Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 4254 45.18% 27.43 49.72% -0.64 -0.394 -0.788
Dahan Insurrection 4 8531 49.58% 52.59 44.5% 0.429 0.1964 0.234
Despicable Theft 2 605 37.69% 26.14 43.64% -0.787 -0.1433 0.401
Elemental Invocation 1 965 48.5% 21.1 37.1% -0.853 -0.169 -0.864
Guard the Isle's Heart 0 13182 22.61% 44.29 62.9% 0.505 -0.08 0.871
Powers Long Forgotten 1 2427 53.26% 29.24 49.03% -0.8 0.0961 -0.278
Rituals of Terror 3 2047 50.69% 37.53 46.95% -0.715 -0.6426 0.132
Rituals of the Destroying Flame 3 1599 66.42% 34.35 42.96% -0.247 0.6245 0.103
Second Wave 0 3884 50.94% 25.48 63.0% 0.309 0.4696 -0.356
The Great River 3 4 100.0% 29.5 50.0% -0.139 1.0201
Varied Terrains 2 459 44.88% 20.6 33.33% -0.64 0.0767 -0.892
Ward the Shores 2 2109 52.07% 30.65 43.48% -1.296 -0.144 -0.385

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4503 28.85 42.06% -0.041 0.1668 -0.571
Aid From Lesser Spirits 3295 30.29 44.13% 0.142 0.1084 -0.468
All Things Weaken 2388 27.41 41.04% -0.501 -0.2171 -0.63
Attenuated Essence 341 28.91 47.21% 0.167 0.1828 0.262
Back Against the Wall 3231 29.4 43.11% 0.384 0.4346 -0.411
Blight Corrodes the Spirit 402 26.47 42.04% -0.205 -0.0435 -0.31
Burn Brightest Before the End 216 28.6 41.2% -0.063 -0.0042 -0.895
Disintegrating Ecosystem 4548 26.24 39.45% -0.494 -0.2208 -0.595
Downward Spiral 10893 31.98 44.18% -0.242 -0.1373 -0.566
Erosion of Will 4493 27.72 38.68% 0.016 0.2604 -0.634
Intensifying Exploitation 401 26.22 45.39% 0.289 0.5212 0.007
Invaders Find the Land to Their Liking 794 34.72 72.54% 1.138 0.5003 0.36
Memory Fades to Dust 11131 31.01 40.02% -0.255 -0.0114 -0.728
Power Corrodes the Spirit 2445 26.8 43.64% -0.446 -0.2475 -0.566
Promising Farmlands 4428 27.08 40.33% -0.092 0.1476 -0.778
Shattered Fragments of Power 255 26.81 41.57% 0.039 0.1312 -0.596
Slow Dissolution of Will 348 24.45 36.21% -0.596 -0.2424 -0.884
Strong Earth Shatters Slowly 543 35.7 75.69% 1.138 0.4425 0.682
The Border of Life and Death 109 29.1 63.3% 0.514 -0.0421 0.487
Thriving Communities 2318 26.46 39.73% -0.357 -0.1265 -0.854
Thriving Crops 153 27.83 57.52% 0.702 0.4636 0.532
Tipping Point 1657 28.97 41.34% -0.366
Unnatural Proliferation 2435 28.08 41.19% -0.518 -0.324 -0.633
Untended Land Crumbles 2397 26.89 42.22% -0.547 -0.312 -0.563

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.315
B 1532 50.07% 27.82 69.26% 0.1
C 2099 49.17% 28.61 75.23% 0.302
D 1426 46.58% 27.12 70.55% 0.224
E 891 50.47% 31.84 69.14% 0.156
F 1098 50.05% 29.32 68.67% 0.296
G 892 51.55% 27.77 67.71% 0.467
H 930 45.88% 29.7 74.62% 0.642
East 73549 45.4% 34.98 58.77% 0.099 0.871 -0.143
Northeast 36313 46.42% 34.85 58.34% 0.162 0.8784 -0.301
Northwest 24180 44.61% 32.73 59.15% 0.133 0.9621 -0.374
Southeast 11222 37.98% 31.17 61.99% 0.067 0.8862 -0.405
Southwest 9950 42.89% 24.43 51.99% -0.327 0.9101 -0.987
West 57173 46.54% 31.41 55.81% -0.132 0.8278 -0.307

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 3131 0.0% 26.12 64.04% -1.461 -0.743 -0.366
Not Using Events or Tokens 23578 50.97% 37.83 53.52% -0.597 -0.2253 -0.064
Skip Initial Invader Actions 5585 17.08% 50.16 83.13% 1.55 0.9065 -0.603
Start of Game Growth 6805 19.95% 48.28 81.25% 0.339 -0.1928 1.053
Unlimited Undo 11877 34.24% 35.37 65.53% -0.392 -0.4788 0.542
Using Tokens but Not Events 11507 34.73% 32.47 69.31% 0.087 0.0748 -0.068

Terror Level

Terror Level Completed Average Score Win Rate
I 39901 13.52 14.45%
II 51508 30.15 64.01%
III 34396 34.83 83.6%
IV 15323 38.66 97.66%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5761
Win: Invaders destroyed (Terror III) 27443
Win: Invaders destroyed (Terror II) 28502
Win: Terror victory (Terror IV) 14692
Game abandoned (v.3.0+) 13629
Lose: Invader deck ran out 1474
Lose: Adversary condition 12548
Win: Sacrifice victory 547
Lose: Scenario condition 3336
Win: Scenario condition 5510
Lose: Blight pool ran out 26301
Lose: Spirit destroyed 1385

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-07-27 03:24:57 (Pacific Time)