Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 40 27.5% 25.75 65.0% -0.55 -0.4562 0.0
Blitz 0 3452 39.92% 32.34 70.86% -0.092 0.1515 -0.24
Dahan Insurrection 4 6345 30.62% 55.54 76.88% -0.21 0.0741 0.44
Despicable Theft 2 256 44.92% 35.34 79.69% -1.747 -1.531 0.213
Elemental Invocation 1 213 54.93% 32.39 64.32% -0.182 0.4225 -1.098
Guard the Isle's Heart 0 9545 12.27% 45.65 80.38% -0.245 -0.0717 0.57
Powers Long Forgotten 1 2054 36.0% 42.43 79.11% 0.176 0.4692 -0.713
Rituals of Terror 3 1582 48.36% 54.57 73.64% 0.822 0.7947 0.835
Rituals of the Destroying Flame 3 422 77.43% 35.34 51.66% 0.745 1.322 -0.441
Second Wave 0 6489 48.93% 28.83 71.12% -0.645 -0.1829 -0.767
The Great River 3 291 56.55% 32.18 56.36% -0.963 0.5034 -1.667
Varied Terrains 2 16 56.25% 25.81 56.25% -1.027 -0.4741 0.0
Ward the Shores 2 1358 48.43% 36.16 64.51% -0.259 0.9314 -0.406

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 7655 32.63 53.57% -1.81 0.018 -0.528
Aid From Lesser Spirits 6757 34.65 56.62% -1.387 0.256 -0.27
All Things Weaken 2658 34.87 54.63% -1.539 0.439 -0.45
Back Against the Wall 6581 32.64 50.83% -2.303 -0.4517 -0.822
Disintegrating Ecosystem 7109 29.49 47.83% -2.344 -0.3652 -0.692
Downward Spiral 27913 25.27 54.44% -2.15 -0.25 -0.655
Erosion of Will 7315 31.02 48.82% -1.837 0.2439 -0.635
Invaders Find the Land to Their Liking 1183 42.08 79.8% 0.74 1.2786 0.072
Memory Fades to Dust 28262 24.7 50.38% -2.322 -0.3427 -0.784
Power Corrodes the Spirit 2432 32.51 51.15% -2.132 -0.2414 -0.727
Promising Farmlands 7288 29.43 46.67% -2.495 -0.4865 -0.951
Strong Earth Shatters Slowly 726 42.31 85.54% -0.378 0.0673 0.376
Thriving Communities 2503 32.03 49.46% -1.943 0.0287 -0.695
Tipping Point 3621 29.24 46.73% 0.0 0.4835 -0.716
Unnatural Proliferation 2751 34.39 51.65% -2.224 -0.332 -0.686
Untended Land Crumbles 2560 33.2 51.37% -2.911 -0.8879 -0.632

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 116903 40.59% 31.82 75.25% -0.052 0.7228 0.551
B 91974 40.65% 31.3 75.28% -0.254 0.449 0.469
C 146757 41.55% 29.71 81.84% 0.505 1.0698 0.346
D 90294 41.02% 30.75 74.18% -0.436 0.3291 0.35
E 15717 44.49% 36.67 76.06% -0.406 0.2003 0.587
F 25138 42.13% 34.92 75.98% 0.013 0.7195 0.415
G 25501 40.89% 37.02 78.03% -0.047 0.6827 1.219
H 25710 40.52% 36.15 77.29% -0.239 0.4353 0.856
East 14888 42.72% 45.12 66.57% -0.576 0.0842 -0.438
Northeast 9036 38.47% 46.71 69.62% -0.193 0.5098 -0.093
Northwest 7737 35.37% 47.75 71.67% -0.384 0.6754 -0.461
Southeast 1367 39.4% 40.6 70.3% -0.806 -0.0627 -1.307
Southwest 1155 37.99% 38.76 70.13% 0.062 1.0714 0.359
West 11931 39.11% 45.59 68.55% 0.667 1.7353 0.238

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 84371 0.0% 22.25 79.01% -1.565 0.4517 -1.088
Not Using Events or Tokens 158593 45.59% 24.46 77.23% 0.088 0.3067 -0.268
Skip Initial Invader Actions 12656 9.32% 38.55 91.66% 0.296 0.1843 0.125
Start of Game Growth 18611 11.27% 37.0 90.2% 0.365 -0.3363 0.068
Unlimited Undo 35133 31.83% 33.25 83.38% 0.101 -0.5935 0.937
Using Tokens but Not Events 28815 33.35% 33.67 80.35% 0.581 0.5231 0.264

Results With Allies

Unique Power Cards

Power Card Kept
Boon of Vigor 69.65%
Flash Floods 94.58%
River's Bounty 94.96%
Wash Away 88.3%

Terror Level

Terror Level Completed Average Score Win Rate
I 79961 22.6 43.19%
II 183284 31.02 83.45%
III 65949 34.58 84.27%
IV 15359 37.82 98.8%

Results

Result Completed
Win: Invaders destroyed (Terror I) 34525
Win: Invaders destroyed (Terror III) 53564
Win: Invaders destroyed (Terror II) 145823
Win: Terror victory (Terror IV) 14841
Lose: Invader deck ran out 6463
Lose: Adversary condition 17697
Win: Sacrifice victory 800
Lose: Scenario condition 2376
Win: Scenario condition 8680
Lose: Blight pool ran out 56761
Lose: Spirit destroyed 3023

Number of Players

Score Model: 0.337 Win Model: 0.225
Num. Completed Blight Flip Rate Average Score Win Rate
1 201517 51.52% 27.04 73.06%
2 84522 43.33% 32.93 75.26%
3 28515 36.69% 35.38 79.66%
4 28707 29.04% 40.03 82.15%
5 203 21.98% 47.59 92.12%
6 1089 20.15% 37.22 83.93%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-09-15 02:27:40 (Pacific Time)