Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 743 45.45% 27.28 -0.028 69.45% -0.409 0.1566
Dahan Insurrection 4 1672 24.38% 55.31 -0.003 79.67% -0.386 0.014
Despicable Theft 2 96 47.92% 36.9 0.021 82.29% 0.177 0.4513
Elemental Invocation 1 131 51.15% 32.61 -0.018 71.76% -0.302 0.2005
Guard the Isle's Heart 0 4180 13.18% 47.28 0.027 83.56% -0.074 0.291
Powers Long Forgotten 1 531 56.71% 31.15 -0.046 64.6% -0.498 -0.0517
Rituals of Terror 3 345 47.51% 39.8 -0.035 68.41% -0.503 0.1421
Rituals of the Destroying Flame 3 362 75.14% 34.57 -0.072 53.59% -0.383 0.2634
Second Wave 0 3262 43.0% 29.27 -0.01 76.95% -0.471 -0.0415
The Great River 3 120 65.0% 32.49 -0.111 55.83% -1.549 -0.0759
Ward the Shores 2 609 40.69% 35.8 -0.079 60.76% -1.227 -0.1951

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 2564 30.99 -0.125 52.38% -2.185 -0.1153
Aid From Lesser Spirits 2293 32.77 -0.108 56.13% -2.027 -0.1146
All Things Weaken 1306 32.83 -0.108 55.28% -2.005 0.154
Back Against the Wall 2193 32.3 -0.123 53.03% -2.158 -0.0708
Disintegrating Ecosystem 2335 27.19 -0.156 46.08% -2.447 -0.2249
Downward Spiral 4060 26.47 -0.124 54.16% -2.194 -0.1719
Erosion of Will 2462 29.27 -0.149 47.52% -2.386 -0.1788
Invaders Find the Land to Their Liking 481 38.89 0.004 80.04% -0.862 -0.1828
Memory Fades to Dust 4134 25.82 -0.143 50.58% -2.385 -0.1698
Power Corrodes the Spirit 1210 31.56 -0.124 52.15% -2.159 -0.1375
Promising Farmlands 2283 27.93 -0.16 45.34% -2.493 -0.2849
Strong Earth Shatters Slowly 349 38.07 0.018 83.38% -0.635 -0.2236
Thriving Communities 1153 28.87 -0.144 47.88% -2.331 -0.2425
Tipping Point 955 29.14 -0.142 48.38% -2.291 -0.066
Unnatural Proliferation 1332 32.19 -0.13 50.38% -2.169 -0.0879
Untended Land Crumbles 1188 30.13 -0.131 50.25% -2.192 -0.0899

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 9362 43.22% 31.59 -0.002 74.77% 0.204 -0.4836
B 9970 41.46% 32.72 -0.001 75.83% 0.194 -0.5895
C 10246 42.46% 33.08 0.008 76.79% 0.331 -0.6819
D 8788 40.09% 32.71 0.012 78.19% 0.364 -0.4132
E 4345 47.44% 34.23 -0.003 72.96% 0.318 -0.5764
F 8268 43.14% 32.35 0.003 75.82% 0.283 -0.5575
G 8170 45.32% 32.02 -0.002 74.69% 0.242 -0.5899
H 8223 43.24% 32.31 0.005 76.29% 0.303 -0.536
East 997 39.84% 42.41 -0.02 70.71% -0.276 -0.8524
Northeast 1236 46.61% 39.63 -0.044 63.35% -0.459 -0.9839
Northwest 986 40.22% 41.63 -0.008 72.52% -0.072 -0.6667
Southeast 365 44.51% 35.39 -0.034 66.03% -0.436 -1.0654
Southwest 290 49.48% 33.8 -0.045 63.1% -0.462 -0.6604
West 1099 50.73% 38.16 -0.059 57.23% -0.469 -0.7963

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 2034 0.0% 19.6 -0.068 69.91% -2.015 0.038
Not Using Events or Tokens 6284 38.88% 23.16 -0.004 75.02% -0.251 -0.0363
Skip Initial Invader Actions 1879 17.99% 38.36 0.033 87.33% 0.233 -0.4534
Start of Game Growth 2550 19.05% 37.82 0.038 87.73% 0.555 0.0857
Unlimited Undo 6359 37.09% 33.59 0.022 81.73% 0.319 -0.1042
Using Tokens but Not Events 8608 26.05% 30.35 0.035 85.57% 0.183 0.1324

Results With Allies

Unique Power Cards

Power Card Kept
Gift of the Sunlit Air 80.18%
Gift of Wind-Sped Steps 89.77%
Scatter to the Winds 77.83%
Tempest of Leaves and Branches 94.0%

Terror Level

Terror Level Completed Average Score Win Rate
I 13957 22.37 40.76%
II 32912 30.88 76.98%
III 20357 34.39 89.81%
IV 5119 37.55 98.87%

Results

Result Completed
Win: Invaders destroyed (Terror I) 5689
Win: Invaders destroyed (Terror III) 17753
Win: Invaders destroyed (Terror II) 24065
Win: Terror victory (Terror IV) 5020
Lose: Invader deck ran out 1124
Lose: Adversary condition 4654
Win: Sacrifice victory 141
Lose: Scenario condition 574
Win: Scenario condition 1701
Lose: Blight pool ran out 11205
Lose: Spirit destroyed 419

Number of Players

Score Model: 0.011 Win Model: 0.032
Num. Completed Blight Flip Rate Average Score Win Rate
1 36008 49.78% 30.08 68.83%
2 19907 40.39% 34.17 79.69%
3 8947 34.26% 36.56 82.53%
4 7483 29.09% 39.86 84.7%

Power Progression

Score Model: -0.067 Win Model: -0.907
Power Progression? Completed Average Score Win Rate
Standard 69975 33.49 75.5%
Power Progression 2370 19.22 64.81%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-04-15 02:07:53 (Pacific Time)