Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 477 26.0% 24.8 71.49% 0.18 0.1108 -0.221
Blitz 0 3834 39.51% 27.32 65.94% -0.132 0.143 -0.013
Dahan Insurrection 4 4255 25.3% 50.57 79.98% 0.245 0.0644 0.758
Despicable Theft 2 658 42.86% 27.0 54.86% -0.742 0.1255 -0.965
Elemental Invocation 1 920 47.39% 24.99 55.98% -0.494 0.3959 -0.934
Guard the Isle's Heart 0 9792 8.18% 40.67 79.46% 0.186 -0.3797 0.577
Powers Long Forgotten 1 1634 51.37% 28.24 61.93% -0.86 -0.0197 -0.881
Rituals of Terror 3 1570 44.99% 36.46 67.71% -0.377 -0.4799 -0.167
Rituals of the Destroying Flame 3 916 64.98% 29.54 57.1% -0.875 0.0708 -0.96
Second Wave 0 11365 45.79% 30.05 74.24% 0.261 0.3553 0.07
Varied Terrains 2 469 44.78% 23.96 49.89% -1.03 -0.2483 -0.733
Ward the Shores 2 1617 45.55% 30.75 57.82% -1.343 -0.2405 -0.625

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 12455 32.2 57.62% 0.315 0.4616 -0.162
Aid From Lesser Spirits 13041 33.56 60.16% 0.334 0.2452 -0.081
All Things Weaken 6987 31.14 53.67% 0.092 0.4129 -0.28
Attenuated Essence 985 29.24 52.89% -0.236 -0.2111 -0.55
Back Against the Wall 12892 32.03 54.77% 0.159 0.2154 -0.309
Blight Corrodes the Spirit 991 29.19 51.36% 0.359 0.5463 -0.404
Burn Brightest Before the End 965 29.59 49.12% 0.056 0.2318 -0.555
Disintegrating Ecosystem 11971 29.11 53.11% 0.04 0.4359 -0.409
Downward Spiral 27310 25.35 58.75% 0.14 0.2085 -0.181
Erosion of Will 12275 30.6 54.02% 0.004 0.2921 -0.478
Intensifying Exploitation 1060 27.08 46.13% -0.346 -0.0683 -0.591
Invaders Find the Land to Their Liking 3123 35.59 76.98% 0.636 0.1755 0.254
Memory Fades to Dust 27557 24.77 54.81% 0.034 0.2485 -0.297
Power Corrodes the Spirit 6874 30.78 54.55% 0.334 0.4974 -0.393
Promising Farmlands 12645 29.36 54.2% -0.032 0.2593 -0.537
Shattered Fragments of Power 1027 31.75 52.29% 0.122 0.3015 -0.139
Slow Dissolution of Will 949 28.68 46.89% -0.044 0.3335 -0.487
Strong Earth Shatters Slowly 1985 36.3 82.37% 0.91 0.1806 0.771
The Border of Life and Death 301 29.3 62.13% 0.467 -0.1354 -0.013
Thriving Communities 6852 30.51 54.6% 0.187 0.4831 -0.207
Thriving Crops 503 29.19 53.68% 0.024 0.0337 -0.236
Tipping Point 3800 29.22 51.76% -0.455
Unnatural Proliferation 7458 32.68 57.0% 0.108 0.2523 -0.292
Untended Land Crumbles 7147 29.71 51.8% -0.269 0.0793 -0.495

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 144752 44.84% 28.74 69.24% -0.024 0.8387 -0.031
B 147064 44.97% 28.91 69.38% -0.05 0.7813 0.001
C 147252 44.84% 29.09 69.56% -0.003 0.6873 0.023
D 141387 44.73% 28.5 69.37% -0.039 0.7976 -0.045
E 58523 46.33% 31.3 68.64% 0.078 0.7787 -0.08
F 77496 44.74% 31.16 71.06% 0.014 0.8375 0.052
G 73212 44.8% 31.08 70.84% 0.048 0.8949 0.071
H 73703 44.5% 31.01 70.73% -0.043 0.7434 -0.006

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 28266 0.0% 13.42 52.35% -1.246 -0.5162 -0.511
Not Using Events or Tokens 84877 41.75% 19.77 64.5% -0.453 -0.0319 -0.822
Skip Initial Invader Actions 10017 17.52% 30.37 84.49% 0.537 -0.0733 0.994
Start of Game Growth 14649 20.58% 29.57 83.05% 0.587 -0.014 0.317
Unlimited Undo 41019 37.56% 30.69 76.23% 0.198 0.2131 0.309
Using Tokens but Not Events 36437 31.52% 27.76 78.97% 0.134 0.139 -0.386

Terror Level

Terror Level Completed Average Score Win Rate
I 73817 15.6 11.73%
II 145100 30.47 67.03%
III 146843 34.79 88.15%
IV 65941 38.43 99.61%

Results

Result Completed
Win: Invaders destroyed (Terror I) 8659
Win: Invaders destroyed (Terror III) 127186
Win: Invaders destroyed (Terror II) 93323
Win: Terror victory (Terror IV) 65338
Game abandoned (v.3.0+) 32939
Lose: Invader deck ran out 3698
Lose: Adversary condition 28383
Win: Sacrifice victory 934
Lose: Scenario condition 2094
Win: Scenario condition 5610
Lose: Blight pool ran out 59729
Lose: Spirit destroyed 3808

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-04-08 06:47:53 (Pacific Time)