Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 247 31.98% 27.58 78.95% 0.319 0.152 -0.302
Blitz 0 2936 43.22% 29.37 71.15% -0.246 -0.0961 -0.129
Dahan Insurrection 4 3531 27.07% 52.52 81.68% 1.224 1.0114 0.683
Despicable Theft 2 414 45.89% 32.24 66.43% -0.629 0.0874 -1.086
Elemental Invocation 1 603 53.57% 30.03 65.51% -0.618 0.1324 -0.772
Guard the Isle's Heart 0 8392 7.96% 42.22 82.7% 0.865 0.2568 0.421
Powers Long Forgotten 1 1301 57.15% 31.37 68.72% -0.428 0.0713 -0.806
Rituals of Terror 3 1288 48.63% 39.39 71.89% 0.098 0.2064 -0.264
Rituals of the Destroying Flame 3 729 71.59% 33.3 64.61% -1.611 -0.5579 -0.875
Second Wave 0 9610 45.98% 30.4 75.65% 0.056 0.1361 -0.205
Varied Terrains 2 206 52.91% 29.81 64.08% -0.716 -0.1349 -1.291
Ward the Shores 2 1337 48.34% 33.65 62.83% -0.782 0.4196 -0.587

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 10920 32.5 58.19% 0.001 0.2672 -0.519
Aid From Lesser Spirits 11490 33.83 60.49% 0.33 0.3367 -0.491
All Things Weaken 5620 32.16 55.71% -0.41 0.0257 -0.625
Attenuated Essence 174 29.78 53.45% 0.022 0.2122 -1.102
Back Against the Wall 11383 32.3 54.99% -0.028 0.1129 -0.688
Blight Corrodes the Spirit 185 27.76 44.86% -0.376 0.0077 -1.028
Burn Brightest Before the End 153 30.41 49.67% -0.211 0.0823 -1.362
Disintegrating Ecosystem 10443 29.59 53.64% -0.255 0.2473 -0.785
Downward Spiral 23457 26.12 60.26% -0.046 0.2829 -0.585
Erosion of Will 10727 30.99 54.46% -0.38 0.0052 -0.834
Intensifying Exploitation 196 28.21 45.92% -0.307 0.0605 -1.387
Invaders Find the Land to Their Liking 2481 37.41 79.89% 0.474 -0.0454 0.017
Memory Fades to Dust 23605 25.57 56.42% -0.233 0.2331 -0.654
Power Corrodes the Spirit 5537 31.31 55.05% -0.102 0.1876 -0.755
Promising Farmlands 11080 29.7 54.74% -0.209 0.3601 -0.877
Shattered Fragments of Power 199 31.8 53.77% -0.148 0.0047 -0.535
Slow Dissolution of Will 151 28.38 45.7% -0.344 0.1593 -1.334
Strong Earth Shatters Slowly 1600 37.43 85.63% 0.92 0.2667 0.517
The Border of Life and Death 50 30.86 68.0% 0.447 0.2681 -0.242
Thriving Communities 5423 31.32 55.39% -0.154 0.307 -0.631
Thriving Crops 98 33.09 64.29% 0.346 0.393 -0.489
Tipping Point 3799 29.22 51.78% -0.818
Unnatural Proliferation 6090 33.3 57.68% 0.006 0.2975 -0.709
Untended Land Crumbles 5698 30.56 53.02% -0.342 -0.0208 -0.84

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 117052 46.45% 30.68 73.91% -0.026 0.8104 -0.036
B 119557 46.47% 30.8 73.89% -0.04 0.7402 -0.012
C 119677 46.27% 30.96 74.03% -0.056 0.5969 0.007
D 114981 46.25% 30.42 74.08% -0.05 0.7475 -0.039
E 42795 48.67% 33.55 73.12% 0.156 0.7807 -0.063
F 60238 46.25% 33.11 75.41% 0.004 0.7231 0.048
G 57137 46.3% 33.0 75.11% -0.047 0.6963 0.076
H 57541 45.95% 32.9 75.09% 0.037 0.6822 0.007

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 20424 0.0% 16.11 62.83% -1.067 -0.1865 -0.834
Not Using Events or Tokens 64927 44.06% 22.29 72.68% -0.497 -0.1711 -0.698
Skip Initial Invader Actions 8121 17.17% 31.46 89.11% 0.125 -0.4156 0.626
Start of Game Growth 11584 21.11% 30.96 87.38% 0.231 -0.0886 0.176
Unlimited Undo 32616 38.71% 32.43 80.56% -0.155 -0.1686 0.39
Using Tokens but Not Events 29694 32.27% 29.3 82.69% 0.195 0.1379 -0.339

Terror Level

Terror Level Completed Average Score Win Rate
I 43166 20.97 17.96%
II 121814 31.03 68.35%
III 123784 34.74 88.25%
IV 55732 38.02 99.61%

Results

Result Completed
Win: Invaders destroyed (Terror I) 7752
Win: Invaders destroyed (Terror III) 107224
Win: Invaders destroyed (Terror II) 79787
Win: Terror victory (Terror IV) 55204
Game abandoned (v.3.0+) 5087
Lose: Invader deck ran out 3111
Lose: Adversary condition 24119
Win: Sacrifice victory 805
Lose: Scenario condition 1864
Win: Scenario condition 4996
Lose: Blight pool ran out 51286
Lose: Spirit destroyed 3261

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2025-11-30 03:47:42 (Pacific Time)