Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 592 25.84% 23.94 69.43% 0.566 0.1552 -0.461
Blitz 0 4206 38.51% 26.53 64.29% -0.443 -0.1193 0.01
Dahan Insurrection 4 4529 24.95% 49.73 78.94% 0.586 0.0959 0.795
Despicable Theft 2 782 40.66% 25.78 53.07% -0.22 0.3172 -1.036
Elemental Invocation 1 1096 45.16% 23.15 51.46% -0.873 -0.122 -1.064
Guard the Isle's Heart 0 10395 8.16% 40.25 78.41% 0.396 -0.243 0.616
Powers Long Forgotten 1 1813 49.47% 26.93 59.4% -0.786 -0.265 -0.885
Rituals of Terror 3 1703 43.45% 35.44 66.06% 0.406 0.3172 -0.138
Rituals of the Destroying Flame 3 1008 62.81% 28.6 55.36% -0.81 0.0789 -0.897
Second Wave 0 12282 45.68% 29.8 73.57% 0.212 0.2996 0.098
Varied Terrains 2 588 44.05% 23.71 48.47% -0.475 0.4073 -0.586
Ward the Shores 2 1764 44.58% 29.82 56.35% -0.728 0.2009 -0.632

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 13193 32.09 57.39% 0.369 0.4196 -0.055
Aid From Lesser Spirits 13815 33.5 59.96% 0.156 0.014 0.03
All Things Weaken 7695 30.9 52.96% -0.455 -0.2578 -0.198
Attenuated Essence 1425 29.77 54.11% 0.318 0.3449 -0.226
Back Against the Wall 13626 32.04 54.84% 0.186 0.1368 -0.183
Blight Corrodes the Spirit 1453 29.82 51.41% 0.258 0.4134 -0.333
Burn Brightest Before the End 1466 29.88 48.36% -0.115 -0.0811 -0.562
Disintegrating Ecosystem 12731 28.98 52.88% -0.071 0.2339 -0.287
Downward Spiral 29283 25.09 58.03% 0.109 0.1731 -0.078
Erosion of Will 13025 30.48 53.74% 0.022 0.1815 -0.361
Intensifying Exploitation 1538 27.68 48.05% -0.001 0.1353 -0.424
Invaders Find the Land to Their Liking 3409 35.18 75.71% 0.272 -0.1891 0.32
Memory Fades to Dust 29437 24.46 54.04% -0.13 0.0858 -0.19
Power Corrodes the Spirit 7539 30.66 54.08% 0.117 0.2112 -0.257
Promising Farmlands 13360 29.21 53.96% 0.024 0.3514 -0.414
Shattered Fragments of Power 1554 32.38 53.02% 0.316 0.3955 -0.109
Slow Dissolution of Will 1481 28.69 45.64% -0.308 0.1486 -0.452
Strong Earth Shatters Slowly 2218 35.85 81.42% 1.041 0.4008 0.837
The Border of Life and Death 417 30.15 64.03% 0.488 0.0509 0.189
Thriving Communities 7522 30.27 54.13% 0.229 0.4455 -0.126
Thriving Crops 713 30.0 55.82% 0.296 0.0985 -0.204
Tipping Point 3801 29.21 51.75% -0.21 -0.098 -0.34
Unnatural Proliferation 8135 32.54 56.72% 0.068 0.1429 -0.164
Untended Land Crumbles 7789 29.52 51.38% -0.089 0.1265 -0.381

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 158389 44.17% 28.08 67.57% -0.118 0.8036 -0.03
B 160701 44.28% 28.29 67.78% -0.052 0.7883 0.0
C 161078 44.21% 28.43 67.85% -0.016 0.6694 0.025
D 154675 44.16% 27.85 67.61% -0.064 0.777 -0.055
E 66848 45.52% 30.66 67.11% 0.029 0.694 -0.079
F 86258 44.16% 30.58 69.52% 0.026 0.7973 0.064
G 81222 44.23% 30.48 69.42% 0.12 0.8698 0.081
H 81909 43.86% 30.41 69.24% 0.055 0.7662 -0.021

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 31318 0.0% 12.77 49.61% -1.064 -0.3603 -0.444
Not Using Events or Tokens 94414 40.56% 19.0 61.79% -0.327 0.1629 -0.855
Skip Initial Invader Actions 10640 17.52% 30.21 83.7% 0.453 -0.2819 1.226
Start of Game Growth 15766 20.43% 29.33 82.04% 0.238 -0.2097 0.277
Unlimited Undo 45022 36.99% 30.03 74.82% 0.314 0.2745 0.325
Using Tokens but Not Events 39814 31.58% 27.35 77.53% 0.089 -0.0616 -0.462

Terror Level

Terror Level Completed Average Score Win Rate
I 89273 14.18 10.26%
II 156833 30.28 66.58%
III 158492 34.84 88.13%
IV 70933 38.62 99.62%

Results

Result Completed
Win: Invaders destroyed (Terror I) 9161
Win: Invaders destroyed (Terror III) 137328
Win: Invaders destroyed (Terror II) 100295
Win: Terror victory (Terror IV) 70289
Game abandoned (v.3.0+) 46911
Lose: Invader deck ran out 3973
Lose: Adversary condition 30629
Win: Sacrifice victory 1005
Lose: Scenario condition 2200
Win: Scenario condition 5841
Lose: Blight pool ran out 63823
Lose: Spirit destroyed 4076

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-06-26 04:41:02 (Pacific Time)