Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 4195 45.48% 27.6 49.96% -0.683 -0.4681 -0.782
Dahan Insurrection 4 8382 50.08% 52.76 44.36% 0.419 0.1309 0.25
Despicable Theft 2 588 37.24% 26.48 44.39% -0.267 0.4438 0.361
Elemental Invocation 1 935 48.88% 21.31 37.33% -1.03 -0.3292 -0.861
Guard the Isle's Heart 0 13018 22.57% 44.4 63.1% 0.806 0.2063 0.879
Powers Long Forgotten 1 2375 53.71% 29.66 49.68% -0.513 0.3242 -0.275
Rituals of Terror 3 2025 50.79% 37.73 47.16% -0.385 -0.3249 0.137
Rituals of the Destroying Flame 3 1588 66.62% 34.41 43.01% -0.317 0.6695 0.1
Second Wave 0 3807 51.24% 25.52 62.99% 0.466 0.7158 -0.342
The Great River 3 2 100.0% 29.0 50.0%
Varied Terrains 2 419 44.15% 21.44 35.08% -0.562 0.2677 -0.845
Ward the Shores 2 2079 52.48% 30.9 43.77% -1.413 -0.2299 -0.361

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4475 28.87 42.1% 0.183 0.2552 -0.579
Aid From Lesser Spirits 3274 30.23 43.98% -0.469 -0.5395 -0.481
All Things Weaken 2358 27.57 41.18% -0.106 0.1536 -0.644
Attenuated Essence 317 29.04 47.63% 0.063 0.0266 0.288
Back Against the Wall 3208 29.36 42.96% 0.275 0.3291 -0.435
Blight Corrodes the Spirit 376 26.5 42.29% -0.132 0.0137 -0.21
Burn Brightest Before the End 201 28.19 39.8% -0.297 -0.2813 -1.001
Disintegrating Ecosystem 4513 26.3 39.57% -0.215 -0.0269 -0.604
Downward Spiral 10808 32.04 44.2% -0.109 -0.0347 -0.571
Erosion of Will 4450 27.75 38.67% -0.18 -0.0253 -0.647
Intensifying Exploitation 378 26.03 45.24% 0.301 0.4366 0.043
Invaders Find the Land to Their Liking 781 35.01 73.11% 1.597 0.9834 0.36
Memory Fades to Dust 11032 31.09 40.07% -0.23 -0.0266 -0.739
Power Corrodes the Spirit 2415 26.88 43.77% -0.094 0.0809 -0.557
Promising Farmlands 4387 27.1 40.39% 0.041 0.2387 -0.792
Shattered Fragments of Power 239 26.77 42.68% 0.397 0.3995 -0.513
Slow Dissolution of Will 321 24.4 36.76% -0.604 -0.3054 -0.792
Strong Earth Shatters Slowly 534 35.62 75.28% 0.894 0.1976 0.666
The Border of Life and Death 100 28.21 62.0% 0.243 -0.2551 0.384
Thriving Communities 2293 26.48 39.77% -0.458 -0.3015 -0.865
Thriving Crops 142 27.52 56.34% 1.098 0.7858 0.697
Tipping Point 1657 28.97 41.34% -0.375
Unnatural Proliferation 2403 28.2 41.32% -0.39 -0.2809 -0.643
Untended Land Crumbles 2369 26.94 42.3% -0.283 -0.1007 -0.578

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.31
B 1532 50.07% 27.82 69.26% 0.098
C 2099 49.17% 28.61 75.23% 0.295
D 1426 46.58% 27.12 70.55% 0.222
E 891 50.47% 31.84 69.14% 0.147
F 1098 50.05% 29.32 68.67% 0.294
G 892 51.55% 27.77 67.71% 0.46
H 930 45.88% 29.7 74.62% 0.635
East 72357 45.6% 35.12 58.89% 0.065 0.8744 -0.135
Northeast 35776 46.58% 34.98 58.45% 0.094 0.8924 -0.303
Northwest 23762 44.96% 32.9 59.42% 0.238 0.9721 -0.371
Southeast 10957 38.16% 31.29 62.14% 0.025 0.9188 -0.394
Southwest 9695 43.15% 24.62 52.39% -0.28 0.9778 -0.964
West 56193 46.82% 31.57 56.03% -0.139 0.8585 -0.309

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 3121 0.0% 26.16 64.15% -2.091 -1.4228 -0.365
Not Using Events or Tokens 23317 51.12% 38.01 53.7% -0.722 -0.3008 -0.072
Skip Initial Invader Actions 5475 16.93% 50.39 83.53% 1.704 0.9347 -0.627
Start of Game Growth 6644 19.75% 48.58 81.8% 0.163 -0.2748 1.046
Unlimited Undo 11613 34.39% 35.53 65.94% -0.237 -0.3022 0.56
Using Tokens but Not Events 11262 34.71% 32.49 69.63% 0.429 0.3864 -0.076

Terror Level

Terror Level Completed Average Score Win Rate
I 39005 13.76 14.62%
II 50859 30.19 64.01%
III 33938 34.82 83.57%
IV 15154 38.63 97.66%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5700
Win: Invaders destroyed (Terror III) 27062
Win: Invaders destroyed (Terror II) 28162
Win: Terror victory (Terror IV) 14527
Game abandoned (v.3.0+) 12870
Lose: Invader deck ran out 1456
Lose: Adversary condition 12438
Win: Sacrifice victory 544
Lose: Scenario condition 3302
Win: Scenario condition 5425
Lose: Blight pool ran out 26091
Lose: Spirit destroyed 1379

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-07-13 03:02:19 (Pacific Time)