Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 834 26.5% 23.1 67.03% 0.369 0.3652 0.051
Blitz 0 4961 36.94% 25.43 61.76% -0.417 -0.1614 0.046
Dahan Insurrection 4 5206 23.69% 48.33 77.99% 1.201 1.2342 0.863
Despicable Theft 2 986 38.05% 24.56 50.2% -0.371 0.1456 0.1
Elemental Invocation 1 1383 43.56% 22.09 47.94% -0.091 0.4426 -1.825
Guard the Isle's Heart 0 11590 8.26% 39.46 76.75% 0.139 -0.4021 0.444
Powers Long Forgotten 1 2120 47.33% 25.38 55.28% -0.813 -0.1109 -0.697
Rituals of Terror 3 2016 41.32% 33.99 63.39% 0.125 0.1368 -0.049
Rituals of the Destroying Flame 3 1146 60.74% 27.25 52.79% -0.714 0.075 -0.777
Second Wave 0 13792 45.61% 29.54 72.27% -0.157 -0.1593 0.398
Varied Terrains 2 799 43.55% 22.85 46.81% -0.535 0.0966 -0.96
Ward the Shores 2 2035 43.16% 28.43 53.81% -0.848 -0.0175 -0.24

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 14653 31.84 56.86% 0.103 0.324 0.632
Aid From Lesser Spirits 15276 33.38 59.57% 0.184 0.2528 1.1
All Things Weaken 9085 30.48 52.35% -0.157 0.2392 0.531
Attenuated Essence 2433 30.29 53.02% 0.055 0.1305 0.429
Back Against the Wall 15070 31.89 54.6% 0.192 0.1727 0.52
Blight Corrodes the Spirit 2338 29.73 51.5% 0.18 0.4651 0.603
Burn Brightest Before the End 2356 30.12 48.73% -0.274 -0.0483 0.245
Disintegrating Ecosystem 14259 28.67 52.18% -0.02 0.2627 0.504
Downward Spiral 33343 24.68 57.21% 0.126 0.3585 0.794
Erosion of Will 14491 30.15 53.13% -0.313 0.0242 -0.062
Intensifying Exploitation 2511 27.9 47.31% -0.357 -0.0208 0.291
Invaders Find the Land to Their Liking 4043 34.83 74.62% 0.524 -0.0308 0.854
Memory Fades to Dust 33486 24.11 53.27% -0.145 0.1939 0.622
Power Corrodes the Spirit 9018 30.17 53.5% -0.006 0.2236 0.534
Promising Farmlands 14823 29.06 53.32% -0.117 0.2382 0.34
Shattered Fragments of Power 2556 32.41 53.05% 0.255 0.3117 0.481
Slow Dissolution of Will 2412 29.15 45.81% -0.218 0.1065 0.434
Strong Earth Shatters Slowly 2655 35.02 79.85% 1.15 0.5096 0.64
The Border of Life and Death 686 30.46 65.01% 0.1 -0.3121 0.52
Thriving Communities 8967 29.65 53.3% 0.082 0.3131 0.514
Thriving Crops 1164 30.14 57.65% -0.083 -0.2398 0.257
Tipping Point 3803 29.19 51.72%
Unnatural Proliferation 9578 32.32 56.18% -0.184 -0.0577 0.963
Untended Land Crumbles 9146 29.18 50.78% -0.201 0.0057 0.31

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 184805 43.51% 27.09 65.16% -0.057 0.8773 0.029
B 186998 43.7% 27.31 65.29% 0.053 0.885 0.032
C 188123 43.7% 27.49 65.42% 0.081 0.8417 0.074
D 179990 43.63% 26.84 65.03% -0.085 0.7953 -0.072
E 83321 44.87% 29.7 64.92% -0.04 0.6776 -0.001
F 103236 43.77% 29.67 67.34% -0.116 0.7222 -0.002
G 96466 43.79% 29.64 67.44% 0.142 0.9633 -0.021
H 97334 43.51% 29.55 67.07% -0.001 0.7824 -0.052

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 38465 0.0% 11.79 45.92% -1.454 -0.6074 0.943
Not Using Events or Tokens 113027 39.98% 17.92 58.23% -0.212 0.1531 -0.826
Skip Initial Invader Actions 12296 17.21% 29.31 80.89% 1.58 0.7869 -0.559
Start of Game Growth 18167 20.11% 28.62 79.8% 0.179 -0.3464 1.309
Unlimited Undo 52126 36.36% 29.09 72.77% 0.174 0.2409 0.405
Using Events but Not Tokens 1 0.0% 0.0 0.0%
Using Tokens but Not Events 47269 31.45% 26.32 74.97% 0.087 0.0861 -0.307

Terror Level

Terror Level Completed Average Score Win Rate
I 117841 12.31 8.57%
II 179495 29.92 65.51%
III 181878 34.93 88.03%
IV 80879 38.88 99.63%

Results

Result Completed
Win: Invaders destroyed (Terror I) 10093
Win: Invaders destroyed (Terror III) 157522
Win: Invaders destroyed (Terror II) 112977
Win: Terror victory (Terror IV) 80168
Game abandoned (v.3.0+) 72672
Lose: Invader deck ran out 4513
Lose: Adversary condition 35027
Win: Sacrifice victory 1173
Lose: Scenario condition 2389
Win: Scenario condition 6427
Lose: Unique spirit condition 2
Lose: Blight pool ran out 72518
Lose: Spirit destroyed 4612

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-11-01 23:57:53 (Pacific Time)