Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 12 16.67% 31.17 91.67% 0.315 0.1133 0.0
Blitz 0 1830 39.22% 29.55 75.3% -0.05 0.2074 0.091
Dahan Insurrection 4 9145 36.95% 56.38 70.81% -0.27 0.1433 0.81
Despicable Theft 2 313 38.98% 33.76 83.07% -0.353 0.0929 1.107
Elemental Invocation 1 142 49.3% 30.3 64.08% -0.712 -0.2266 0.594
Guard the Isle's Heart 0 6307 9.67% 46.78 81.5% -0.172 0.1334 0.632
Powers Long Forgotten 1 2817 37.32% 38.51 80.72% 0.33 0.5118 -0.501
Rituals of Terror 3 1957 42.47% 41.21 77.87% 0.176 0.297 0.824
Rituals of the Destroying Flame 3 288 76.74% 36.35 60.07% -0.304 0.1107 0.004
Second Wave 0 6975 41.53% 30.84 78.87% -0.2 0.3656 0.109
The Great River 3 213 49.3% 30.39 55.4% -1.922 -0.5239 -1.319
Varied Terrains 2 14 42.86% 38.57 92.86% 0.68 1.206 0.0
Ward the Shores 2 794 46.71% 34.48 60.33% -0.725 0.4371 -1.031

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 4905 31.74 52.95% -2.159 -0.2558 -0.789
Aid From Lesser Spirits 4663 33.86 57.9% -1.504 0.2263 -0.297
All Things Weaken 1684 30.28 46.44% -1.944 0.0411 -1.022
Back Against the Wall 4426 32.76 54.65% -2.112 -0.2953 -0.54
Disintegrating Ecosystem 4623 28.67 49.02% -1.863 0.1875 -0.898
Downward Spiral 16283 28.54 55.29% -2.31 -0.3169 -0.701
Erosion of Will 4813 30.25 50.01% -1.958 0.125 -0.943
Invaders Find the Land to Their Liking 726 37.94 80.03% -0.625 -0.184 -0.169
Memory Fades to Dust 16337 28.05 51.57% -2.227 -0.1424 -0.808
Power Corrodes the Spirit 1670 31.74 53.11% -1.865 0.0732 -0.818
Promising Farmlands 4796 28.57 47.44% -2.549 -0.5033 -0.995
Strong Earth Shatters Slowly 481 39.0 84.41% -0.474 -0.0491 0.34
Thriving Communities 1651 30.33 50.27% -2.152 -0.1686 -0.905
Tipping Point 2450 29.81 48.78% 0.0 -0.1175 -0.608
Unnatural Proliferation 1888 32.2 50.95% -2.118 -0.1538 -0.783
Untended Land Crumbles 1675 30.27 49.67% -2.451 -0.4574 -1.041

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 61388 38.02% 32.5 77.8% -0.013 0.7845 0.268
B 62502 37.41% 32.85 78.38% 0.025 0.7684 0.243
C 64702 38.12% 33.0 78.2% 0.092 0.6606 0.206
D 57860 38.64% 32.17 78.16% -0.091 0.7043 0.312
E 12330 41.11% 34.73 77.5% 0.079 0.7263 0.154
F 18780 39.56% 34.18 77.71% -0.016 0.7079 0.065
G 18120 39.86% 34.22 77.44% 0.083 0.8144 0.022
H 17641 39.52% 34.31 77.66% 0.033 0.7453 0.119
East 13390 43.22% 46.61 65.49% -0.317 0.4518 0.256
Northeast 8938 41.17% 46.83 65.91% -0.229 0.631 -0.382
Northwest 6482 36.05% 45.71 72.17% -0.442 0.6343 0.316
Southeast 1384 39.38% 41.8 73.55% -0.284 0.4226 -0.428
Southwest 1066 38.85% 39.03 72.14% -1.282 -0.1564 -0.519
West 10155 40.08% 44.09 69.82% -0.261 0.6932 0.001

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 11559 0.0% 20.69 72.65% -2.422 -0.2929 -0.439
Not Using Events or Tokens 59207 39.64% 28.57 76.3% 0.141 0.3156 -0.162
Skip Initial Invader Actions 6203 9.98% 41.49 91.87% 0.516 0.3738 1.194
Start of Game Growth 8821 12.95% 40.41 89.74% 0.792 0.0316 -0.073
Unlimited Undo 18654 34.08% 34.54 82.89% 0.317 -0.2872 0.739
Using Tokens but Not Events 20631 26.32% 33.09 84.96% 0.586 0.4293 0.381

Results With Allies

Unique Power Cards

Power Card Kept
Manifestation of Power and Glory 94.54%
Sudden Ambush 89.9%
Voice of Thunder 91.43%
Words of Warning 98.15%

Terror Level

Terror Level Completed Average Score Win Rate
I 34751 22.56 40.63%
II 98510 30.98 80.32%
III 48261 34.53 88.31%
IV 10703 37.77 98.11%

Results

Result Completed
Win: Invaders destroyed (Terror I) 14113
Win: Invaders destroyed (Terror III) 40679
Win: Invaders destroyed (Terror II) 71155
Win: Terror victory (Terror IV) 10322
Lose: Invader deck ran out 1524
Lose: Adversary condition 11815
Win: Sacrifice victory 473
Lose: Scenario condition 1744
Win: Scenario condition 9616
Lose: Blight pool ran out 25541
Lose: Spirit destroyed 5243

Number of Players

Score Model: 0.269 Win Model: 0.103
Num. Completed Blight Flip Rate Average Score Win Rate
1 99940 41.87% 31.97 75.17%
2 51348 43.64% 31.89 74.97%
3 20269 36.3% 33.41 79.21%
4 19800 30.46% 40.71 80.38%
5 162 31.65% 36.78 84.57%
6 706 21.41% 37.57 89.38%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-09-02 02:08:59 (Pacific Time)