Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 2108 38.52% 22.8 -0.029 63.9% -0.443 0.123
Dahan Insurrection 4 1911 28.92% 45.18 -0.031 64.57% -0.561 -0.1606
Despicable Theft 2 32 56.25% 29.13 -0.088 46.88% -0.835 -0.5611
Elemental Invocation 1 92 52.75% 28.93 -0.065 50.0% -0.545 -0.0424
Guard the Isle's Heart 0 7630 15.86% 39.97 -0.005 67.01% -0.169 0.1956
Powers Long Forgotten 1 888 48.42% 35.0 -0.045 61.04% -0.436 0.0106
Rituals of Terror 3 806 40.86% 36.71 -0.031 61.79% -0.418 0.2274
Rituals of the Destroying Flame 3 610 64.03% 32.08 -0.04 55.9% -0.327 0.3201
Second Wave 0 7464 37.34% 26.79 0.001 72.16% -0.377 0.0525
The Great River 3 62 44.26% 24.26 -0.189 30.65% -2.065 -0.5917
Ward the Shores 2 849 42.77% 31.85 -0.069 53.83% -0.851 0.1806

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 3682 25.07 -0.14 40.25% -1.79 0.2792
Aid From Lesser Spirits 3363 27.15 -0.107 47.93% -1.493 0.4198
All Things Weaken 1127 23.9 -0.159 36.2% -1.988 0.1715
Back Against the Wall 3305 26.97 -0.123 44.08% -1.618 0.4691
Disintegrating Ecosystem 3435 22.46 -0.155 37.0% -1.927 0.2952
Downward Spiral 12955 19.84 -0.141 44.4% -1.839 0.1828
Erosion of Will 3587 23.81 -0.148 38.86% -1.882 0.3255
Invaders Find the Land to Their Liking 433 28.01 -0.078 53.35% -1.175 -0.4966
Memory Fades to Dust 13021 19.53 -0.157 41.56% -1.985 0.2304
Power Corrodes the Spirit 1159 23.71 -0.146 38.74% -1.842 0.1795
Promising Farmlands 3612 23.49 -0.148 38.76% -1.87 0.3382
Strong Earth Shatters Slowly 303 28.3 -0.022 66.67% -0.696 -0.2849
Thriving Communities 1097 23.89 -0.142 39.02% -1.784 0.3036
Tipping Point 1958 23.76 -0.138 41.01% -1.759 0.4658
Unnatural Proliferation 1235 26.62 -0.123 43.56% -1.63 0.4504
Untended Land Crumbles 1158 22.79 -0.164 34.8% -2.041 0.0614

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 30452 40.25% 22.03 -0.016 64.34% 0.27 -0.418
B 33302 36.08% 23.67 0.006 69.29% 0.462 -0.3215
C 36139 33.96% 23.78 0.01 69.94% 0.477 -0.5359
D 32731 35.53% 23.7 0.006 69.09% 0.456 -0.3219
E 5234 41.51% 27.28 0.007 66.39% 0.61 -0.2847
F 8684 38.33% 27.11 0.01 68.79% 0.588 -0.2527
G 7074 40.52% 25.71 -0.007 66.13% 0.353 -0.4786
H 7483 39.77% 26.5 0.003 67.75% 0.499 -0.3404
East 2128 43.41% 34.75 -0.016 62.5% 0.382 -0.194
Northeast 2656 39.96% 35.65 -0.014 64.61% 0.339 -0.1856
Northwest 2105 45.23% 33.97 -0.034 59.52% 0.183 -0.4119
Southeast 273 41.54% 33.71 -0.006 64.47% 0.512 -0.117
Southwest 252 50.4% 26.35 -0.065 51.19% -0.105 -0.3036
West 2282 39.43% 44.07 -0.006 64.77% 0.535 0.2081

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 23509 0.0% 16.18 -0.055 62.69% -1.163 0.8898
Not Using Events or Tokens 72471 31.39% 20.3 0.012 69.91% -0.07 0.1452
Skip Initial Invader Actions 7238 8.9% 31.68 0.066 89.44% 0.84 0.1535
Start of Game Growth 9094 11.86% 30.94 0.058 87.08% 0.566 0.0974
Unlimited Undo 17722 24.93% 26.55 0.039 79.8% 0.331 -0.0919
Using Tokens but Not Events 17621 25.43% 25.77 0.036 76.56% 0.123 0.0719

Results With Allies

Unique Power Cards

Power Card Kept
A Year of Perfect Stillness 87.79%
Draw of the Fruitful Earth 76.94%
Guard the Healing Land 91.43%
Rituals of Destruction 80.86%

Terror Level

Terror Level Completed Average Score Win Rate
I 28514 22.37 23.43%
II 61549 30.88 66.66%
III 58343 34.39 77.92%
IV 23463 37.55 99.25%

Results

Result Completed
Win: Invaders destroyed (Terror I) 4721
Win: Invaders destroyed (Terror III) 31860
Win: Invaders destroyed (Terror II) 28613
Win: Terror victory (Terror IV) 16620
Lose: Invader deck ran out 14077
Lose: Adversary condition 11981
Win: Sacrifice victory 387
Lose: Scenario condition 1732
Win: Scenario condition 1690
Lose: Blight pool ran out 26974
Lose: Spirit destroyed 649

Number of Players

Score Model: 0.013 Win Model: 0.085
Num. Completed Blight Flip Rate Average Score Win Rate
1 97877 37.92% 22.06 62.88%
2 42567 39.73% 25.06 71.11%
3 15561 36.31% 29.67 76.11%
4 15864 29.4% 33.89 80.67%

Power Progression

Score Model: -0.068 Win Model: -0.762
Power Progression? Completed Average Score Win Rate
Standard 149053 26.05 69.17%
Power Progression 22816 15.03 58.52%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-04-15 02:07:53 (Pacific Time)