Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 2 100.0% 45.0 1.64 50.0% -0.494 0.0828
Dahan Insurrection 4 7 42.86% 52.57 6.923 71.43% -0.007 0.3939
Elemental Invocation 1 1 0.0% 28.0 -2.611 100.0% 0.056 0.4375
Guard the Isle's Heart 0 38 8.11% 49.61 4.508 84.21% 0.005 0.3711
Powers Long Forgotten 1 4 50.0% 23.75 -5.779 50.0% -0.885 -0.4435
Rituals of Terror 3 1 100.0% 86.0 24.344 100.0% 0.533 1.1616
Rituals of the Destroying Flame 3 1 100.0% 45.0 9.233 100.0% 0.329 0.9785
Second Wave 0 54 44.44% 36.76 -1.057 79.63% -0.216 0.2005
The Great River 3 176 57.95% 35.67 -1.03 64.77% -1.303 0.1681
Ward the Shores 2 5 25.0% 32.4 -1.837 80.0% -0.223 0.8138

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 21 37.62 -1.41 61.9% -0.788 1.2822
Aid From Lesser Spirits 19 33.0 -1.898 63.16% -0.223 1.6957
All Things Weaken 10 36.3 -1.052 60.0% -0.559 1.5954
Back Against the Wall 16 32.31 -2.985 37.5% -1.045 1.0507
Disintegrating Ecosystem 21 37.19 -1.295 80.95% 0.112 2.3356
Downward Spiral 32 35.56 -2.71 59.38% -1.28 0.7363
Erosion of Will 18 32.56 -2.846 44.44% -1.199 1.0109
Invaders Find the Land to Their Liking 7 48.0 3.386 100.0% 0.638 1.3429
Memory Fades to Dust 21 31.43 -2.778 52.38% -1.091 1.1237
Power Corrodes the Spirit 16 36.69 -0.771 62.5% -0.444 1.5763
Promising Farmlands 13 33.92 -2.737 76.92% 0.033 2.2459
Strong Earth Shatters Slowly 8 50.0 3.65 87.5% 0.458 0.8931
Thriving Communities 13 38.15 -0.911 61.54% -0.646 1.4521
Tipping Point 9 39.22 1.177 77.78% 0.344 2.5623
Unnatural Proliferation 11 34.91 -1.987 63.64% -0.714 1.3634
Untended Land Crumbles 10 37.7 -3.364 50.0% -1.239 0.8593

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 385 34.13% 43.03 1.269 83.12% 0.313 -0.7771
B 292 39.86% 35.02 -2.988 71.23% -0.74 -1.9249
C 409 30.75% 43.36 1.652 83.13% 0.33 -1.0853
D 272 35.45% 38.88 -0.942 80.15% 0.18 -0.9975
E 142 47.86% 41.87 0.776 78.17% -0.021 -1.2983
F 190 47.34% 37.97 -0.739 73.68% -0.107 -1.3497
G 156 44.37% 39.22 -0.322 73.08% -0.124 -1.3544
H 176 31.03% 45.74 1.727 85.8% 0.2 -1.0402

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 15 0.0% 20.93 -6.505 60.0% -1.327 0.7171
Not Using Events or Tokens 26 31.82% 26.23 -3.972 84.62% 0.53 0.7486
Skip Initial Invader Actions 20 6.25% 43.65 1.579 95.0% 0.331 -0.3735
Start of Game Growth 35 16.13% 43.57 1.546 94.29% 0.744 0.29
Unlimited Undo 73 29.85% 42.86 0.118 87.67% 0.25 -0.1621
Using Tokens but Not Events 69 27.59% 37.65 -1.734 82.61% 0.298 0.2508

Terror Level

Terror Level Completed Average Score Win Rate
I 63 22.34 26.98%
II 311 30.75 75.88%
III 208 34.26 90.87%
IV 92 37.47 100.0%

Results

Result Completed
Win: Invaders destroyed (Terror I) 12
Win: Invaders destroyed (Terror III) 165
Win: Invaders destroyed (Terror II) 218
Win: Terror victory (Terror IV) 92
Lose: Invader deck ran out 1
Lose: Adversary condition 38
Win: Sacrifice victory 1
Lose: Scenario condition 39
Win: Scenario condition 9
Lose: Blight pool ran out 56
Lose: Spirit destroyed 6

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2024-12-23 01:48:01 (Pacific Time)