Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 639 26.76% 23.42 67.76% -0.412 -0.318 -0.523
Blitz 0 4360 38.12% 26.38 63.83% -0.079 0.1365 -0.019
Dahan Insurrection 4 4641 24.93% 49.32 78.37% 0.232 -0.0717 0.756
Despicable Theft 2 816 39.95% 25.41 52.33% -0.839 -0.0556 -1.051
Elemental Invocation 1 1144 44.67% 22.71 50.44% -0.885 -0.2255 -1.07
Guard the Isle's Heart 0 10608 8.13% 40.1 77.99% 0.31 -0.3189 0.611
Powers Long Forgotten 1 1867 48.94% 26.51 58.28% -1.23 -0.3211 -0.965
Rituals of Terror 3 1747 42.92% 35.25 65.6% -0.023 0.0885 -0.148
Rituals of the Destroying Flame 3 1035 62.43% 28.32 54.88% -0.604 0.2854 -0.922
Second Wave 0 12552 45.74% 29.72 73.26% -0.031 0.177 0.097
Varied Terrains 2 629 42.93% 23.66 48.33% -0.655 0.1414 -0.583
Ward the Shores 2 1812 44.62% 29.55 55.74% -0.986 0.2091 -0.648

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 13456 31.99 57.3% 0.18 0.2966 -0.04
Aid From Lesser Spirits 14115 33.45 59.84% 0.272 0.181 0.064
All Things Weaken 7959 30.81 52.9% -0.064 0.1986 -0.174
Attenuated Essence 1626 30.09 54.49% 0.433 0.4015 -0.154
Back Against the Wall 13919 31.98 54.72% 0.004 0.0353 -0.152
Blight Corrodes the Spirit 1644 29.66 50.67% 0.042 0.1927 -0.282
Burn Brightest Before the End 1631 29.92 48.19% 0.085 0.0454 -0.569
Disintegrating Ecosystem 13042 28.87 52.65% -0.204 0.0117 -0.268
Downward Spiral 30091 24.93 57.73% 0.08 0.1814 -0.049
Erosion of Will 13284 30.42 53.7% 0.112 0.3091 -0.331
Intensifying Exploitation 1702 27.39 47.59% -0.134 0.0458 -0.414
Invaders Find the Land to Their Liking 3538 35.08 75.49% 0.707 0.1118 0.341
Memory Fades to Dust 30200 24.34 53.9% 0.156 0.3713 -0.155
Power Corrodes the Spirit 7887 30.39 53.8% -0.137 0.0654 -0.247
Promising Farmlands 13632 29.16 53.9% 0.176 0.3955 -0.38
Shattered Fragments of Power 1755 32.45 52.59% 0.149 0.1584 -0.122
Slow Dissolution of Will 1665 29.08 45.71% 0.075 0.3485 -0.446
Strong Earth Shatters Slowly 2289 35.72 81.35% 0.898 0.1975 0.89
The Border of Life and Death 458 29.95 64.41% 0.431 -0.017 0.081
Thriving Communities 7794 30.18 54.12% 0.15 0.3477 -0.077
Thriving Crops 789 30.29 57.41% 0.547 0.2614 -0.175
Tipping Point 3801 29.21 51.75% -0.308
Unnatural Proliferation 8433 32.39 56.49% 0.061 0.2122 -0.149
Untended Land Crumbles 8066 29.46 51.46% 0.155 0.3442 -0.347

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 163484 44.03% 27.83 67.0% -0.045 0.926 -0.03
B 165899 44.18% 28.03 67.18% -0.038 0.8446 0.002
C 166287 44.12% 28.19 67.28% -0.038 0.6564 0.028
D 159501 44.08% 27.59 67.0% -0.101 0.8145 -0.064
E 70003 45.4% 30.43 66.62% 0.127 0.8872 -0.071
F 89652 44.16% 30.34 68.99% 0.049 0.9006 0.063
G 84192 44.18% 30.25 68.91% 0.019 0.8213 0.077
H 84842 43.79% 30.19 68.76% 0.005 0.8144 -0.018

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 32882 0.0% 12.5 48.62% -1.011 -0.3109 -0.421
Not Using Events or Tokens 98002 40.55% 18.7 60.89% -0.404 -0.011 -0.853
Skip Initial Invader Actions 10945 17.33% 30.07 83.13% 0.535 -0.182 1.215
Start of Game Growth 16188 20.47% 29.21 81.47% 0.118 -0.3729 0.334
Unlimited Undo 46319 36.88% 29.79 74.27% 0.117 0.0368 0.306
Using Tokens but Not Events 41166 31.57% 27.17 77.06% 0.166 0.1333 -0.462

Terror Level

Terror Level Completed Average Score Win Rate
I 94941 13.69 9.81%
II 161230 30.18 66.33%
III 162902 34.82 88.11%
IV 72829 38.64 99.62%

Results

Result Completed
Win: Invaders destroyed (Terror I) 9307
Win: Invaders destroyed (Terror III) 141139
Win: Invaders destroyed (Terror II) 102762
Win: Terror victory (Terror IV) 72173
Game abandoned (v.3.0+) 52045
Lose: Invader deck ran out 4080
Lose: Adversary condition 31430
Win: Sacrifice victory 1038
Lose: Scenario condition 2238
Win: Scenario condition 5919
Lose: Blight pool ran out 65583
Lose: Spirit destroyed 4188

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-07-17 03:38:37 (Pacific Time)