Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 24 29.17% 25.75 87.5% 0.112 0.608 0.0
Blitz 0 145 35.46% 35.35 84.14% 0.276 0.719 0.169
Dahan Insurrection 4 141 43.97% 49.97 59.57% 0.111 0.2081 -0.729
Despicable Theft 2 70 38.57% 36.64 78.57% -0.44 0.0582 0.902
Elemental Invocation 1 261 45.98% 32.04 78.16% -0.196 0.3497 0.018
Guard the Isle's Heart 0 1464 15.59% 49.45 73.36% -0.28 -0.0482 -0.165
Powers Long Forgotten 1 45 68.89% 30.07 73.33% -0.637 -0.2291 -0.778
Rituals of Terror 3 52 42.22% 43.58 78.85% 0.014 -0.2216 -0.37
Rituals of the Destroying Flame 3 34 50.0% 48.88 91.18% 0.083 0.3095 0.808
Second Wave 0 680 33.14% 30.1 80.29% -0.212 0.4808 0.373
The Great River 3 59 49.15% 31.56 59.32% -0.753 0.8289 -0.207
Varied Terrains 2 42 47.62% 33.4 69.05% -0.978 -0.1919 -0.144
Ward the Shores 2 82 18.29% 37.98 86.59% 0.838 1.7192 0.613

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 1248 37.05 52.48% -1.431 0.5396 -0.652
Aid From Lesser Spirits 1129 39.9 59.61% -0.907 0.871 -0.237
All Things Weaken 1298 36.23 54.31% -1.315 0.7342 -0.466
Back Against the Wall 1151 40.21 58.12% -1.367 0.5721 -0.41
Disintegrating Ecosystem 1233 34.64 51.42% -1.235 0.8928 -0.74
Downward Spiral 1312 35.44 58.69% -1.476 0.4849 -0.388
Erosion of Will 1244 35.86 51.93% -1.422 0.6592 -0.723
Invaders Find the Land to Their Liking 559 41.28 76.39% -0.357 0.1444 0.115
Memory Fades to Dust 1413 35.35 55.41% -1.155 0.9864 -0.579
Power Corrodes the Spirit 1333 35.9 56.56% -1.483 0.4973 -0.525
Promising Farmlands 1223 35.62 53.07% -1.236 0.7856 -0.673
Strong Earth Shatters Slowly 397 39.39 77.08% -0.009 0.4879 -0.022
Thriving Communities 1310 34.4 52.37% -1.551 0.5078 -0.686
Unnatural Proliferation 1438 37.67 55.98% -1.172 0.7849 -0.403
Untended Land Crumbles 1314 34.86 53.42% -1.831 0.2019 -0.68

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 8214 42.89% 37.04 74.14% 0.132 0.8684 0.364
B 8416 41.44% 37.75 75.42% 0.353 1.0503 0.277
C 9804 40.46% 38.34 76.02% 0.253 0.7232 0.406
D 7345 41.17% 37.23 76.58% 0.302 1.0118 0.285
E 8186 41.2% 38.65 74.37% 0.176 0.7204 0.422
F 7210 42.54% 37.83 75.1% 0.151 0.8122 0.365
G 6524 40.93% 37.54 75.54% 0.137 0.7681 0.436
H 6620 41.3% 37.41 75.15% 0.025 0.6895 0.362
East 1013 38.29% 39.2 78.18% -0.753 -0.0917 -1.338
Northeast 710 38.19% 39.79 79.01% -0.584 0.0761 -0.554
Northwest 598 39.22% 40.18 78.26% -0.096 0.5142 -0.624
Southeast 475 35.38% 42.55 83.58% 0.011 0.5419 -0.242
Southwest 441 36.16% 41.93 82.09% 0.589 1.5572 0.283
West 915 40.93% 38.6 75.3% -0.629 0.1763 -0.437

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 216 0.0% 26.2 82.41% -0.874 1.3547 0.0
Not Using Events or Tokens 301 25.44% 25.11 89.7% -0.019 0.2079 -0.306
Skip Initial Invader Actions 840 11.13% 52.23 90.95% 0.963 -0.017 1.783
Start of Game Growth 1104 16.22% 49.4 88.77% -0.154 -0.611 -0.496
Unlimited Undo 4929 36.3% 46.17 85.74% 0.797 0.2451 1.575
Using Tokens but Not Events 3091 24.58% 29.71 84.08% -0.157 -0.0019 -0.516

Results With Allies

Unique Power Cards

Power Card Kept
Boon of Reimagining 33.88%
Gather the Scattered Light of Stars 17.03%
Peace of the Nighttime Sky 24.02%
Shape the Self Anew 15.65%

Terror Level

Terror Level Completed Average Score Win Rate
I 5422 22.65 13.37%
II 12744 31.08 66.94%
III 14370 34.66 88.12%
IV 8185 37.91 99.91%

Results

Result Completed
Win: Invaders destroyed (Terror I) 723
Win: Invaders destroyed (Terror III) 12463
Win: Invaders destroyed (Terror II) 8383
Win: Terror victory (Terror IV) 8098
Lose: Invader deck ran out 1088
Lose: Adversary condition 4395
Win: Sacrifice victory 275
Lose: Scenario condition 301
Win: Scenario condition 155
Lose: Blight pool ran out 4700
Lose: Spirit destroyed 140

Number of Players

Score Model: 0.276 Win Model: 0.205
Num. Completed Blight Flip Rate Average Score Win Rate
1 27179 44.72% 36.55 72.29%
2 7388 44.53% 36.99 74.34%
3 3182 40.53% 36.69 78.22%
4 1513 37.52% 41.64 82.42%
5 252 29.08% 35.89 84.92%
6 1207 26.58% 45.63 83.43%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-10-19 02:56:39 (Pacific Time)