Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 3873 46.72% 28.63 51.59% -0.47 -0.1834 -0.765
Dahan Insurrection 4 7878 51.02% 53.64 44.41% -0.092 -0.2072 0.264
Despicable Theft 2 463 40.82% 28.27 47.3% -0.735 0.0037 0.537
Elemental Invocation 1 789 51.2% 22.58 39.42% -1.069 -0.3125 -1.11
Guard the Isle's Heart 0 11685 22.77% 44.68 64.24% 0.539 -0.0425 0.94
Powers Long Forgotten 1 2173 55.57% 30.87 51.45% -0.469 0.3848 -0.242
Rituals of Terror 3 1877 51.66% 39.15 48.69% -0.55 -0.7201 0.212
Rituals of the Destroying Flame 3 1486 68.51% 35.06 43.07% -1.356 -0.4453 0.107
Second Wave 0 3539 51.72% 25.93 63.35% 0.625 0.7043 -0.248
The Great River 3 2 100.0% 29.0 50.0%
Varied Terrains 2 281 44.13% 20.3 32.38% -0.674 0.2059 -1.146
Ward the Shores 2 1922 54.07% 31.85 44.85% -0.482 0.4996 -0.331

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4277 28.97 42.09% 0.235 0.3382 -0.643
Aid From Lesser Spirits 3142 30.4 44.14% 0.116 -0.0292 -0.563
All Things Weaken 2181 27.69 41.54% -0.734 -0.3675 -0.704
Attenuated Essence 205 29.72 49.27% 0.37 0.3684 0.296
Back Against the Wall 3069 29.31 42.62% 0.011 0.0763 -0.571
Blight Corrodes the Spirit 243 25.76 38.68% -0.386 -0.1512 -0.343
Burn Brightest Before the End 134 27.62 39.55% 0.549 0.7092 -0.909
Disintegrating Ecosystem 4302 26.33 39.54% 0.209 0.5853 -0.713
Downward Spiral 10235 32.39 44.47% 0.18 0.2519 -0.675
Erosion of Will 4262 27.88 38.71% 0.023 0.2794 -0.699
Intensifying Exploitation 254 25.53 44.88% 0.046 0.3206 -0.229
Invaders Find the Land to Their Liking 720 35.21 73.75% 1.039 0.5524 0.342
Memory Fades to Dust 10459 31.38 40.35% 0.151 0.3338 -0.844
Power Corrodes the Spirit 2245 26.92 43.65% 0.018 0.2303 -0.677
Promising Farmlands 4191 27.21 40.25% -0.59 -0.2671 -0.831
Shattered Fragments of Power 154 26.37 40.26% -0.111 0.0595 -0.476
Slow Dissolution of Will 199 23.74 35.18% -0.265 0.1185 -0.76
Strong Earth Shatters Slowly 493 36.54 76.67% 0.094 -0.5825 0.616
The Border of Life and Death 69 27.28 59.42% 0.647 0.1308 0.442
Thriving Communities 2112 26.59 39.68% -0.421 -0.0975 -0.937
Thriving Crops 94 26.53 53.19% 1.127 1.128 0.376
Tipping Point 1657 28.97 41.34% -0.418
Unnatural Proliferation 2243 28.2 41.37% -0.239 -0.0527 -0.703
Untended Land Crumbles 2185 27.17 42.38% -0.335 0.0044 -0.626

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.315
B 1532 50.07% 27.82 69.26% 0.095
C 2099 49.17% 28.61 75.23% 0.288
D 1426 46.58% 27.12 70.55% 0.226
E 891 50.47% 31.84 69.14% 0.118
F 1098 50.05% 29.32 68.67% 0.293
G 892 51.55% 27.77 67.71% 0.457
H 930 45.88% 29.7 74.62% 0.636
East 65830 46.71% 35.96 59.97% 0.055 0.8479 -0.121
Northeast 32674 47.48% 35.67 59.32% 0.041 0.9219 -0.334
Northwest 21518 46.61% 33.73 60.68% 0.317 1.1883 -0.388
Southeast 9465 39.66% 32.22 64.26% 0.091 0.95 -0.355
Southwest 8468 44.79% 25.58 54.04% -0.284 0.9255 -0.94
West 50936 48.16% 32.48 57.29% -0.219 0.8418 -0.305

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 2823 0.0% 26.77 67.69% -0.354 0.3614 -0.356
Not Using Events or Tokens 21441 52.34% 39.33 55.5% -0.571 -0.0972 -0.047
Skip Initial Invader Actions 4951 16.92% 51.14 85.54% 1.603 1.0353 -0.786
Start of Game Growth 6029 19.89% 49.26 83.81% 0.694 0.0296 1.054
Unlimited Undo 10279 35.21% 36.51 68.89% -0.179 -0.1563 0.691
Using Tokens but Not Events 10330 35.29% 32.84 71.05% -0.031 0.0172 -0.074

Terror Level

Terror Level Completed Average Score Win Rate
I 33927 15.45 15.44%
II 47524 30.45 64.29%
III 31635 34.8 83.59%
IV 14086 38.47 97.59%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5235
Win: Invaders destroyed (Terror III) 25195
Win: Invaders destroyed (Terror II) 26381
Win: Terror victory (Terror IV) 13488
Game abandoned (v.3.0+) 8645
Lose: Invader deck ran out 1381
Lose: Adversary condition 11874
Win: Sacrifice victory 526
Lose: Scenario condition 3129
Win: Scenario condition 5159
Lose: Blight pool ran out 24847
Lose: Spirit destroyed 1312

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-04-16 06:48:00 (Pacific Time)