Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 772 26.81% 23.31 67.1% 0.32 0.0575 -0.285
Blitz 0 4763 37.33% 25.6 62.29% -0.352 0.0129 0.025
Dahan Insurrection 4 4998 24.11% 48.6 77.91% 1.187 1.0545 0.802
Despicable Theft 2 924 39.2% 24.83 50.76% -0.946 -0.3226 -0.932
Elemental Invocation 1 1308 43.65% 21.98 48.09% -0.882 0.067 -1.454
Guard the Isle's Heart 0 11267 8.27% 39.74 77.15% 0.304 -0.1569 0.634
Powers Long Forgotten 1 2049 47.7% 25.68 56.17% -0.817 0.1854 -0.952
Rituals of Terror 3 1928 41.84% 34.25 63.9% -0.258 -0.1204 -0.143
Rituals of the Destroying Flame 3 1106 61.22% 27.6 53.53% -1.553 -0.6699 -0.916
Second Wave 0 13391 45.62% 29.63 72.66% -0.232 -0.1825 0.14
Varied Terrains 2 746 43.16% 23.06 47.32% -1.237 -0.2972 -0.617
Ward the Shores 2 1958 43.79% 28.89 54.55% -0.969 -0.0105 -0.601

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 14211 31.91 56.97% 0.081 0.2573 0.041
Aid From Lesser Spirits 14865 33.4 59.59% 0.35 0.2457 0.178
All Things Weaken 8642 30.57 52.56% 0.104 0.3325 -0.091
Attenuated Essence 2164 29.93 52.68% -0.069 -0.0342 -0.117
Back Against the Wall 14642 31.89 54.64% 0.221 0.199 -0.067
Blight Corrodes the Spirit 2058 29.52 50.44% 0.169 0.274 -0.189
Burn Brightest Before the End 2075 30.1 48.63% -0.117 0.0224 -0.46
Disintegrating Ecosystem 13787 28.76 52.46% -0.102 0.2569 -0.178
Downward Spiral 32302 24.73 57.36% 0.174 0.2571 0.06
Erosion of Will 14017 30.28 53.45% -0.136 0.1185 -0.263
Intensifying Exploitation 2156 27.55 46.89% -0.27 -0.013 -0.324
Invaders Find the Land to Their Liking 3857 34.99 75.01% 0.753 0.3506 0.42
Memory Fades to Dust 32390 24.15 53.45% -0.023 0.256 -0.067
Power Corrodes the Spirit 8572 30.25 53.6% 0.022 0.2941 -0.163
Promising Farmlands 14412 29.14 53.64% -0.083 0.2101 -0.289
Shattered Fragments of Power 2232 32.42 53.09% 0.252 0.3869 -0.063
Slow Dissolution of Will 2149 29.11 45.84% -0.333 0.0287 -0.295
Strong Earth Shatters Slowly 2507 35.19 80.3% 0.584 0.0248 0.903
The Border of Life and Death 594 30.54 64.98% 0.485 0.119 0.165
Thriving Communities 8545 29.81 53.55% -0.312 0.0056 -0.015
Thriving Crops 1015 30.17 57.93% 0.268 0.1452 -0.117
Tipping Point 3802 29.2 51.74% -0.502 0.771 -0.194
Unnatural Proliferation 9149 32.36 56.3% 0.363 0.4535 -0.027
Untended Land Crumbles 8742 29.22 50.95% -0.341 -0.0727 -0.268

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 177088 43.72% 27.32 65.75% -0.016 1.1332 -0.015
B 179370 43.86% 27.52 65.9% -0.065 1.0029 0.005
C 180219 43.82% 27.68 65.99% -0.004 0.9143 0.028
D 172635 43.79% 27.07 65.65% -0.055 1.0085 -0.065
E 78265 45.1% 29.95 65.52% 0.03 0.9841 -0.073
F 98155 43.87% 29.9 67.96% -0.015 0.9871 0.07
G 91808 44.0% 29.85 67.94% 0.146 1.1152 0.055
H 92576 43.62% 29.77 67.67% -0.045 0.9133 -0.02

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 36419 0.0% 12.01 46.79% -1.045 -0.2632 -0.165
Not Using Events or Tokens 108280 40.15% 18.14 59.02% -0.315 0.0062 -0.973
Skip Initial Invader Actions 11750 17.31% 29.58 81.69% 0.521 -0.1206 1.0
Start of Game Growth 17403 20.24% 28.83 80.47% 0.466 -0.1132 0.355
Unlimited Undo 50204 36.53% 29.27 73.24% 0.129 -0.0835 0.338
Using Tokens but Not Events 44806 31.48% 26.65 75.87% 0.023 -0.0599 -0.488

Terror Level

Terror Level Completed Average Score Win Rate
I 109588 12.75 8.92%
II 172838 30.01 65.84%
III 174677 34.87 88.06%
IV 77920 38.76 99.63%

Results

Result Completed
Win: Invaders destroyed (Terror I) 9770
Win: Invaders destroyed (Terror III) 151312
Win: Invaders destroyed (Terror II) 109348
Win: Terror victory (Terror IV) 77228
Game abandoned (v.3.0+) 65019
Lose: Invader deck ran out 4374
Lose: Adversary condition 33706
Win: Sacrifice victory 1124
Lose: Scenario condition 2345
Win: Scenario condition 6234
Lose: Blight pool ran out 70106
Lose: Spirit destroyed 4457

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-10-09 13:08:08 (Pacific Time)