Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 821 26.55% 23.16 67.11% 0.107 -0.1153 -0.068
Blitz 0 4931 36.9% 25.47 61.89% 0.152 0.3708 0.166
Dahan Insurrection 4 5172 23.78% 48.34 77.9% 0.663 0.8394 0.741
Despicable Theft 2 977 38.19% 24.51 50.15% -0.771 -0.2954 -0.154
Elemental Invocation 1 1373 43.59% 22.05 48.07% 0.034 0.6144 -2.059
Guard the Isle's Heart 0 11541 8.25% 39.48 76.8% -0.061 -0.561 0.276
Powers Long Forgotten 1 2109 47.39% 25.39 55.33% -0.724 0.1617 -0.697
Rituals of Terror 3 2000 41.3% 33.89 63.3% -0.564 -0.0077 -0.362
Rituals of the Destroying Flame 3 1143 60.9% 27.32 52.93% -0.628 0.2025 -0.852
Second Wave 0 13733 45.59% 29.54 72.32% 0.085 0.0274 0.613
Varied Terrains 2 791 43.49% 22.93 47.03% -0.193 0.3717 -0.818
Ward the Shores 2 2021 43.26% 28.47 53.83% -0.808 0.1139 -0.229

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 14589 31.86 56.87% 0.165 0.238 0.607
Aid From Lesser Spirits 15205 33.38 59.57% 0.318 0.2709 1.063
All Things Weaken 9025 30.49 52.41% -0.339 0.0296 0.503
Attenuated Essence 2387 30.34 53.16% 0.251 0.2791 0.489
Back Against the Wall 15005 31.9 54.64% 0.486 0.4048 0.565
Blight Corrodes the Spirit 2301 29.62 51.37% 0.073 0.2752 0.463
Burn Brightest Before the End 2302 30.18 48.74% -0.193 -0.0921 0.18
Disintegrating Ecosystem 14178 28.66 52.19% -0.345 0.0171 0.432
Downward Spiral 33190 24.69 57.24% 0.324 0.527 0.771
Erosion of Will 14412 30.17 53.18% -0.453 -0.1269 -0.107
Intensifying Exploitation 2457 27.9 47.58% -0.127 0.1902 0.329
Invaders Find the Land to Their Liking 4011 34.82 74.69% 0.22 -0.2988 0.809
Memory Fades to Dust 33331 24.11 53.26% -0.21 0.0663 0.512
Power Corrodes the Spirit 8951 30.16 53.49% 0.002 0.2 0.518
Promising Farmlands 14757 29.07 53.34% -0.339 0.0323 0.366
Shattered Fragments of Power 2509 32.34 52.81% 0.065 0.2566 0.524
Slow Dissolution of Will 2375 29.06 45.81% -0.376 0.0 0.397
Strong Earth Shatters Slowly 2625 34.95 79.89% 0.56 -0.0232 0.479
The Border of Life and Death 677 30.61 65.14% 0.368 -0.292 0.677
Thriving Communities 8914 29.64 53.26% -0.234 -0.0134 0.408
Thriving Crops 1134 30.13 57.58% 0.059 -0.0481 0.2
Tipping Point 3803 29.19 51.72% -0.614 -0.0409
Unnatural Proliferation 9521 32.34 56.28% 0.308 0.4048 0.97
Untended Land Crumbles 9090 29.18 50.81% 0.056 0.2556 0.361

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 183633 43.54% 27.13 65.24% -0.026 0.8822 0.055
B 185839 43.73% 27.33 65.36% -0.079 0.7512 0.028
C 186867 43.72% 27.51 65.5% 0.13 0.882 0.069
D 178827 43.64% 26.87 65.13% -0.019 0.8523 -0.046
E 82525 44.9% 29.72 65.0% -0.062 0.6413 0.003
F 102516 43.77% 29.7 67.45% 0.042 0.8531 0.042
G 95761 43.85% 29.66 67.49% 0.066 0.8872 -0.084
H 96611 43.54% 29.57 67.14% -0.073 0.6853 -0.084

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 38119 0.0% 11.84 46.11% -1.188 -0.2795 0.951
Not Using Events or Tokens 112258 40.01% 17.95 58.36% -0.284 0.1044 -0.937
Skip Initial Invader Actions 12236 17.2% 29.32 80.95% 1.365 0.6413 -0.62
Start of Game Growth 18051 20.11% 28.64 79.88% 0.22 -0.2676 1.076
Unlimited Undo 51791 36.37% 29.11 72.83% 0.171 0.2519 0.398
Using Events but Not Tokens 1 0.0% 0.0 0.0%
Using Tokens but Not Events 46896 31.5% 26.36 75.06% 0.182 0.1382 -0.348

Terror Level

Terror Level Completed Average Score Win Rate
I 116563 12.37 8.6%
II 178481 29.93 65.54%
III 180766 34.92 88.03%
IV 80435 38.86 99.63%

Results

Result Completed
Win: Invaders destroyed (Terror I) 10026
Win: Invaders destroyed (Terror III) 156556
Win: Invaders destroyed (Terror II) 112400
Win: Terror victory (Terror IV) 79726
Game abandoned (v.3.0+) 71551
Lose: Invader deck ran out 4487
Lose: Adversary condition 34811
Win: Sacrifice victory 1167
Lose: Scenario condition 2383
Win: Scenario condition 6389
Lose: Unique spirit condition 2
Lose: Blight pool ran out 72154
Lose: Spirit destroyed 4593

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-10-25 23:57:52 (Pacific Time)