Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 17 29.41% 27.18 100.0% 1.139 0.9365 0.0
Blitz 0 1085 40.33% 32.62 66.82% -0.32 -0.063 -1.105
Dahan Insurrection 4 724 37.9% 48.38 60.08% -0.948 -0.535 -0.467
Despicable Theft 2 103 48.54% 33.51 65.05% -0.734 -0.2875 -0.403
Elemental Invocation 1 451 49.45% 32.62 60.75% 0.417 0.9025 -0.716
Guard the Isle's Heart 0 5031 19.26% 47.62 74.1% -0.142 0.1636 0.066
Powers Long Forgotten 1 351 57.71% 33.46 63.53% -0.714 -0.5324 -0.266
Rituals of Terror 3 468 38.28% 61.62 68.16% -0.994 -0.8729 0.186
Rituals of the Destroying Flame 3 456 69.89% 36.51 68.86% -0.077 0.3381 -0.879
Second Wave 0 3553 38.93% 28.31 78.72% -0.435 0.1308 -0.031
The Great River 3 173 45.66% 30.77 59.54% -0.755 0.6424 -1.559
Varied Terrains 2 39 48.72% 32.1 64.1% -0.937 -0.4114 -0.533
Ward the Shores 2 385 41.44% 32.11 60.52% -1.594 -0.4323 -1.007

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 3312 33.54 54.2% -1.501 0.4021 -0.683
Aid From Lesser Spirits 2816 35.92 59.16% -1.122 0.6079 -0.47
All Things Weaken 3583 32.45 53.11% -1.385 0.6004 -0.696
Back Against the Wall 2962 34.73 55.2% -1.288 0.5282 -0.504
Disintegrating Ecosystem 3099 30.65 51.47% -1.227 0.8231 -0.835
Downward Spiral 3592 32.8 58.71% -1.278 0.7148 -0.599
Erosion of Will 3187 32.99 52.15% -1.32 0.763 -0.852
Invaders Find the Land to Their Liking 1682 37.88 74.44% -0.166 0.2754 -0.093
Memory Fades to Dust 3550 32.2 55.69% -1.045 1.0389 -0.731
Power Corrodes the Spirit 3541 32.9 56.62% -1.527 0.4113 -0.64
Promising Farmlands 3136 31.71 52.2% -1.442 0.604 -0.805
Strong Earth Shatters Slowly 1231 38.84 80.5% -0.396 0.0289 0.292
Thriving Communities 3596 31.45 53.36% -1.242 0.742 -0.712
Unnatural Proliferation 3883 35.06 59.21% -1.318 0.6467 -0.408
Untended Land Crumbles 3602 30.13 49.83% -1.778 0.2155 -0.919

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 21793 43.46% 34.82 74.18% 0.062 0.8589 -0.001
B 23554 42.91% 34.5 73.61% 0.009 0.7527 -0.096
C 29230 40.89% 37.2 74.23% 0.184 0.7528 0.017
D 20971 45.06% 33.79 73.16% -0.198 0.5972 -0.131
E 20599 42.76% 35.53 74.13% 0.063 0.7105 0.055
F 20472 42.44% 36.0 74.52% -0.02 0.7044 0.048
G 17580 43.25% 35.25 73.67% 0.072 0.8032 0.069
H 17514 43.89% 35.34 73.76% 0.034 0.7463 -0.022
East 4143 40.81% 40.39 72.58% -1.047 -0.2788 -0.835
Northeast 2358 40.16% 42.71 73.28% 1.729 2.5893 -0.203
Northwest 2114 37.52% 42.27 73.56% -0.366 0.7102 -0.727
Southeast 1613 36.57% 38.93 75.2% -0.187 0.5196 -0.538
Southwest 1531 36.52% 37.58 73.74% -0.552 0.5733 -1.071
West 3935 39.84% 39.79 71.26% -0.972 -0.0184 -1.028

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 720 0.0% 21.42 85.28% -1.091 1.0378 -1.663
Not Using Events or Tokens 51 46.51% 24.92 86.27% 0.106 0.2807 1.073
Skip Initial Invader Actions 3745 10.44% 48.56 90.73% 0.915 0.7728 0.243
Start of Game Growth 5785 13.99% 47.06 87.78% -0.049 -0.8098 0.101
Unlimited Undo 10818 30.89% 40.63 83.29% 0.498 -0.1059 0.349
Using Tokens but Not Events 11208 28.65% 31.14 81.58% 0.009 -0.1476 -0.423

Results With Allies

Unique Power Cards

Power Card Kept
Jagged Shards Push From the Earth 85.67%
Plows Shatter On Rocky Ground 68.87%
Scarred and Stony Land 90.87%
Stubborn Solidity 92.5%

Terror Level

Terror Level Completed Average Score Win Rate
I 15791 22.56 7.78%
II 43354 30.98 72.93%
III 38072 34.53 90.25%
IV 15677 37.77 99.69%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1226
Win: Invaders destroyed (Terror III) 33811
Win: Invaders destroyed (Terror II) 31067
Win: Terror victory (Terror IV) 15456
Lose: Invader deck ran out 1912
Lose: Adversary condition 14348
Win: Sacrifice victory 607
Lose: Scenario condition 1147
Win: Scenario condition 667
Lose: Blight pool ran out 12352
Lose: Spirit destroyed 301

Number of Players

Score Model: -0.005 Win Model: 0.036
Num. Completed Blight Flip Rate Average Score Win Rate
1 71050 38.59% 37.3 73.55%
2 23102 51.3% 32.83 70.37%
3 10230 44.84% 35.52 75.53%
4 7791 38.57% 36.81 76.91%
5 133 28.79% 33.64 87.22%
6 588 29.97% 37.65 81.97%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-09-02 02:08:59 (Pacific Time)