Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 580 25.34% 24.12 69.66% 0.699 0.0041 -0.465
Blitz 0 4172 38.68% 26.59 64.38% -0.611 -0.1958 -0.005
Dahan Insurrection 4 4500 24.97% 49.83 79.07% 0.613 0.0682 0.795
Despicable Theft 2 773 41.14% 25.92 53.3% -0.245 0.2808 -1.027
Elemental Invocation 1 1079 45.04% 23.16 51.62% -1.569 -0.8201 -1.123
Guard the Isle's Heart 0 10331 8.17% 40.3 78.5% 0.337 -0.3271 0.62
Powers Long Forgotten 1 1804 49.55% 27.0 59.53% -0.787 -0.1817 -0.882
Rituals of Terror 3 1696 43.58% 35.48 66.1% -0.061 -0.1256 -0.138
Rituals of the Destroying Flame 3 1000 62.81% 28.63 55.3% -0.939 -0.162 -0.895
Second Wave 0 12202 45.75% 29.81 73.59% 0.066 0.1683 0.103
Varied Terrains 2 581 43.89% 23.73 48.36% -0.513 0.2276 -0.591
Ward the Shores 2 1754 44.55% 29.85 56.44% -0.697 0.0841 -0.625

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 13134 32.11 57.39% 0.347 0.4707 -0.068
Aid From Lesser Spirits 13744 33.5 60.01% 0.159 0.0568 0.016
All Things Weaken 7657 30.94 53.06% -0.362 -0.1571 -0.197
Attenuated Essence 1378 29.74 54.14% 0.283 0.3555 -0.255
Back Against the Wall 13565 32.07 54.88% 0.29 0.2802 -0.187
Blight Corrodes the Spirit 1400 29.78 51.07% -0.008 0.1855 -0.348
Burn Brightest Before the End 1411 29.66 47.77% -0.374 -0.2524 -0.57
Disintegrating Ecosystem 12669 29.0 52.92% -0.036 0.2742 -0.295
Downward Spiral 29069 25.12 58.06% 0.032 0.1508 -0.088
Erosion of Will 12958 30.48 53.76% -0.013 0.1714 -0.367
Intensifying Exploitation 1490 27.73 48.12% 0.109 0.3107 -0.426
Invaders Find the Land to Their Liking 3386 35.23 75.81% 0.282 -0.1296 0.317
Memory Fades to Dust 29244 24.49 54.09% -0.209 0.0327 -0.191
Power Corrodes the Spirit 7493 30.69 54.2% 0.2 0.277 -0.257
Promising Farmlands 13304 29.2 53.97% -0.048 0.3228 -0.427
Shattered Fragments of Power 1503 32.35 52.83% 0.351 0.4686 -0.112
Slow Dissolution of Will 1418 28.62 44.92% -0.484 0.0171 -0.493
Strong Earth Shatters Slowly 2200 35.89 81.59% 1.286 0.7073 0.841
The Border of Life and Death 407 29.91 63.88% 0.243 -0.1349 0.157
Thriving Communities 7463 30.3 54.16% 0.147 0.4074 -0.129
Thriving Crops 696 30.16 56.18% 0.58 0.3969 -0.147
Tipping Point 3801 29.21 51.75% -0.197 -0.0829 -0.347
Unnatural Proliferation 8067 32.56 56.76% -0.012 0.1378 -0.169
Untended Land Crumbles 7744 29.55 51.43% -0.021 0.2305 -0.387

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 157139 44.21% 28.14 67.71% -0.133 0.8131 -0.029
B 159471 44.31% 28.35 67.92% -0.034 0.8304 -0.002
C 159770 44.26% 28.49 68.0% 0.006 0.7155 0.021
D 153359 44.2% 27.91 67.76% -0.052 0.8166 -0.048
E 66191 45.57% 30.71 67.2% 0.01 0.6872 -0.081
F 85524 44.21% 30.63 69.63% 0.038 0.8241 0.066
G 80512 44.26% 30.53 69.54% 0.113 0.8998 0.079
H 81190 43.91% 30.46 69.33% 0.03 0.7854 -0.02

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 31015 0.0% 12.82 49.81% -1.139 -0.4321 -0.44
Not Using Events or Tokens 93396 40.64% 19.06 62.0% -0.41 0.0905 -0.837
Skip Initial Invader Actions 10596 17.55% 30.25 83.81% 0.606 -0.0078 1.215
Start of Game Growth 15689 20.41% 29.38 82.18% 0.431 -0.0758 0.291
Unlimited Undo 44710 37.02% 30.08 74.95% 0.366 0.3201 0.321
Using Tokens but Not Events 39466 31.64% 27.41 77.67% 0.144 -0.0004 -0.467

Terror Level

Terror Level Completed Average Score Win Rate
I 87889 14.3 10.39%
II 155714 30.3 66.6%
III 157477 34.84 88.14%
IV 70493 38.61 99.62%

Results

Result Completed
Win: Invaders destroyed (Terror I) 9126
Win: Invaders destroyed (Terror III) 136447
Win: Invaders destroyed (Terror II) 99601
Win: Terror victory (Terror IV) 69854
Game abandoned (v.3.0+) 45636
Lose: Invader deck ran out 3949
Lose: Adversary condition 30441
Win: Sacrifice victory 995
Lose: Scenario condition 2194
Win: Scenario condition 5820
Lose: Blight pool ran out 63453
Lose: Spirit destroyed 4057

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-06-19 05:31:50 (Pacific Time)