Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 82 29.27% 24.61 57.32% -0.852 -0.8003 -0.34
Blitz 0 2426 37.01% 26.72 68.14% -0.721 -0.5204 0.132
Dahan Insurrection 4 11155 35.06% 53.93 68.61% 0.294 0.0828 1.024
Despicable Theft 2 476 40.72% 30.53 73.74% -1.125 -0.2803 0.002
Elemental Invocation 1 226 45.13% 26.02 56.19% -0.68 0.3908 -0.125
Guard the Isle's Heart 0 7988 9.36% 45.72 78.59% 0.454 -0.2706 0.975
Powers Long Forgotten 1 3475 34.57% 37.89 78.96% -0.313 0.5931 -0.31
Rituals of Terror 3 2540 40.91% 38.83 72.36% -0.048 -0.0176 0.897
Rituals of the Destroying Flame 3 342 71.05% 32.53 54.09% -1.416 -0.2275 -0.064
Second Wave 0 8822 40.07% 30.2 77.16% -0.0 0.0807 0.341
The Great River 3 295 47.46% 27.09 48.81% -1.931 -0.5439 -1.581
Varied Terrains 2 105 56.19% 23.53 44.76% -0.941 -0.0393 -0.778
Ward the Shores 2 963 44.73% 32.71 58.77% -0.32 0.735 -0.899

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 5674 31.32 52.47% -0.341 -0.202 -0.309
Aid From Lesser Spirits 5294 33.81 57.95% 0.188 0.129 0.199
All Things Weaken 2274 29.35 44.46% -0.753 -0.3982 -0.595
Attenuated Essence 170 27.73 45.88% -0.569 -0.4584 -0.549
Back Against the Wall 5083 32.53 54.59% -0.071 0.0057 0.004
Blight Corrodes the Spirit 168 26.95 41.67% 0.124 0.3345 -0.863
Burn Brightest Before the End 148 28.57 48.65% -0.117 0.004 -1.009
Disintegrating Ecosystem 5348 28.14 48.39% -0.297 0.0721 -0.425
Downward Spiral 19950 27.17 53.36% -0.43 -0.2336 -0.187
Erosion of Will 5548 29.74 49.17% -0.548 -0.2804 -0.507
Intensifying Exploitation 167 22.99 31.14% -0.635 -0.3649 -1.132
Invaders Find the Land to Their Liking 970 36.28 76.6% 0.316 -0.1946 0.275
Memory Fades to Dust 19920 26.68 49.75% -0.469 -0.1578 -0.314
Power Corrodes the Spirit 2277 30.6 51.78% -0.123 0.172 -0.34
Promising Farmlands 5538 28.05 46.48% -0.845 -0.5089 -0.506
Shattered Fragments of Power 129 28.16 41.09% -0.192 -0.0833 -1.133
Slow Dissolution of Will 174 27.66 36.78% -0.432 -0.0321 -0.593
Strong Earth Shatters Slowly 624 36.95 79.81% 0.324 -0.2889 0.484
The Border of Life and Death 50 32.2 72.0% 0.246 -0.0467 0.045
Thriving Communities 2147 29.69 49.05% -0.835 -0.5018 -0.405
Thriving Crops 95 22.26 44.21% -0.285 -0.3721 -0.88
Tipping Point 2451 29.8 48.76% 0.0 0.5146 -0.061
Unnatural Proliferation 2532 32.13 51.54% 0.235 0.3827 -0.228
Untended Land Crumbles 2309 29.36 49.07% -0.647 -0.3402 -0.475

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 77398 36.96% 30.57 73.44% -0.494 0.4109 0.025
B 78368 36.48% 30.96 73.98% -0.45 0.3787 -0.104
C 80285 36.99% 31.19 74.32% -0.435 0.2451 0.062
D 72087 37.51% 30.18 73.89% -0.517 0.3367 0.11
E 18581 38.29% 32.25 73.43% -0.271 0.4306 0.051
F 25782 37.8% 31.83 73.42% -0.356 0.4254 -0.034
G 24479 37.84% 32.03 73.72% -0.351 0.4209 -0.07
H 23952 37.67% 32.03 73.65% -0.392 0.3765 -0.034
East 15839 41.12% 44.84 63.4% -0.263 0.5988 0.081
Northeast 10727 38.8% 45.13 63.92% -0.512 0.2347 -0.44
Northwest 7886 33.96% 44.19 69.43% 0.62 1.4538 0.249
Southeast 2114 34.42% 39.58 65.99% -0.471 0.3047 -0.549
Southwest 1730 33.7% 37.02 63.47% -0.483 0.8359 -0.872
West 12162 38.17% 42.47 67.03% -0.799 0.2076 -0.237

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 15008 0.0% 18.87 66.53% -0.811 0.0195 0.064
Not Using Events or Tokens 77808 38.33% 26.07 70.34% -0.459 -0.018 -0.371
Skip Initial Invader Actions 7712 9.92% 40.5 88.74% 0.674 0.1117 1.004
Start of Game Growth 11091 12.67% 39.23 86.38% 0.729 0.1899 -0.12
Unlimited Undo 24454 33.2% 32.35 77.47% -0.024 0.0171 0.344
Using Tokens but Not Events 25494 25.91% 31.87 81.38% -0.305 -0.3288 0.402

Results With Allies

Unique Power Cards

Power Card Kept
Manifestation of Power and Glory 94.62%
Sudden Ambush 90.1%
Voice of Thunder 91.71%
Words of Warning 98.14%

Terror Level

Terror Level Completed Average Score Win Rate
I 52310 16.23 31.84%
II 118960 30.54 79.42%
III 57867 34.77 88.15%
IV 12723 38.37 98.21%

Results

Result Completed
Win: Invaders destroyed (Terror I) 16650
Win: Invaders destroyed (Terror III) 48778
Win: Invaders destroyed (Terror II) 85492
Win: Terror victory (Terror IV) 12293
Game abandoned (v.3.0+) 13110
Lose: Invader deck ran out 1859
Lose: Adversary condition 13706
Win: Sacrifice victory 552
Lose: Scenario condition 2044
Win: Scenario condition 10878
Lose: Blight pool ran out 30267
Lose: Spirit destroyed 6231

Number of Players

Score Model: -0.116 Win Model: 0.125
Num. Completed Blight Flip Rate Average Score Win Rate
1 124846 40.82% 30.01 71.16%
2 64539 42.29% 30.16 71.25%
3 25369 35.75% 31.97 75.69%
4 24490 29.15% 38.14 76.42%
5 558 30.98% 28.72 74.73%
6 2058 20.85% 33.75 72.5%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2026-03-13 05:04:05 (Pacific Time)