Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 486 25.72% 24.62 70.99% -0.228 -0.4485 -0.214
Blitz 0 3878 39.36% 27.17 65.68% -0.241 0.046 0.003
Dahan Insurrection 4 4284 25.29% 50.51 79.88% 0.208 0.0926 0.776
Despicable Theft 2 665 42.71% 26.94 54.74% -0.778 -0.0394 -0.882
Elemental Invocation 1 938 47.01% 24.75 55.33% -0.538 0.2181 -0.983
Guard the Isle's Heart 0 9839 8.2% 40.64 79.41% 0.306 -0.2756 0.583
Powers Long Forgotten 1 1654 51.23% 28.0 61.49% -1.198 -0.3442 -0.882
Rituals of Terror 3 1586 44.91% 36.32 67.59% -0.211 -0.3816 -0.158
Rituals of the Destroying Flame 3 925 64.78% 29.41 56.76% -1.061 -0.1505 -0.976
Second Wave 0 11433 45.81% 30.04 74.17% 0.31 0.3895 0.08
Varied Terrains 2 483 44.51% 23.86 49.07% -1.07 -0.1907 -0.736
Ward the Shores 2 1645 45.69% 30.62 57.51% -0.942 0.0392 -0.619

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 12523 32.17 57.57% 0.38 0.4837 -0.151
Aid From Lesser Spirits 13112 33.54 60.09% 0.299 0.1547 -0.07
All Things Weaken 7066 31.16 53.71% -0.036 0.3297 -0.265
Attenuated Essence 1022 29.23 52.84% -0.09 -0.0918 -0.508
Back Against the Wall 12969 32.03 54.82% 0.256 0.3208 -0.294
Blight Corrodes the Spirit 1044 29.29 51.05% 0.134 0.3689 -0.406
Burn Brightest Before the End 1004 29.47 48.71% 0.023 0.1836 -0.58
Disintegrating Ecosystem 12064 29.08 53.08% -0.021 0.3548 -0.386
Downward Spiral 27478 25.34 58.66% 0.112 0.1845 -0.17
Erosion of Will 12352 30.57 53.98% -0.088 0.1682 -0.462
Intensifying Exploitation 1100 27.43 46.73% -0.034 0.2399 -0.519
Invaders Find the Land to Their Liking 3146 35.54 76.8% 0.484 -0.0027 0.275
Memory Fades to Dust 27716 24.75 54.72% 0.013 0.1956 -0.279
Power Corrodes the Spirit 6945 30.75 54.46% 0.218 0.4306 -0.364
Promising Farmlands 12715 29.35 54.16% -0.032 0.2914 -0.521
Shattered Fragments of Power 1077 31.68 52.18% -0.04 0.1302 -0.166
Slow Dissolution of Will 1007 28.59 46.77% -0.137 0.2467 -0.513
Strong Earth Shatters Slowly 2006 36.16 82.2% 0.905 0.2291 0.768
The Border of Life and Death 308 29.21 62.01% 0.266 -0.2507 -0.005
Thriving Communities 6918 30.44 54.41% -0.022 0.3017 -0.196
Thriving Crops 528 28.91 53.41% 0.063 0.0643 -0.329
Tipping Point 3800 29.22 51.76% -0.432
Unnatural Proliferation 7520 32.61 56.84% -0.103 0.0842 -0.285
Untended Land Crumbles 7194 29.71 51.75% -0.252 0.087 -0.479

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 145981 44.77% 28.67 69.07% 0.018 0.8807 -0.025
B 148288 44.9% 28.84 69.21% -0.05 0.7712 0.004
C 148445 44.79% 29.02 69.37% -0.018 0.6804 0.019
D 142564 44.67% 28.44 69.2% -0.036 0.8197 -0.046
E 59285 46.28% 31.23 68.44% 0.07 0.7583 -0.076
F 78321 44.78% 31.09 70.86% 0.049 0.867 0.05
G 74024 44.74% 30.98 70.62% 0.022 0.9021 0.068
H 74461 44.42% 30.94 70.54% -0.074 0.7066 -0.008

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 28494 0.0% 13.35 52.06% -1.447 -0.7315 -0.486
Not Using Events or Tokens 85572 41.67% 19.71 64.24% -0.508 -0.0341 -0.827
Skip Initial Invader Actions 10062 17.45% 30.37 84.45% 0.662 0.0948 1.007
Start of Game Growth 14794 20.48% 29.52 82.96% 0.594 -0.0706 0.297
Unlimited Undo 41356 37.5% 30.61 76.09% 0.144 0.167 0.318
Using Tokens but Not Events 36794 31.51% 27.69 78.77% 0.103 0.1505 -0.391

Terror Level

Terror Level Completed Average Score Win Rate
I 75305 15.45 11.55%
II 146158 30.45 66.97%
III 147824 34.8 88.15%
IV 66399 38.47 99.62%

Results

Result Completed
Win: Invaders destroyed (Terror I) 8697
Win: Invaders destroyed (Terror III) 128031
Win: Invaders destroyed (Terror II) 93930
Win: Terror victory (Terror IV) 65790
Game abandoned (v.3.0+) 34269
Lose: Invader deck ran out 3730
Lose: Adversary condition 28632
Win: Sacrifice victory 942
Lose: Scenario condition 2102
Win: Scenario condition 5640
Lose: Blight pool ran out 60091
Lose: Spirit destroyed 3832

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-04-16 06:48:00 (Pacific Time)