Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 3858 46.8% 28.66 51.63% -0.592 -0.2934 -0.771
Dahan Insurrection 4 7850 51.06% 53.68 44.37% -0.247 -0.3742 0.262
Despicable Theft 2 451 40.8% 28.52 47.67% -0.724 0.0196 0.613
Elemental Invocation 1 783 51.21% 22.62 39.46% -1.226 -0.3683 -1.095
Guard the Isle's Heart 0 11618 22.79% 44.66 64.25% 0.603 0.0485 0.941
Powers Long Forgotten 1 2164 55.76% 30.91 51.48% -0.596 0.3128 -0.245
Rituals of Terror 3 1865 51.83% 39.29 48.79% -0.604 -0.7646 0.214
Rituals of the Destroying Flame 3 1482 68.56% 35.14 43.18% -1.041 -0.1782 0.103
Second Wave 0 3535 51.69% 25.94 63.39% 0.778 0.8714 -0.25
The Great River 3 2 100.0% 29.0 50.0%
Varied Terrains 2 274 44.16% 20.5 32.85% -0.456 0.361 -1.074
Ward the Shores 2 1912 54.14% 31.89 44.87% -0.428 0.5928 -0.324

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4262 29.0 42.07% 0.153 0.294 -0.647
Aid From Lesser Spirits 3136 30.4 44.16% 0.046 -0.0491 -0.562
All Things Weaken 2168 27.72 41.61% -0.615 -0.3005 -0.712
Attenuated Essence 201 29.83 49.75% 0.413 0.439 0.288
Back Against the Wall 3063 29.29 42.61% -0.069 -0.025 -0.577
Blight Corrodes the Spirit 234 25.56 38.89% -0.253 -0.0261 -0.359
Burn Brightest Before the End 127 27.17 39.37% 0.438 0.628 -0.924
Disintegrating Ecosystem 4291 26.31 39.52% -0.197 0.2129 -0.727
Downward Spiral 10201 32.4 44.47% 0.162 0.2133 -0.677
Erosion of Will 4247 27.88 38.71% -0.123 0.1413 -0.719
Intensifying Exploitation 246 25.55 44.31% -0.185 0.1252 -0.273
Invaders Find the Land to Their Liking 716 35.21 73.74% 0.762 0.2839 0.337
Memory Fades to Dust 10431 31.4 40.37% 0.109 0.3299 -0.849
Power Corrodes the Spirit 2237 26.88 43.59% -0.002 0.1849 -0.688
Promising Farmlands 4179 27.23 40.32% -0.535 -0.2393 -0.833
Shattered Fragments of Power 150 26.05 39.33% 0.015 0.2287 -0.615
Slow Dissolution of Will 193 23.94 35.23% -0.277 0.102 -0.693
Strong Earth Shatters Slowly 491 36.63 76.78% 0.452 -0.3094 0.609
The Border of Life and Death 68 27.68 60.29% 0.962 0.4102 0.439
Thriving Communities 2099 26.61 39.83% 0.027 0.3405 -0.923
Thriving Crops 92 26.27 52.17% 1.293 1.3443 0.375
Tipping Point 1657 28.97 41.34% -0.427
Unnatural Proliferation 2235 28.15 41.3% -0.416 -0.2325 -0.717
Untended Land Crumbles 2177 27.2 42.54% -0.2 0.1617 -0.619

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.314
B 1532 50.07% 27.82 69.26% 0.093
C 2099 49.17% 28.61 75.23% 0.287
D 1426 46.58% 27.12 70.55% 0.223
E 891 50.47% 31.84 69.14% 0.113
F 1098 50.05% 29.32 68.67% 0.29
G 892 51.55% 27.77 67.71% 0.456
H 930 45.88% 29.7 74.62% 0.633
East 65497 46.78% 36.0 60.03% 0.033 0.9085 -0.113
Northeast 32499 47.53% 35.7 59.38% 0.084 0.9298 -0.331
Northwest 21424 46.67% 33.76 60.71% 0.29 1.1718 -0.389
Southeast 9400 39.75% 32.25 64.34% 0.102 0.9486 -0.351
Southwest 8402 44.84% 25.61 54.06% -0.39 0.8881 -0.945
West 50659 48.19% 32.52 57.35% -0.122 0.9124 -0.297

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 2807 0.0% 26.81 67.87% -0.394 0.3281 -0.37
Not Using Events or Tokens 21377 52.33% 39.38 55.57% -0.354 0.0779 -0.054
Skip Initial Invader Actions 4917 16.94% 51.12 85.6% 1.476 0.8668 -0.757
Start of Game Growth 5993 19.93% 49.25 83.88% 0.71 0.0861 1.041
Unlimited Undo 10195 35.28% 36.57 69.12% 0.029 0.0347 0.713
Using Tokens but Not Events 10263 35.34% 32.85 71.11% 0.024 0.0401 -0.079

Terror Level

Terror Level Completed Average Score Win Rate
I 33660 15.54 15.47%
II 47330 30.46 64.3%
III 31536 34.79 83.59%
IV 14036 38.44 97.58%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5204
Win: Invaders destroyed (Terror III) 25114
Win: Invaders destroyed (Terror II) 26275
Win: Terror victory (Terror IV) 13442
Game abandoned (v.3.0+) 8446
Lose: Invader deck ran out 1379
Lose: Adversary condition 11832
Win: Sacrifice victory 520
Lose: Scenario condition 3124
Win: Scenario condition 5139
Lose: Blight pool ran out 24777
Lose: Spirit destroyed 1310

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-04-11 06:22:48 (Pacific Time)