Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 608 26.48% 23.7 68.91% 0.143 -0.0797 -0.54
Blitz 0 4251 38.27% 26.48 64.2% -0.135 0.1688 0.018
Dahan Insurrection 4 4556 24.93% 49.62 78.82% 0.549 0.1371 0.791
Despicable Theft 2 791 40.46% 25.65 52.84% -0.595 0.1197 -1.044
Elemental Invocation 1 1114 45.15% 23.03 51.17% -0.789 -0.1447 -1.056
Guard the Isle's Heart 0 10471 8.18% 40.21 78.28% 0.472 -0.1341 0.611
Powers Long Forgotten 1 1824 49.44% 26.85 59.16% -0.846 -0.1908 -0.887
Rituals of Terror 3 1712 43.22% 35.35 65.95% 0.137 0.1388 -0.135
Rituals of the Destroying Flame 3 1019 62.52% 28.41 55.05% -0.719 0.1502 -0.914
Second Wave 0 12361 45.71% 29.77 73.46% 0.027 0.1716 0.099
Varied Terrains 2 600 43.83% 23.57 48.17% -0.748 0.0893 -0.578
Ward the Shores 2 1778 44.46% 29.71 56.07% -0.988 0.032 -0.646

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 13273 32.07 57.39% 0.269 0.3163 -0.042
Aid From Lesser Spirits 13910 33.5 59.97% 0.362 0.2461 0.04
All Things Weaken 7786 30.87 52.97% -0.189 -0.0465 -0.184
Attenuated Essence 1480 29.74 54.05% 0.327 0.3121 -0.215
Back Against the Wall 13721 32.0 54.8% 0.125 0.1132 -0.17
Blight Corrodes the Spirit 1509 29.75 50.89% 0.153 0.3079 -0.335
Burn Brightest Before the End 1527 29.84 48.26% -0.128 -0.1036 -0.576
Disintegrating Ecosystem 12825 28.93 52.83% -0.096 0.099 -0.28
Downward Spiral 29535 25.02 57.9% 0.115 0.1602 -0.067
Erosion of Will 13102 30.46 53.69% 0.026 0.192 -0.353
Intensifying Exploitation 1578 27.62 48.04% 0.026 0.1444 -0.409
Invaders Find the Land to Their Liking 3454 35.15 75.65% 0.453 -0.0968 0.324
Memory Fades to Dust 29685 24.41 53.97% -0.017 0.1754 -0.175
Power Corrodes the Spirit 7642 30.59 53.99% 0.099 0.2022 -0.251
Promising Farmlands 13440 29.2 53.94% 0.085 0.3034 -0.406
Shattered Fragments of Power 1608 32.32 52.67% 0.197 0.2544 -0.122
Slow Dissolution of Will 1537 28.82 45.8% -0.117 0.2336 -0.478
Strong Earth Shatters Slowly 2246 35.77 81.39% 0.928 0.2495 0.857
The Border of Life and Death 428 29.96 63.55% 0.445 0.004 0.123
Thriving Communities 7607 30.24 54.09% 0.156 0.3447 -0.105
Thriving Crops 740 30.08 56.49% 0.49 0.2056 -0.211
Tipping Point 3801 29.21 51.75% -0.189 0.3747 -0.33
Unnatural Proliferation 8231 32.5 56.68% 0.2 0.2557 -0.153
Untended Land Crumbles 7871 29.51 51.42% 0.097 0.3115 -0.377

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 160040 44.12% 27.99 67.37% -0.085 0.8666 -0.032
B 162378 44.25% 28.19 67.56% -0.067 0.7968 -0.001
C 162690 44.18% 28.35 67.65% -0.053 0.6435 0.025
D 156145 44.12% 27.76 67.41% -0.06 0.8065 -0.055
E 67836 45.49% 30.57 66.92% 0.032 0.7182 -0.079
F 87279 44.17% 30.5 69.35% 0.077 0.8628 0.067
G 82117 44.22% 30.41 69.27% 0.099 0.8615 0.081
H 82808 43.85% 30.33 69.08% 0.036 0.7767 -0.021

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 31836 0.0% 12.68 49.28% -1.024 -0.3818 -0.432
Not Using Events or Tokens 95610 40.55% 18.89 61.46% -0.408 0.0705 -0.856
Skip Initial Invader Actions 10724 17.49% 30.14 83.52% 0.609 -0.1684 1.235
Start of Game Growth 15895 20.47% 29.28 81.87% 0.241 -0.1824 0.276
Unlimited Undo 45440 36.92% 29.95 74.66% 0.203 0.1638 0.316
Using Tokens but Not Events 40181 31.56% 27.31 77.4% 0.098 0.0052 -0.466

Terror Level

Terror Level Completed Average Score Win Rate
I 91100 14.01 10.11%
II 158204 30.25 66.5%
III 159857 34.83 88.12%
IV 71471 38.62 99.62%

Results

Result Completed
Win: Invaders destroyed (Terror I) 9205
Win: Invaders destroyed (Terror III) 138500
Win: Invaders destroyed (Terror II) 101076
Win: Terror victory (Terror IV) 70825
Game abandoned (v.3.0+) 48574
Lose: Invader deck ran out 4013
Lose: Adversary condition 30882
Win: Sacrifice victory 1013
Lose: Scenario condition 2206
Win: Scenario condition 5860
Lose: Blight pool ran out 64369
Lose: Spirit destroyed 4109

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-07-02 09:50:53 (Pacific Time)