Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
Blitz 0 3763 47.43% 28.97 52.09% -0.648 -0.4469 -0.781
Dahan Insurrection 4 7651 51.62% 54.27 44.69% -0.202 -0.4129 0.271
Despicable Theft 2 417 41.49% 29.29 48.92% -0.785 0.06 0.65
Elemental Invocation 1 735 52.38% 23.36 40.54% -1.095 -0.0242 -1.092
Guard the Isle's Heart 0 11180 23.04% 44.78 64.38% 0.96 0.2353 0.937
Powers Long Forgotten 1 2095 56.4% 31.32 51.98% -0.836 0.0698 -0.258
Rituals of Terror 3 1823 51.99% 39.68 49.15% 0.091 0.1216 0.229
Rituals of the Destroying Flame 3 1455 69.21% 35.47 43.57% -0.331 0.8577 0.104
Second Wave 0 3445 52.15% 26.03 63.11% 0.563 0.6445 -0.246
The Great River 3 2 100.0% 29.0 50.0%
Varied Terrains 2 243 44.44% 20.39 32.92% -0.981 -0.08 -1.018
Ward the Shores 2 1872 54.56% 32.16 45.03% -1.002 0.053 -0.312

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4201 28.98 41.97% -0.741 -0.6027 -0.668
Aid From Lesser Spirits 3090 30.43 44.17% 0.18 0.1208 -0.586
All Things Weaken 2105 27.88 41.9% 0.277 0.6316 -0.732
Attenuated Essence 166 29.78 49.4% 0.338 0.4491 0.199
Back Against the Wall 3023 29.28 42.54% 0.175 0.2513 -0.592
Blight Corrodes the Spirit 199 25.83 39.2% 0.511 0.7214 -0.259
Burn Brightest Before the End 112 27.02 37.5% 0.54 0.6608 -1.017
Disintegrating Ecosystem 4238 26.36 39.45% -0.701 -0.3321 -0.738
Downward Spiral 10021 32.52 44.47% -0.072 0.1243 -0.716
Erosion of Will 4181 27.9 38.63% 0.119 0.3859 -0.724
Intensifying Exploitation 205 26.11 44.39% 0.693 0.9629 -0.256
Invaders Find the Land to Their Liking 699 35.44 73.82% 0.612 0.1007 0.383
Memory Fades to Dust 10248 31.47 40.29% -0.112 0.1997 -0.89
Power Corrodes the Spirit 2190 26.86 43.65% -0.005 0.2893 -0.73
Promising Farmlands 4111 27.29 40.43% 0.046 0.3823 -0.849
Shattered Fragments of Power 121 25.53 38.84% -0.28 -0.1713 -0.802
Slow Dissolution of Will 167 23.75 34.73% -0.204 0.1962 -0.616
Strong Earth Shatters Slowly 479 36.78 77.04% 1.232 0.6193 0.596
The Border of Life and Death 59 26.53 57.63% 0.787 0.4943 0.59
Thriving Communities 2063 26.58 39.75% -0.039 0.2933 -0.927
Thriving Crops 77 24.45 46.75% 0.644 0.5577 0.213
Tipping Point 1657 28.97 41.34% -0.433
Unnatural Proliferation 2185 28.31 41.46% -0.219 -0.0715 -0.718
Untended Land Crumbles 2120 27.21 42.64% -0.072 0.2347 -0.668

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 1536 55.5% 25.25 65.56% 0.318
B 1532 50.07% 27.82 69.26% 0.097
C 2099 49.17% 28.61 75.23% 0.286
D 1426 46.58% 27.12 70.55% 0.227
E 891 50.47% 31.84 69.14% 0.113
F 1098 50.05% 29.32 68.67% 0.293
G 892 51.55% 27.77 67.71% 0.459
H 930 45.88% 29.7 74.62% 0.634
East 63432 47.23% 36.28 60.35% -0.008 0.8533 -0.113
Northeast 31572 47.9% 35.94 59.65% 0.055 0.8016 -0.337
Northwest 20856 47.02% 33.99 60.89% 0.214 1.0477 -0.393
Southeast 8881 40.52% 32.66 64.97% 0.21 0.9858 -0.341
Southwest 8023 45.35% 25.92 54.8% -0.308 1.0114 -0.96
West 49132 48.58% 32.81 57.65% -0.157 0.8494 -0.299

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 2705 0.0% 26.48 67.73% -1.415 -0.5842 -0.42
Not Using Events or Tokens 20747 52.71% 39.8 55.89% -0.064 0.3769 -0.021
Skip Initial Invader Actions 4706 17.34% 50.94 85.7% 1.764 1.2019 -0.727
Start of Game Growth 5769 20.4% 49.09 83.95% 0.17 -0.3692 1.018
Unlimited Undo 9817 35.47% 36.55 69.66% -0.629 -0.5886 0.75
Using Tokens but Not Events 9892 36.08% 32.82 71.56% -0.118 -0.1418 -0.071

Terror Level

Terror Level Completed Average Score Win Rate
I 32086 16.23 15.54%
II 46291 30.54 64.27%
III 30849 34.77 83.61%
IV 13744 38.37 97.56%

Results

Result Completed
Win: Invaders destroyed (Terror I) 4982
Win: Invaders destroyed (Terror III) 24568
Win: Invaders destroyed (Terror II) 25652
Win: Terror victory (Terror IV) 13155
Game abandoned (v.3.0+) 7224
Lose: Invader deck ran out 1353
Lose: Adversary condition 11684
Win: Sacrifice victory 517
Lose: Scenario condition 3084
Win: Scenario condition 5060
Lose: Blight pool ran out 24397
Lose: Spirit destroyed 1294

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-03-13 05:04:05 (Pacific Time)