Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 29 24.14% 33.66 79.31% 0.253 0.6638 0.491
Blitz 0 1933 39.16% 29.5 75.32% -1.087 -0.6101 0.035
Dahan Insurrection 4 9522 36.61% 56.51 71.11% 0.229 0.3109 0.808
Despicable Theft 2 348 39.08% 33.51 82.76% -0.32 0.1848 1.1
Elemental Invocation 1 155 49.03% 30.53 65.81% 0.194 0.7763 0.422
Guard the Isle's Heart 0 6689 9.44% 47.08 81.45% -0.944 -0.7082 0.602
Powers Long Forgotten 1 3028 35.86% 39.23 81.57% -0.1 0.3012 -0.49
Rituals of Terror 3 2048 42.71% 41.69 77.78% 0.184 -0.1494 0.819
Rituals of the Destroying Flame 3 292 77.05% 36.25 59.93% 0.528 0.6971 -0.002
Second Wave 0 7406 41.29% 30.9 78.95% -0.482 0.1241 0.115
The Great River 3 232 50.0% 30.46 55.17% -1.305 0.4222 -1.186
Varied Terrains 2 29 58.62% 36.86 75.86% -0.24 0.4865 -0.067
Ward the Shores 2 830 46.73% 34.55 60.72% 0.03 0.8829 -1.013

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 5082 31.79 52.91% -2.397 -0.4135 -0.778
Aid From Lesser Spirits 4836 34.01 58.33% -1.605 0.1698 -0.292
All Things Weaken 1844 30.33 46.37% -2.435 -0.3624 -1.044
Back Against the Wall 4581 32.86 54.81% -2.001 -0.0686 -0.539
Disintegrating Ecosystem 4779 28.69 49.05% -2.116 0.0006 -0.92
Downward Spiral 16958 28.5 55.3% -2.357 -0.419 -0.707
Erosion of Will 4960 30.32 50.08% -2.245 -0.1728 -0.937
Invaders Find the Land to Their Liking 777 38.08 80.18% -0.322 0.2012 -0.167
Memory Fades to Dust 16978 28.03 51.68% -2.371 -0.266 -0.824
Power Corrodes the Spirit 1817 31.71 53.16% -2.309 -0.342 -0.857
Promising Farmlands 4969 28.63 47.27% -2.644 -0.6431 -0.99
Strong Earth Shatters Slowly 525 39.22 83.43% -1.134 -0.6796 0.087
Thriving Communities 1781 30.62 50.7% -2.376 -0.3019 -0.85
Tipping Point 2451 29.8 48.76% 0.0 0.0 -0.624
Unnatural Proliferation 2044 32.54 51.61% -1.917 0.0196 -0.779
Untended Land Crumbles 1847 30.49 50.41% -2.013 0.0169 -1.045

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 64103 37.94% 32.57 77.92% 0.045 0.7549 0.196
B 65185 37.3% 32.94 78.46% -0.12 0.5557 0.185
C 67414 38.01% 33.05 78.28% -0.278 0.1803 0.135
D 60155 38.53% 32.19 78.29% 0.014 0.6922 0.256
E 13584 40.67% 34.81 77.97% 0.059 0.5698 0.138
F 20140 39.57% 34.16 77.82% -0.209 0.4468 0.017
G 19288 39.57% 34.31 77.78% 0.037 0.63 -0.031
H 18842 39.38% 34.28 77.82% -0.069 0.5777 0.036
East 13932 42.72% 46.83 65.9% 0.007 0.6633 0.21
Northeast 9374 40.48% 47.16 66.52% -0.439 0.1847 -0.433
Northwest 6850 35.41% 46.11 72.69% 0.487 1.007 0.298
Southeast 1569 38.75% 42.85 72.59% -0.886 -0.3312 -0.567
Southwest 1221 38.42% 40.42 71.66% -0.118 0.7772 -0.641
West 10620 39.61% 44.4 70.17% -0.638 0.1523 -0.118

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 11989 0.0% 20.65 72.46% -2.327 -0.138 -0.426
Not Using Events or Tokens 61722 39.6% 28.54 76.3% -0.101 0.1575 -0.165
Skip Initial Invader Actions 6568 9.96% 41.94 91.82% 0.669 -0.3377 0.862
Start of Game Growth 9335 12.98% 40.77 89.83% 0.418 -0.0666 -0.009
Unlimited Undo 19584 34.11% 34.64 82.97% 0.403 -0.1279 0.736
Using Tokens but Not Events 21678 26.5% 33.24 84.91% 0.076 0.2502 0.39

Results With Allies

Unique Power Cards

Power Card Kept
Manifestation of Power and Glory 94.55%
Sudden Ambush 89.88%
Voice of Thunder 91.48%
Words of Warning 98.14%

Terror Level

Terror Level Completed Average Score Win Rate
I 36236 22.66 40.76%
II 102951 31.09 80.42%
III 50543 34.67 88.35%
IV 11151 37.92 98.13%

Results

Result Completed
Win: Invaders destroyed (Terror I) 14764
Win: Invaders destroyed (Terror III) 42642
Win: Invaders destroyed (Terror II) 74569
Win: Terror victory (Terror IV) 10759
Lose: Invader deck ran out 1608
Lose: Adversary condition 12305
Win: Sacrifice victory 485
Lose: Scenario condition 1815
Win: Scenario condition 9936
Lose: Blight pool ran out 26564
Lose: Spirit destroyed 5434

Number of Players

Score Model: 0.252 Win Model: 0.038
Num. Completed Blight Flip Rate Average Score Win Rate
1 104065 41.85% 31.97 75.2%
2 53650 43.51% 31.93 75.13%
3 21250 36.48% 33.54 79.11%
4 20677 30.13% 40.83 80.75%
5 238 30.9% 36.24 84.87%
6 1001 21.96% 38.95 87.51%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-10-22 02:58:04 (Pacific Time)