Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 3834 46.91% 28.74 51.77% -0.673 -0.3848 -0.772
Dahan Insurrection 4 7773 51.1% 53.87 44.56% -0.366 -0.5425 0.274
Despicable Theft 2 438 40.87% 28.77 47.95% -0.645 0.2164 0.612
Elemental Invocation 1 776 51.42% 22.77 39.69% -1.281 -0.3475 -1.095
Guard the Isle's Heart 0 11508 22.78% 44.69 64.31% 0.675 0.0282 0.952
Powers Long Forgotten 1 2148 55.75% 30.97 51.54% -0.786 0.1601 -0.24
Rituals of Terror 3 1854 51.93% 39.4 48.87% -0.381 -0.305 0.215
Rituals of the Destroying Flame 3 1474 68.86% 35.26 43.35% -0.701 0.4147 0.108
Second Wave 0 3518 51.86% 25.97 63.39% 0.749 0.7792 -0.251
The Great River 3 2 100.0% 29.0 50.0%
Varied Terrains 2 268 43.66% 20.46 33.21% -0.681 0.0936 -1.054
Ward the Shores 2 1901 54.25% 31.96 44.92% -0.695 0.3492 -0.321

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4242 29.0 42.08% 0.026 0.2017 -0.643
Aid From Lesser Spirits 3125 30.38 44.16% 0.031 -0.0229 -0.563
All Things Weaken 2152 27.72 41.64% -0.377 -0.084 -0.735
Attenuated Essence 189 29.91 50.26% 0.399 0.4829 0.235
Back Against the Wall 3050 29.34 42.72% 0.509 0.5569 -0.581
Blight Corrodes the Spirit 227 25.84 39.65% 0.23 0.4338 -0.319
Burn Brightest Before the End 123 27.07 39.02% 0.806 0.9936 -1.091
Disintegrating Ecosystem 4274 26.3 39.45% -0.625 -0.2158 -0.728
Downward Spiral 10152 32.44 44.53% 0.136 0.2636 -0.68
Erosion of Will 4221 27.84 38.59% -0.349 -0.0659 -0.711
Intensifying Exploitation 228 25.76 44.3% -0.015 0.2333 -0.229
Invaders Find the Land to Their Liking 711 35.26 73.7% 0.846 0.3306 0.363
Memory Fades to Dust 10373 31.44 40.41% 0.09 0.3272 -0.853
Power Corrodes the Spirit 2225 26.85 43.64% 0.064 0.2817 -0.693
Promising Farmlands 4157 27.21 40.27% -0.593 -0.2979 -0.838
Shattered Fragments of Power 137 26.34 39.42% -0.032 0.1694 -0.546
Slow Dissolution of Will 185 23.68 34.59% -0.42 -0.0357 -0.684
Strong Earth Shatters Slowly 488 36.7 76.84% 0.576 -0.0053 0.607
The Border of Life and Death 66 27.33 60.61% 0.677 0.1592 0.601
Thriving Communities 2087 26.58 39.77% -0.081 0.2583 -0.92
Thriving Crops 88 26.44 51.14% 1.232 1.1897 0.338
Tipping Point 1657 28.97 41.34% -0.427
Unnatural Proliferation 2216 28.22 41.38% -0.559 -0.4187 -0.708
Untended Land Crumbles 2159 27.25 42.61% 0.001 0.4502 -0.629

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.316
B 1532 50.07% 27.82 69.26% 0.095
C 2099 49.17% 28.61 75.23% 0.288
D 1426 46.58% 27.12 70.55% 0.223
E 891 50.47% 31.84 69.14% 0.112
F 1098 50.05% 29.32 68.67% 0.289
G 892 51.55% 27.77 67.71% 0.457
H 930 45.88% 29.7 74.62% 0.632
East 64928 46.83% 36.07 60.15% 0.08 0.9257 -0.108
Northeast 32234 47.59% 35.78 59.48% 0.093 0.8636 -0.333
Northwest 21271 46.78% 33.82 60.74% 0.235 1.0425 -0.387
Southeast 9276 39.81% 32.29 64.48% 0.102 0.9711 -0.354
Southwest 8289 44.96% 25.67 54.19% -0.42 0.8617 -0.951
West 50229 48.3% 32.6 57.42% -0.083 0.9129 -0.293

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 2768 0.0% 26.58 67.59% -0.566 0.2294 -0.417
Not Using Events or Tokens 21213 52.37% 39.49 55.68% -0.227 0.1609 -0.053
Skip Initial Invader Actions 4834 17.06% 51.13 85.73% 2.024 1.4096 -0.664
Start of Game Growth 5906 20.07% 49.24 83.97% 0.582 0.0007 1.026
Unlimited Undo 10088 35.37% 36.57 69.31% -0.593 -0.5487 0.743
Using Tokens but Not Events 10146 35.52% 32.9 71.38% 0.353 0.295 -0.065

Terror Level

Terror Level Completed Average Score Win Rate
I 33255 15.74 15.51%
II 47017 30.48 64.32%
III 31337 34.79 83.62%
IV 13954 38.41 97.58%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5155
Win: Invaders destroyed (Terror III) 24966
Win: Invaders destroyed (Terror II) 26102
Win: Terror victory (Terror IV) 13362
Game abandoned (v.3.0+) 8128
Lose: Invader deck ran out 1374
Lose: Adversary condition 11778
Win: Sacrifice victory 519
Lose: Scenario condition 3107
Win: Scenario condition 5116
Lose: Blight pool ran out 24650
Lose: Spirit destroyed 1306

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-04-02 05:52:40 (Pacific Time)