Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 841 26.4% 23.02 66.94% -0.168 0.2023 -0.184
Blitz 0 4986 36.82% 25.35 61.59% -0.477 -0.0448 0.13
Dahan Insurrection 4 5235 23.6% 48.27 77.94% 1.146 1.1199 0.806
Despicable Theft 2 997 37.93% 24.42 50.05% -0.594 0.0658 -0.366
Elemental Invocation 1 1397 43.34% 22.16 48.17% 0.076 0.5238 -1.615
Guard the Isle's Heart 0 11636 8.26% 39.44 76.71% 0.44 -0.1598 0.298
Powers Long Forgotten 1 2132 47.34% 25.37 55.21% -0.554 0.0546 -1.486
Rituals of Terror 3 2027 41.29% 33.95 63.3% 0.378 0.5024 0.081
Rituals of the Destroying Flame 3 1154 60.66% 27.26 52.77% -0.705 0.033 -0.603
Second Wave 0 13837 45.63% 29.51 72.18% -0.272 -0.1656 0.285
Varied Terrains 2 808 43.44% 23.09 47.28% 0.042 0.7785 -0.95
Ward the Shores 2 2051 43.12% 28.38 53.68% -0.449 0.2331 -0.043

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 14711 31.82 56.83% -0.019 0.2915 0.679
Aid From Lesser Spirits 15344 33.38 59.56% 0.257 0.2703 1.098
All Things Weaken 9145 30.46 52.3% -0.459 0.0151 0.632
Attenuated Essence 2480 30.33 53.19% 0.055 0.2013 0.523
Back Against the Wall 15144 31.88 54.58% -0.097 0.0322 0.503
Blight Corrodes the Spirit 2381 29.65 51.41% 0.081 0.4005 0.593
Burn Brightest Before the End 2417 30.14 48.57% -0.279 -0.1024 0.294
Disintegrating Ecosystem 14324 28.64 52.15% -0.186 0.1945 0.564
Downward Spiral 33529 24.64 57.12% -0.138 0.0554 0.713
Erosion of Will 14553 30.14 53.12% -0.245 0.0924 0.004
Intensifying Exploitation 2546 27.89 47.17% -0.443 -0.0902 0.276
Invaders Find the Land to Their Liking 4081 34.81 74.64% 0.909 0.5457 0.879
Memory Fades to Dust 33630 24.11 53.23% 0.045 0.374 0.587
Power Corrodes the Spirit 9093 30.15 53.48% 0.052 0.319 0.562
Promising Farmlands 14899 29.04 53.25% -0.406 0.0411 0.354
Shattered Fragments of Power 2593 32.41 52.87% 0.129 0.1288 0.427
Slow Dissolution of Will 2450 29.11 45.76% -0.148 0.2635 0.469
Strong Earth Shatters Slowly 2674 34.96 79.69% 0.693 0.1342 0.672
The Border of Life and Death 700 30.44 65.14% 0.355 0.1096 0.322
Thriving Communities 9031 29.66 53.31% 0.273 0.5511 0.565
Thriving Crops 1190 30.29 57.9% 0.381 0.2855 0.152
Tipping Point 3803 29.19 51.72%
Unnatural Proliferation 9638 32.29 56.12% -0.435 -0.2303 0.901
Untended Land Crumbles 9210 29.17 50.74% -0.271 0.0288 0.366

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 186087 43.48% 27.04 65.03% -0.092 0.8996 0.009
B 188269 43.66% 27.26 65.18% -0.012 0.8531 -0.003
C 189381 43.66% 27.44 65.31% 0.031 0.7829 0.049
D 181163 43.58% 26.79 64.92% -0.102 0.8431 -0.053
E 84065 44.85% 29.67 64.82% 0.025 0.78 -0.004
F 104019 43.74% 29.63 67.26% -0.052 0.8223 -0.019
G 97131 43.76% 29.61 67.37% 0.119 0.9815 0.006
H 98024 43.48% 29.52 67.01% 0.063 0.8703 -0.0

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 38760 0.0% 11.75 45.77% -1.328 -0.608 0.764
Not Using Events or Tokens 113837 39.94% 17.87 58.09% -0.342 0.1323 -0.653
Skip Initial Invader Actions 12349 17.25% 29.3 80.81% 0.926 0.1216 -0.853
Start of Game Growth 18279 20.14% 28.61 79.74% 0.507 -0.0597 1.799
Unlimited Undo 52489 36.38% 29.06 72.69% 0.298 0.3253 0.417
Using Events but Not Tokens 1 0.0% 0.0 0.0%
Using Tokens but Not Events 47611 31.41% 26.27 74.85% 0.011 -0.0158 -0.332

Terror Level

Terror Level Completed Average Score Win Rate
I 119224 12.25 8.51%
II 180540 29.91 65.45%
III 182978 34.94 88.02%
IV 81286 38.9 99.63%

Results

Result Completed
Win: Invaders destroyed (Terror I) 10146
Win: Invaders destroyed (Terror III) 158467
Win: Invaders destroyed (Terror II) 113544
Win: Terror victory (Terror IV) 80573
Game abandoned (v.3.0+) 73985
Lose: Invader deck ran out 4531
Lose: Adversary condition 35212
Win: Sacrifice victory 1184
Lose: Scenario condition 2393
Win: Scenario condition 6453
Lose: Unique spirit condition 6
Lose: Blight pool ran out 72891
Lose: Spirit destroyed 4643

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-11-08 23:57:51 (Pacific Time)