Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 16 43.75% 25.19 93.75% 0.127 0.6225 -0.315
Blitz 0 299 29.97% 37.45 83.95% 0.384 0.8274 -0.369
Dahan Insurrection 4 387 70.8% 55.84 30.23% -1.346 -1.249 -0.933
Despicable Theft 2 82 59.76% 33.09 59.76% -0.469 0.0295 -1.023
Elemental Invocation 1 150 58.67% 29.01 61.33% -0.885 -0.3395 -1.312
Guard the Isle's Heart 0 1239 17.14% 42.36 73.12% -0.657 -0.425 0.027
Powers Long Forgotten 1 63 80.95% 28.65 52.38% 0.196 0.6035 -1.23
Rituals of Terror 3 70 67.14% 45.86 51.43% 0.207 -0.0288 -0.611
Rituals of the Destroying Flame 3 56 85.71% 33.43 62.5% 0.244 0.4705 0.853
Second Wave 0 805 39.92% 26.56 78.51% -0.865 -0.1724 0.158
The Great River 3 57 40.35% 30.67 43.86% -0.701 0.8803 -1.003
Varied Terrains 2 45 75.56% 26.84 42.22% -0.888 -0.1019 -1.186
Ward the Shores 2 92 57.61% 30.82 48.91% -0.899 -0.0179 -1.008

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 1074 31.15 58.75% -1.008 0.9624 -0.33
Aid From Lesser Spirits 943 33.6 58.85% -1.074 0.7037 -0.204
All Things Weaken 1138 29.88 50.62% -1.721 0.3278 -0.115
Back Against the Wall 915 32.53 55.3% -1.014 0.9251 -0.17
Disintegrating Ecosystem 1034 28.76 52.22% -1.231 0.8966 -0.581
Downward Spiral 1271 28.72 54.92% -1.292 0.6689 -0.427
Erosion of Will 1056 29.62 53.31% -1.565 0.5167 -0.311
Invaders Find the Land to Their Liking 450 34.54 80.89% 0.623 1.1249 0.644
Memory Fades to Dust 1255 29.88 54.74% -1.682 0.459 -0.352
Power Corrodes the Spirit 1154 29.47 55.72% -1.597 0.3839 -0.329
Promising Farmlands 981 29.86 51.48% -1.534 0.4872 -0.388
Strong Earth Shatters Slowly 292 35.54 83.56% 0.081 0.5773 0.654
Thriving Communities 1163 29.23 52.71% -1.322 0.7371 -0.22
Unnatural Proliferation 1215 31.12 52.59% -1.398 0.5587 -0.32
Untended Land Crumbles 1188 29.47 54.8% -1.27 0.7636 -0.622

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 6830 52.31% 33.21 71.41% 0.056 0.7926 0.386
B 7017 50.6% 33.54 74.32% 0.198 0.8951 0.427
C 7313 50.78% 33.0 73.24% 0.151 0.621 0.285
D 6094 51.43% 33.24 73.47% 0.317 1.0263 0.178
E 6312 50.21% 33.41 72.23% 0.258 0.8023 0.263
F 5772 49.99% 33.48 72.11% 0.228 0.8897 0.235
G 5207 49.77% 33.38 74.44% 0.302 0.933 0.287
H 5240 51.03% 34.33 72.35% 0.25 0.9147 0.366
East 1047 48.18% 38.49 67.05% 0.449 1.1111 -0.592
Northeast 675 42.81% 40.54 69.48% 0.1 0.7598 -1.017
Northwest 583 43.22% 39.62 68.78% -0.947 -0.3367 -0.25
Southeast 502 43.11% 39.11 68.13% -0.021 0.5097 -0.418
Southwest 478 46.75% 37.46 65.06% -0.076 0.8921 -0.178
West 1016 53.1% 36.91 62.99% -0.429 0.3762 -0.186

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 183 0.0% 18.95 74.86% -0.81 1.4193 0.424
Not Using Events or Tokens 303 33.46% 22.94 84.49% -0.318 -0.0919 -1.026
Skip Initial Invader Actions 620 18.75% 48.52 88.71% 0.253 -0.7276 0.109
Start of Game Growth 892 23.31% 44.99 87.67% -0.034 -0.4911 1.408
Unlimited Undo 2518 43.54% 36.39 81.33% 0.431 -0.1209 0.975
Using Tokens but Not Events 2487 39.01% 26.89 77.97% -0.097 0.0585 -0.482

Results With Allies

Unique Power Cards

Power Card Kept
Boon of Ancient Memories 85.07%
Elemental Teachings 95.95%
Share Secrets of Survival 95.01%
Study the Invaders' Fears 84.53%

Terror Level

Terror Level Completed Average Score Win Rate
I 4013 22.65 7.65%
II 8199 31.08 59.12%
III 10499 34.66 90.23%
IV 5175 37.91 99.67%

Results

Result Completed
Win: Invaders destroyed (Terror I) 292
Win: Invaders destroyed (Terror III) 9205
Win: Invaders destroyed (Terror II) 4591
Win: Terror victory (Terror IV) 5058
Lose: Invader deck ran out 237
Lose: Adversary condition 2710
Win: Sacrifice victory 479
Lose: Scenario condition 299
Win: Scenario condition 160
Lose: Blight pool ran out 4647
Lose: Spirit destroyed 208

Number of Players

Score Model: 0.699 Win Model: 0.285
Num. Completed Blight Flip Rate Average Score Win Rate
1 13570 60.66% 28.17 67.41%
2 8165 53.95% 33.3 72.24%
3 3270 48.27% 35.15 74.95%
4 1949 38.36% 38.66 78.14%
5 200 24.5% 33.76 84.5%
6 732 30.23% 44.83 81.42%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-10-19 02:56:39 (Pacific Time)