Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 28 28.57% 26.86 100.0% 0.812 1.2524 0.0
Blitz 0 1113 40.4% 32.36 66.49% -0.866 -0.6104 -1.126
Dahan Insurrection 4 751 36.8% 48.84 60.19% -0.258 0.0437 -0.481
Despicable Theft 2 110 50.0% 33.65 64.55% -0.417 0.1282 -0.281
Elemental Invocation 1 473 49.68% 32.44 60.68% -0.875 -0.2638 -0.735
Guard the Isle's Heart 0 5277 19.71% 47.56 73.03% -0.786 -0.5914 -0.104
Powers Long Forgotten 1 357 57.3% 33.3 63.59% -0.611 -0.3655 -0.263
Rituals of Terror 3 493 36.53% 65.22 69.57% 2.421 1.5848 0.276
Rituals of the Destroying Flame 3 463 70.35% 36.32 68.68% -0.949 -0.4232 -0.868
Second Wave 0 3722 38.87% 28.31 78.75% -0.551 0.0218 -0.044
The Great River 3 183 45.36% 30.6 57.38% -2.02 -0.3812 -1.789
Varied Terrains 2 54 50.0% 31.85 64.81% -1.093 -0.3472 -0.501
Ward the Shores 2 392 41.21% 32.12 61.22% 0.168 1.2228 -1.018

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 3419 33.64 54.26% -1.334 0.5755 -0.671
Aid From Lesser Spirits 2911 35.96 59.02% -1.269 0.4163 -0.49
All Things Weaken 3729 32.45 53.18% -1.518 0.4814 -0.72
Back Against the Wall 3055 34.68 55.09% -1.596 0.3515 -0.527
Disintegrating Ecosystem 3213 30.63 51.32% -1.42 0.6452 -0.859
Downward Spiral 3727 32.82 58.55% -1.264 0.699 -0.611
Erosion of Will 3311 32.98 52.16% -1.483 0.6243 -0.866
Invaders Find the Land to Their Liking 1738 37.82 74.4% -0.502 0.1139 -0.124
Memory Fades to Dust 3689 32.21 55.9% -1.073 0.9844 -0.745
Power Corrodes the Spirit 3651 32.87 56.29% -1.782 0.1963 -0.667
Promising Farmlands 3239 31.68 52.11% -1.665 0.4372 -0.823
Strong Earth Shatters Slowly 1292 38.86 80.42% -0.129 0.2002 0.268
Thriving Communities 3729 31.48 53.39% -1.239 0.811 -0.733
Unnatural Proliferation 4011 35.13 59.06% -1.252 0.6921 -0.427
Untended Land Crumbles 3744 30.26 49.97% -1.325 0.7016 -0.918

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 22703 43.47% 34.8 74.07% -0.23 0.5297 -0.005
B 24641 42.84% 34.57 73.46% -0.089 0.5871 -0.11
C 30525 40.7% 37.33 74.3% 0.134 0.6591 0.011
D 21777 44.93% 33.81 73.17% -0.183 0.5431 -0.132
E 21480 42.68% 35.57 74.28% 0.224 0.7844 0.07
F 21356 42.22% 36.1 74.71% 0.189 0.879 0.08
G 18324 43.01% 35.3 73.83% 0.181 0.8762 0.085
H 18151 43.71% 35.37 73.89% -0.034 0.6263 -0.002
East 4305 40.42% 40.96 72.64% -0.702 -0.0224 -0.842
Northeast 2479 39.14% 43.79 73.62% 0.639 1.2091 -0.195
Northwest 2216 36.8% 42.74 73.74% -0.544 0.2981 -0.742
Southeast 1704 35.96% 39.33 75.35% -0.004 0.5228 -0.496
Southwest 1619 35.95% 37.99 73.75% -0.135 0.8067 -1.066
West 4079 39.52% 40.22 71.32% 0.054 1.0538 -1.042

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 768 0.0% 22.08 84.9% -0.921 1.1981 -1.761
Not Using Events or Tokens 56 41.67% 25.63 83.93% -0.839 -0.5982 1.031
Skip Initial Invader Actions 3841 10.53% 48.48 90.6% 0.979 0.6098 0.249
Start of Game Growth 6008 14.13% 47.13 87.45% -0.454 -1.0764 0.069
Unlimited Undo 11293 30.79% 40.68 83.34% 0.601 -0.0294 0.411
Using Tokens but Not Events 11757 28.5% 31.37 81.42% -0.131 -0.0874 -0.383

Results With Allies

Unique Power Cards

Power Card Kept
Jagged Shards Push From the Earth 85.63%
Plows Shatter On Rocky Ground 68.8%
Scarred and Stony Land 90.84%
Stubborn Solidity 92.45%

Terror Level

Terror Level Completed Average Score Win Rate
I 16491 22.62 7.71%
II 45168 31.05 73.1%
III 39506 34.62 90.31%
IV 16283 37.86 99.7%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1269
Win: Invaders destroyed (Terror III) 35111
Win: Invaders destroyed (Terror II) 32448
Win: Terror victory (Terror IV) 16037
Lose: Invader deck ran out 1982
Lose: Adversary condition 14928
Win: Sacrifice victory 643
Lose: Scenario condition 1234
Win: Scenario condition 691
Lose: Blight pool ran out 12781
Lose: Spirit destroyed 324

Number of Players

Score Model: 0.107 Win Model: 0.255
Num. Completed Blight Flip Rate Average Score Win Rate
1 73863 38.4% 37.35 73.55%
2 24013 51.11% 32.88 70.44%
3 10669 44.95% 35.65 75.4%
4 7996 38.5% 36.86 76.96%
5 168 33.53% 34.82 86.9%
6 739 28.57% 39.13 82.81%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-09-29 02:31:34 (Pacific Time)