Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 33 27.27% 26.39 93.94% 0.249 0.7452 -0.405
Blitz 0 1158 40.07% 32.54 65.46% -0.895 -0.4517 -1.16
Dahan Insurrection 4 761 36.81% 48.9 60.32% -0.33 -0.2332 -0.495
Despicable Theft 2 114 50.88% 33.96 64.91% -0.118 0.3802 -0.117
Elemental Invocation 1 503 50.3% 32.57 59.44% -0.786 -0.24 -0.921
Guard the Isle's Heart 0 5425 19.56% 47.66 73.07% -0.251 -0.0192 -0.123
Powers Long Forgotten 1 360 57.1% 33.33 63.89% 0.234 0.6419 -0.262
Rituals of Terror 3 512 35.56% 67.92 70.7% 2.749 2.513 0.323
Rituals of the Destroying Flame 3 475 69.83% 36.47 68.84% -0.278 -0.0519 -0.832
Second Wave 0 3832 38.49% 28.41 78.94% -0.362 0.3306 0.011
The Great River 3 185 45.41% 30.73 57.84% -0.264 1.3173 -1.785
Varied Terrains 2 61 50.82% 31.57 65.57% -0.211 0.5752 -0.495
Ward the Shores 2 396 41.04% 32.15 61.11% -0.669 0.2122 -0.96

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 3486 33.74 54.48% -1.113 0.8577 -0.669
Aid From Lesser Spirits 2989 36.03 58.92% -1.124 0.6537 -0.504
All Things Weaken 3811 32.5 53.29% -1.309 0.7395 -0.716
Back Against the Wall 3123 34.63 54.98% -1.583 0.3563 -0.54
Disintegrating Ecosystem 3294 30.69 51.31% -1.556 0.5718 -0.853
Downward Spiral 3831 32.89 58.42% -1.255 0.7063 -0.608
Erosion of Will 3376 33.03 52.13% -1.629 0.4526 -0.87
Invaders Find the Land to Their Liking 1786 37.98 74.64% 0.041 0.5425 -0.112
Memory Fades to Dust 3785 32.26 55.72% -1.236 0.9051 -0.749
Power Corrodes the Spirit 3746 32.84 56.03% -1.904 0.0771 -0.681
Promising Farmlands 3291 31.73 52.26% -1.4 0.6219 -0.814
Strong Earth Shatters Slowly 1330 38.82 80.0% -0.43 0.0668 0.229
Thriving Communities 3808 31.46 53.39% -1.499 0.5603 -0.733
Unnatural Proliferation 4112 35.18 59.05% -1.222 0.7349 -0.43
Untended Land Crumbles 3834 30.33 49.97% -1.377 0.6564 -0.905

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 23280 43.42% 34.83 74.1% -0.013 0.7235 -0.004
B 25280 42.78% 34.6 73.44% 0.086 0.7832 -0.116
C 31449 40.78% 37.37 74.3% 0.305 0.7745 0.001
D 22291 44.78% 33.82 73.19% -0.158 0.5518 -0.14
E 22080 42.64% 35.6 74.38% 0.351 0.895 0.07
F 21907 42.23% 36.13 74.67% 0.491 1.1524 0.08
G 18795 42.85% 35.3 73.84% 0.042 0.6734 0.07
H 18588 43.56% 35.41 73.92% 0.019 0.6841 0.006
East 4446 40.13% 41.36 72.47% -0.462 0.1995 -0.898
Northeast 2572 38.78% 44.51 73.6% 0.857 1.5167 -0.199
Northwest 2295 36.71% 43.28 73.81% 0.0 0.6105 -0.731
Southeast 1780 35.72% 39.57 74.72% -0.714 -0.1824 -0.58
Southwest 1692 35.94% 38.27 73.35% -0.467 0.5015 -0.951
West 4209 39.46% 40.66 71.25% 0.324 1.1295 -0.969

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 848 0.0% 24.32 85.14% -0.274 1.9551 -0.386
Not Using Events or Tokens 56 41.67% 25.63 83.93% 0.0 0.2266 1.01
Skip Initial Invader Actions 3907 10.47% 48.48 90.53% 0.524 -0.4562 0.266
Start of Game Growth 6195 14.16% 47.26 87.39% 0.132 -0.3243 0.074
Unlimited Undo 11681 30.86% 40.7 83.32% 0.72 0.1681 0.431
Using Tokens but Not Events 12228 28.87% 31.54 80.9% -0.548 -0.3927 -0.41

Results With Allies

Unique Power Cards

Power Card Kept
Jagged Shards Push From the Earth 85.6%
Plows Shatter On Rocky Ground 68.71%
Scarred and Stony Land 90.84%
Stubborn Solidity 92.43%

Terror Level

Terror Level Completed Average Score Win Rate
I 16945 22.65 7.67%
II 46339 31.08 73.17%
III 40505 34.66 90.35%
IV 16658 37.91 99.71%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1297
Win: Invaders destroyed (Terror III) 36017
Win: Invaders destroyed (Terror II) 33327
Win: Terror victory (Terror IV) 16401
Lose: Invader deck ran out 2019
Lose: Adversary condition 15339
Win: Sacrifice victory 667
Lose: Scenario condition 1262
Win: Scenario condition 700
Lose: Blight pool ran out 13080
Lose: Spirit destroyed 338

Number of Players

Score Model: 0.014 Win Model: -0.003
Num. Completed Blight Flip Rate Average Score Win Rate
1 75719 38.36% 37.38 73.55%
2 24586 50.93% 32.96 70.56%
3 10986 45.06% 35.69 75.2%
4 8121 38.53% 36.88 77.02%
5 194 34.2% 33.79 84.54%
6 841 28.67% 39.82 82.16%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-10-19 02:56:39 (Pacific Time)