Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 698 45.74% 27.59 -0.031 68.62% -0.442 0.1313
Dahan Insurrection 4 1593 24.51% 55.39 -0.002 79.6% -0.37 0.0295
Despicable Theft 2 65 41.54% 37.37 0.033 86.15% 0.343 0.6256
Elemental Invocation 1 110 47.27% 33.46 -0.015 72.73% -0.334 0.1056
Guard the Isle's Heart 0 3899 13.25% 47.36 0.027 83.23% -0.069 0.2965
Powers Long Forgotten 1 503 56.69% 31.31 -0.047 64.21% -0.506 -0.0646
Rituals of Terror 3 335 47.73% 40.13 -0.032 68.96% -0.465 0.1786
Rituals of the Destroying Flame 3 351 75.5% 34.47 -0.075 52.99% -0.419 0.2227
Second Wave 0 3103 42.88% 29.32 -0.009 76.93% -0.476 -0.0476
The Great River 3 106 65.09% 32.84 -0.119 53.77% -1.588 -0.1287
Ward the Shores 2 576 41.99% 35.61 -0.084 59.38% -1.273 -0.2357

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 2382 30.95 -0.125 52.27% -2.173 -0.0995
Aid From Lesser Spirits 2137 32.57 -0.108 56.11% -2.02 -0.1009
All Things Weaken 1161 32.83 -0.107 55.21% -1.975 0.1835
Back Against the Wall 2056 32.08 -0.125 52.63% -2.159 -0.0655
Disintegrating Ecosystem 2190 27.02 -0.158 45.43% -2.459 -0.2342
Downward Spiral 3778 26.39 -0.125 53.86% -2.19 -0.1694
Erosion of Will 2311 29.27 -0.151 46.86% -2.384 -0.1753
Invaders Find the Land to Their Liking 421 38.17 0.0 79.1% -0.911 -0.2182
Memory Fades to Dust 3892 25.69 -0.144 50.39% -2.374 -0.1552
Power Corrodes the Spirit 1074 31.6 -0.122 52.42% -2.13 -0.1092
Promising Farmlands 2140 27.93 -0.16 45.23% -2.482 -0.2677
Strong Earth Shatters Slowly 301 38.3 0.018 83.06% -0.616 -0.2046
Thriving Communities 1025 28.78 -0.142 48.1% -2.295 -0.2022
Tipping Point 955 29.14 -0.142 48.38% -2.277 -0.0511
Unnatural Proliferation 1181 31.92 -0.13 50.38% -2.157 -0.0675
Untended Land Crumbles 1072 29.6 -0.134 49.44% -2.205 -0.0988

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 8760 43.18% 31.52 -0.003 74.58% 0.186 -0.9261
B 9336 41.35% 32.61 -0.001 75.61% 0.168 -1.0402
C 9469 42.49% 32.93 0.007 76.48% 0.306 -1.1332
D 8154 39.96% 32.63 0.012 78.06% 0.345 -0.8572
E 3860 46.97% 34.15 -0.002 73.01% 0.296 -1.0166
F 7683 42.85% 32.25 0.003 75.79% 0.267 -0.9988
G 7585 45.5% 32.12 -0.001 74.65% 0.239 -1.0178
H 7627 43.15% 32.29 0.005 76.18% 0.282 -0.9835
East 954 39.53% 42.67 -0.019 70.86% -0.256 -1.2372
Northeast 1164 45.83% 39.96 -0.043 63.83% -0.438 -1.3691
Northwest 945 40.17% 41.67 -0.007 72.49% -0.044 -1.0432
Southeast 337 45.83% 35.37 -0.032 65.88% -0.376 -1.4012
Southwest 276 48.35% 34.05 -0.046 62.68% -0.472 -1.0924
West 1054 51.19% 37.94 -0.06 56.45% -0.451 -1.1763

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 1895 0.0% 19.45 -0.066 70.34% -1.985 0.0689
Not Using Events or Tokens 5786 39.11% 23.05 -0.005 74.84% -0.272 -0.0538
Skip Initial Invader Actions 1765 18.04% 38.63 0.034 87.48% 0.257 -0.4365
Start of Game Growth 2419 18.91% 38.08 0.038 87.85% 0.56 0.0972
Unlimited Undo 5783 36.84% 33.8 0.022 81.64% 0.307 -0.1138
Using Tokens but Not Events 7924 26.39% 30.16 0.034 85.23% 0.164 0.1121

Results With Allies

Unique Power Cards

Power Card Kept
Gift of the Sunlit Air 80.02%
Gift of Wind-Sped Steps 89.72%
Scatter to the Winds 77.91%
Tempest of Leaves and Branches 94.06%

Terror Level

Terror Level Completed Average Score Win Rate
I 12936 22.34 40.26%
II 30520 30.81 76.79%
III 18995 34.31 89.84%
IV 4753 37.5 98.84%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5208
Win: Invaders destroyed (Terror III) 16559
Win: Invaders destroyed (Terror II) 22242
Win: Terror victory (Terror IV) 4658
Lose: Invader deck ran out 1061
Lose: Adversary condition 4374
Win: Sacrifice victory 130
Lose: Scenario condition 542
Win: Scenario condition 1609
Lose: Blight pool ran out 10424
Lose: Spirit destroyed 397

Number of Players

Score Model: 0.011 Win Model: -0.154
Num. Completed Blight Flip Rate Average Score Win Rate
1 33308 49.72% 29.93 68.67%
2 18541 40.39% 34.19 79.47%
3 8416 34.05% 36.61 82.68%
4 6939 28.96% 39.91 84.15%

Power Progression

Score Model: -0.061 Win Model: -0.855
Power Progression? Completed Average Score Win Rate
Standard 64990 33.43 75.32%
Power Progression 2214 19.63 65.85%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-02-27 02:06:44 (Pacific Time)