Results with Adversaries

Results using Scenarios

Scenario Difficulty Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 809 26.33% 23.16 66.87% -0.55 -0.5789 0.298
Blitz 0 4904 36.82% 25.49 61.99% 0.001 0.2442 0.143
Dahan Insurrection 4 5131 23.81% 48.4 77.9% 1.03 1.0436 0.767
Despicable Theft 2 964 38.19% 24.46 50.21% -1.008 -0.2421 -0.264
Elemental Invocation 1 1363 43.61% 22.05 47.98% -0.24 0.5131 -2.022
Guard the Isle's Heart 0 11494 8.27% 39.54 76.93% 0.397 -0.1989 0.34
Powers Long Forgotten 1 2091 47.51% 25.49 55.62% -0.673 0.0753 -0.523
Rituals of Terror 3 1985 41.41% 34.0 63.43% -0.212 0.2661 -0.267
Rituals of the Destroying Flame 3 1131 60.92% 27.35 52.96% -0.561 0.1264 -0.841
Second Wave 0 13670 45.61% 29.55 72.4% 0.355 0.3507 0.641
Varied Terrains 2 780 43.59% 22.9 46.92% -0.915 -0.1356 -0.833
Ward the Shores 2 2001 43.35% 28.62 54.12% -0.849 0.02 -0.288

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 14523 31.86 56.9% -0.191 -0.0426 0.587
Aid From Lesser Spirits 15139 33.4 59.59% 0.267 0.154 1.08
All Things Weaken 8965 30.51 52.45% -0.419 -0.0441 0.477
Attenuated Essence 2337 30.3 53.1% 0.069 0.1949 0.375
Back Against the Wall 14910 31.89 54.63% -0.034 0.0074 0.475
Blight Corrodes the Spirit 2257 29.65 51.35% 0.194 0.4003 0.459
Burn Brightest Before the End 2250 30.18 48.84% -0.053 -0.0084 0.184
Disintegrating Ecosystem 14106 28.67 52.23% -0.44 0.0582 0.436
Downward Spiral 33012 24.7 57.26% 0.22 0.4701 0.759
Erosion of Will 14325 30.18 53.24% -0.353 -0.0956 -0.075
Intensifying Exploitation 2393 27.83 47.64% -0.021 0.198 0.198
Invaders Find the Land to Their Liking 3981 34.81 74.76% -0.079 -0.4653 0.762
Memory Fades to Dust 33119 24.13 53.34% 0.023 0.228 0.459
Power Corrodes the Spirit 8885 30.2 53.55% -0.04 0.1581 0.585
Promising Farmlands 14685 29.08 53.38% -0.777 -0.421 0.26
Shattered Fragments of Power 2463 32.33 52.94% -0.008 0.2098 0.536
Slow Dissolution of Will 2344 29.05 45.86% -0.382 0.048 0.323
Strong Earth Shatters Slowly 2612 34.95 79.94% 0.396 -0.2282 0.562
The Border of Life and Death 660 30.61 65.0% 0.463 0.1431 0.548
Thriving Communities 8835 29.66 53.25% -0.561 -0.2414 0.339
Thriving Crops 1109 30.27 57.98% 0.103 -0.0156 0.316
Tipping Point 3803 29.19 51.72% -0.623 0.0382
Unnatural Proliferation 9444 32.35 56.32% 0.187 0.2764 0.879
Untended Land Crumbles 9020 29.16 50.89% -0.017 0.2079 0.269

Results Using Boards

Board Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 182364 43.56% 27.16 65.34% 0.034 0.8331 0.079
B 184627 43.75% 27.36 65.46% -0.132 0.5987 -0.018
C 185582 43.73% 27.54 65.6% 0.078 0.6819 0.068
D 177600 43.65% 26.91 65.25% 0.024 0.7805 -0.037
E 81655 44.94% 29.77 65.13% -0.033 0.5515 -0.007
F 101651 43.78% 29.75 67.57% 0.056 0.7586 0.087
G 94969 43.88% 29.69 67.58% -0.039 0.7188 -0.128
H 95843 43.57% 29.61 67.25% -0.011 0.6198 -0.06

Results Using Options

Option Com­pleted Blight Flipped Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 37797 0.0% 11.86 46.22% -1.056 -0.182 0.924
Not Using Events or Tokens 111499 40.02% 17.98 58.46% -0.464 -0.0873 -0.957
Skip Initial Invader Actions 12151 17.19% 29.36 81.0% 0.779 0.4879 -0.383
Start of Game Growth 17924 20.08% 28.68 79.95% -0.034 -0.5912 0.872
Unlimited Undo 51464 36.42% 29.14 72.91% 0.147 0.2108 0.465
Using Events but Not Tokens 1 0.0% 0.0 0.0% -0.144 0.0195
Using Tokens but Not Events 46445 31.51% 26.41 75.22% 0.01 -0.1176 -0.384

Terror Level

Terror Level Completed Average Score Win Rate
I 115142 12.44 8.66%
II 177387 29.94 65.6%
III 179617 34.9 88.03%
IV 79956 38.84 99.63%

Results

Result Completed
Win: Invaders destroyed (Terror I) 9971
Win: Invaders destroyed (Terror III) 155566
Win: Invaders destroyed (Terror II) 111829
Win: Terror victory (Terror IV) 79255
Game abandoned (v.3.0+) 70267
Lose: Invader deck ran out 4463
Lose: Adversary condition 34564
Win: Sacrifice victory 1157
Lose: Scenario condition 2372
Win: Scenario condition 6352
Lose: Unique spirit condition 2
Lose: Blight pool ran out 71722
Lose: Spirit destroyed 4582

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Data last updated: 2026-10-18 23:57:56 (Pacific Time)