Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 610 45.29% 27.8 -0.026 69.34% -0.393 0.1791
Dahan Insurrection 4 1399 25.05% 55.14 -0.002 79.06% -0.364 0.0365
Elemental Invocation 1 31 58.06% 30.68 -0.05 64.52% -0.617 -0.1514
Guard the Isle's Heart 0 3429 13.24% 47.35 0.028 82.97% -0.064 0.3113
Powers Long Forgotten 1 440 57.99% 31.23 -0.053 62.5% -0.55 -0.1028
Rituals of Terror 3 292 47.75% 40.96 -0.023 70.21% -0.331 0.2913
Rituals of the Destroying Flame 3 329 75.68% 34.25 -0.081 51.06% -0.497 0.1269
Second Wave 0 2643 43.14% 29.46 -0.01 76.39% -0.491 -0.0722
The Great River 3 67 65.67% 35.72 -0.091 59.7% -1.294 0.191
Ward the Shores 2 519 41.39% 35.82 -0.079 60.31% -1.221 -0.1901

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 2066 31.16 -0.125 52.08% -2.153 -0.0846
Aid From Lesser Spirits 1829 32.43 -0.109 55.44% -2.022 -0.1056
All Things Weaken 884 33.37 -0.106 54.64% -1.935 0.2255
Back Against the Wall 1755 32.15 -0.125 52.19% -2.152 -0.0596
Disintegrating Ecosystem 1909 27.22 -0.158 45.21% -2.446 -0.2246
Downward Spiral 3286 26.35 -0.125 53.53% -2.188 -0.1734
Erosion of Will 2027 29.19 -0.151 46.42% -2.376 -0.1648
Invaders Find the Land to Their Liking 329 38.57 -0.0 78.42% -0.9 -0.1878
Memory Fades to Dust 3364 25.61 -0.146 49.61% -2.39 -0.174
Power Corrodes the Spirit 830 31.24 -0.123 51.57% -2.129 -0.1096
Promising Farmlands 1845 28.18 -0.155 45.75% -2.438 -0.2234
Strong Earth Shatters Slowly 234 39.07 0.017 82.48% -0.604 -0.1871
Thriving Communities 808 28.15 -0.148 46.41% -2.343 -0.2365
Tipping Point 953 29.14 -0.141 48.37% -2.264 -0.0478
Unnatural Proliferation 917 31.76 -0.131 49.4% -2.145 -0.0644
Untended Land Crumbles 859 29.25 -0.139 48.08% -2.251 -0.1554

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 7471 43.27% 31.6 -0.004 73.98% 0.144 -0.9295
B 8013 41.22% 32.65 -0.001 75.43% 0.13 -1.0345
C 8074 42.43% 33.05 0.007 76.05% 0.26 -1.1372
D 6980 40.24% 32.61 0.012 77.68% 0.321 -0.8368
E 2967 48.69% 34.05 -0.004 71.86% 0.272 -0.9844
F 6527 42.87% 32.38 0.003 75.52% 0.239 -0.9867
G 6526 45.24% 32.04 0.001 74.78% 0.226 -0.9864
H 6486 43.04% 32.62 0.007 76.24% 0.276 -0.9457
East 850 38.95% 42.77 -0.019 70.24% -0.228 -1.1639
Northeast 1029 45.62% 40.15 -0.043 63.27% -0.396 -1.2655
Northwest 818 38.94% 42.11 -0.008 71.88% -0.03 -0.9748
Southeast 273 45.05% 35.08 -0.035 64.84% -0.404 -1.387
Southwest 217 50.0% 33.46 -0.043 62.67% -0.388 -1.0135
West 947 50.64% 38.11 -0.059 55.65% -0.376 -1.0408

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 1613 0.0% 19.18 -0.065 70.49% -1.988 0.0509
Not Using Events or Tokens 4875 39.29% 23.13 -0.004 74.71% -0.258 -0.0374
Skip Initial Invader Actions 1515 17.94% 39.47 0.035 87.06% 0.308 -0.3976
Start of Game Growth 2059 18.94% 38.71 0.038 87.32% 0.479 0.0203
Unlimited Undo 4905 37.66% 34.01 0.021 80.88% 0.287 -0.1151
Using Tokens but Not Events 6712 26.71% 30.05 0.035 84.98% 0.188 0.1418

Results With Allies

Unique Power Cards

Power Card Kept
Gift of the Sunlit Air 79.93%
Gift of Wind-Sped Steps 89.66%
Scatter to the Winds 77.76%
Tempest of Leaves and Branches 93.91%

Terror Level

Terror Level Completed Average Score Win Rate
I 11041 22.34 39.36%
II 25887 30.71 76.49%
III 16193 34.23 89.76%
IV 4057 37.48 98.94%

Results

Result Completed
Win: Invaders destroyed (Terror I) 4346
Win: Invaders destroyed (Terror III) 14081
Win: Invaders destroyed (Terror II) 18761
Win: Terror victory (Terror IV) 3979
Lose: Invader deck ran out 910
Lose: Adversary condition 3821
Win: Sacrifice victory 110
Lose: Scenario condition 467
Win: Scenario condition 1418
Lose: Blight pool ran out 8948
Lose: Spirit destroyed 337

Number of Players

Score Model: 0.011 Win Model: -0.175
Num. Completed Blight Flip Rate Average Score Win Rate
1 28169 49.96% 29.85 68.17%
2 15884 40.34% 34.49 79.19%
3 7194 33.97% 36.69 82.58%
4 5931 28.66% 40.07 83.85%

Power Progression

Score Model: -0.057 Win Model: -0.807
Power Progression? Completed Average Score Win Rate
Standard 55344 33.49 74.95%
Power Progression 1834 20.1 66.36%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2024-11-22 01:58:16 (Pacific Time)