Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 3191 50.91% 31.63 56.28% -0.437 -0.263 -0.808
Dahan Insurrection 4 7017 52.6% 56.05 45.93% 0.049 -0.0999 0.213
Despicable Theft 2 248 52.02% 37.57 62.5% -0.663 -0.0088 0.513
Elemental Invocation 1 487 64.07% 29.06 49.28% -0.651 0.0541 -0.827
Guard the Isle's Heart 0 8701 23.02% 46.11 67.64% 0.753 0.1475 0.88
Powers Long Forgotten 1 1772 60.81% 34.49 56.83% -0.369 0.126 -0.218
Rituals of Terror 3 1607 54.32% 42.19 51.96% -0.836 -0.9187 0.262
Rituals of the Destroying Flame 3 1308 73.01% 37.45 45.18% -0.374 0.553 0.133
Second Wave 0 3061 53.86% 26.39 63.02% -0.424 -0.3618 -0.207
The Great River 3 2 100.0% 29.0 50.0%
Varied Terrains 2 83 66.27% 29.33 43.37% -1.102 -0.5248 -0.335
Ward the Shores 2 1662 57.25% 34.66 48.26% -1.361 -0.1652 -0.354

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 3874 29.35 42.46% 0.058 0.3729 -0.821
Aid From Lesser Spirits 2881 30.74 44.36% 0.336 0.4689 -0.783
All Things Weaken 1894 28.16 42.45% -0.284 0.2374 -0.919
Attenuated Essence 26 26.15 34.62% -0.534 -0.1735 -0.427
Back Against the Wall 2814 29.43 42.4% -0.356 -0.1058 -0.744
Blight Corrodes the Spirit 36 24.0 36.11% -0.482 0.0721 -0.451
Burn Brightest Before the End 19 32.05 31.58% -0.365 0.0698 -0.635
Disintegrating Ecosystem 3916 26.84 40.19% -0.718 -0.1191 -0.888
Downward Spiral 9239 33.17 44.94% -0.429 -0.0236 -0.893
Erosion of Will 3928 28.13 38.82% -0.437 0.0994 -0.909
Intensifying Exploitation 26 30.38 50.0% 0.139 0.6542 -0.545
Invaders Find the Land to Their Liking 615 36.25 75.77% 0.33 -0.1122 0.094
Memory Fades to Dust 9397 32.01 40.44% -0.474 0.0594 -1.097
Power Corrodes the Spirit 1948 27.33 44.71% -0.292 0.0601 -0.904
Promising Farmlands 3831 27.46 40.28% -0.548 0.1259 -0.987
Shattered Fragments of Power 27 28.78 37.04% -0.276 0.0254 -0.735
Slow Dissolution of Will 30 28.47 43.33% -0.309 0.3379 -0.474
Strong Earth Shatters Slowly 414 37.08 77.78% 0.605 -0.0609 0.221
The Border of Life and Death 3 36.67 33.33% -0.226 -0.2512 0.095
Thriving Communities 1831 26.94 40.14% 0.148 0.7253 -1.099
Thriving Crops 16 19.06 37.5% -0.393 -0.1453 -0.967
Tipping Point 1657 28.97 41.34% -0.586
Unnatural Proliferation 1935 28.82 42.17% -0.451 -0.0743 -0.987
Untended Land Crumbles 1898 27.42 42.62% -0.548 -0.1177 -0.844

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.319
B 1532 50.07% 27.82 69.26% 0.068
C 2099 49.17% 28.61 75.23% 0.277
D 1426 46.58% 27.12 70.55% 0.19
E 891 50.47% 31.84 69.14% 0.107
F 1098 50.05% 29.32 68.67% 0.274
G 892 51.55% 27.77 67.71% 0.417
H 930 45.88% 29.7 74.62% 0.593
East 54188 49.67% 38.15 62.79% 0.042 0.6697 -0.072
Northeast 27092 50.16% 37.56 61.75% -0.041 0.8565 -0.344
Northwest 17912 49.3% 36.04 64.14% 0.27 0.9139 -0.334
Southeast 7015 44.05% 35.02 69.31% 0.146 0.8273 -0.312
Southwest 6153 50.48% 28.45 59.74% -0.167 1.0128 -0.901
West 41657 51.42% 34.91 60.77% -0.241 0.7511 -0.293

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 2560 0.0% 27.08 69.69% -1.037 -0.0746 -0.634
Not Using Events or Tokens 18326 54.52% 41.61 57.76% 0.255 0.5542 0.06
Skip Initial Invader Actions 4174 18.49% 51.11 87.28% 1.357 0.823 -0.631
Start of Game Growth 5113 21.39% 49.63 85.98% 0.433 0.0789 1.004
Unlimited Undo 8197 39.48% 39.07 75.8% -0.367 -0.4002 0.777
Using Tokens but Not Events 8432 38.06% 34.0 75.47% 0.552 0.4905 0.064

Terror Level

Terror Level Completed Average Score Win Rate
I 24294 21.26 17.99%
II 41647 31.05 64.6%
III 27909 34.73 83.46%
IV 12401 38.01 97.54%

Results

Result Completed
Win: Invaders destroyed (Terror I) 4368
Win: Invaders destroyed (Terror III) 22132
Win: Invaders destroyed (Terror II) 22999
Win: Terror victory (Terror IV) 11857
Game abandoned (v.3.0+) 899
Lose: Invader deck ran out 1241
Lose: Adversary condition 10835
Win: Sacrifice victory 485
Lose: Scenario condition 2672
Win: Scenario condition 4823
Lose: Blight pool ran out 22738
Lose: Spirit destroyed 1202

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2025-11-25 04:12:57 (Pacific Time)