% -0.89 -0.2662 -0.281
Rituals of Terror 3 2060 50.81% 37.39 46.7% -0.921 -0.7283 0.139
Rituals of the Destroying Flame 3 1611 65.98% 34.13 42.71% -0.922 0.0006 0.109
Second Wave 0 3922 50.75% 25.46 63.03% 0.376 0.4936 -0.287
The Great River 3 4 100.0% 29.5 50.0% -0.034 1.0343
Varied Terrains 2 489 45.4% 20.47 32.92% -0.868 -0.1266 -0.944
Ward the Shores 2 2126 51.98% 30.56 43.32% -1.078 0.0056 -0.363

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4538 28.81 41.93% -0.346 -0.0963 -0.555
Aid From Lesser Spirits 3313 30.29 44.16% 0.961 0.8422 -0.463
All Things Weaken 2421 27.43 41.06% -0.212 0.1256 -0.629
Attenuated Essence 360 28.61 46.11% -0.399 -0.3721 0.28
Back Against the Wall 3250 29.37 43.17% 0.6 0.6007 -0.405
Blight Corrodes the Spirit 422 26.16 41.47% -0.116 0.1016 -0.318
Burn Brightest Before the End 225 28.74 41.33% 0.134 0.115 -0.81
Disintegrating Ecosystem 4577 26.19 39.41% -0.655 -0.2619 -0.596
Downward Spiral 10977 31.91 44.14% -0.125 -0.0164 -0.565
Erosion of Will 4522 27.7 38.66% 0.005 0.3571 -0.624
Intensifying Exploitation 415 25.95 44.58% 0.196 0.4419 -0.081
Invaders Find the Land to Their Liking 803 34.55 71.98% 0.101 -0.4227 0.341
Memory Fades to Dust 11191 30.96 39.98% -0.391 -0.1432 -0.726
Power Corrodes the Spirit 2473 26.81 43.55% -0.303 -0.0815 -0.546
Promising Farmlands 4457 27.07 40.34% 0.045 0.3275 -0.743
Shattered Fragments of Power 264 26.85 40.53% -0.576 -0.4992 -0.528
Slow Dissolution of Will 369 24.25 34.69% -0.825 -0.4284 -0.926
Strong Earth Shatters Slowly 552 35.59 75.18% 1.025 0.3295 0.66
The Border of Life and Death 114 29.04 64.04% 0.769 0.1681 0.462
Thriving Communities 2344 26.42 39.68% -0.277 0.0797 -0.845
Thriving Crops 163 27.66 55.83% 0.263 0.0671 0.477
Tipping Point 1657 28.97 41.34% -0.355
Unnatural Proliferation 2467 28.02 41.1% -0.525 -0.3627 -0.628
Untended Land Crumbles 2416 26.95 42.34% -0.095 0.1367 -0.548

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.319
B 1532 50.07% 27.82 69.26% 0.103
C 2099 49.17% 28.61 75.23% 0.311
D 1426 46.58% 27.12 70.55% 0.229
E 891 50.47% 31.84 69.14% 0.16
F 1098 50.05% 29.32 68.67% 0.302
G 892 51.55% 27.77 67.71% 0.47
H 930 45.88% 29.7 74.62% 0.643
East 74373 45.26% 34.87 58.62% 0.035 0.9381 -0.151
Northeast 36699 46.3% 34.76 58.24% 0.17 0.9783 -0.304
Northwest 24549 44.36% 32.68 59.03% 0.189 1.0891 -0.346
Southeast 11429 37.84% 31.05 61.72% 0.144 0.9945 -0.428
Southwest 10207 42.98% 24.25 51.39% -0.493 0.8829 -1.007
West 57986 46.4% 31.31 55.62% -0.044 0.9107 -0.317

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 3146 0.0% 26.05 63.8% -1.294 -0.5858 -0.351
Not Using Events or Tokens 23822 50.79% 37.65 53.36% -0.334 0.0336 -0.064
Skip Initial Invader Actions 5640 17.13% 50.2 83.07% 1.723 1.1381 -0.645
Start of Game Growth 6894 20.06% 48.28 81.09% 0.197 -0.3165 1.101
Unlimited Undo 12152 34.23% 35.31 65.07% -0.319 -0.4283 0.505
Using Tokens but Not Events 11634 34.63% 32.61 69.29% 0.038 0.0119 0.007

Terror Level

Terror Level Completed Average Score Win Rate
I 40631 13.33 14.31%
II 52016 30.1 63.98%
III 34680 34.83 83.6%
IV 15438 38.67 97.67%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5810
Win: Invaders destroyed (Terror III) 27675
Win: Invaders destroyed (Terror II) 28765
Win: Terror victory (Terror IV) 14806
Game abandoned (v.3.0+) 14230
Lose: Invader deck ran out 1485
Lose: Adversary condition 12646
Win: Sacrifice victory 553
Lose: Scenario condition 3357
Win: Scenario condition 5560
Lose: Blight pool ran out 26485
Lose: Spirit destroyed 1393

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-08-07 03:46:17 (Pacific Time)