Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 541 31.26 -2.297 45.84% -1.949 0.1249
Aid From Lesser Spirits 375 34.35 -0.528 54.67% -1.506 0.4136
All Things Weaken 144 30.0 -2.884 45.83% -1.977 0.182
Back Against the Wall 379 33.03 -1.424 50.4% -1.803 0.2913
Disintegrating Ecosystem 505 28.34 -3.872 44.55% -2.13 0.0946
Downward Spiral 596 29.9 -2.668 51.68% -1.769 0.2516
Erosion of Will 507 28.74 -3.541 40.24% -2.253 -0.0443
Invaders Find the Land to Their Liking 44 37.8 0.551 72.73% -0.789 -0.0962
Memory Fades to Dust 619 29.11 -3.062 46.53% -1.985 0.2333
Power Corrodes the Spirit 174 30.29 -2.375 45.98% -1.821 0.1994
Promising Farmlands 400 29.88 -2.92 45.25% -2.005 0.2092
Strong Earth Shatters Slowly 34 37.32 1.397 76.47% -0.35 0.0607
Thriving Communities 165 30.76 -2.602 50.91% -1.759 0.3346
Tipping Point 279 28.51 -3.816 35.48% -2.326 -0.1001
Unnatural Proliferation 157 29.71 -2.537 41.4% -1.997 0.0923
Untended Land Crumbles 150 30.52 -2.698 43.33% -1.953 0.1533

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 1197 73.47% 32.32 -0.682 61.15% 0.277 -0.8353
B 1268 74.52% 32.35 -0.685 59.38% 0.26 -0.9482
C 1355 70.99% 33.39 0.187 68.34% 0.701 -0.7388
D 1192 75.34% 32.81 -0.225 61.49% 0.45 -0.7521
E 319 71.07% 36.66 1.041 70.85% 0.642 -0.6704
F 610 70.28% 34.53 0.16 62.62% 0.371 -0.8949
G 595 79.97% 33.16 -0.337 54.12% 0.35 -0.9067
H 632 70.06% 35.6 0.82 61.87% 0.607 -0.6585
East 507 74.36% 39.62 1.641 51.28% 0.163 -0.8174
Northeast 508 69.88% 41.58 2.523 55.91% 0.41 -0.5208
Northwest 420 79.29% 38.11 0.535 48.33% 0.128 -0.8715
Southeast 107 66.36% 39.83 0.989 63.55% 0.158 -0.8679
Southwest 244 84.02% 27.11 -3.172 17.21% -0.768 -1.3885
West 468 79.7% 36.59 -0.064 40.6% -0.207 -0.9321

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 21 0.0% 30.76 -4.256 71.43% -1.643 0.4117
Not Using Events or Tokens 98 80.41% 30.45 -1.014 56.12% -0.085 0.1324
Skip Initial Invader Actions 198 23.16% 57.76 7.395 93.94% 1.198 0.5046
Start of Game Growth 217 27.05% 56.21 6.801 92.17% 0.991 0.5278
Unlimited Undo 216 67.65% 37.21 0.005 64.81% -0.072 -0.4929
Using Tokens but Not Events 559 69.02% 32.14 -0.806 65.65% -0.003 -0.0549

Terror Level

Terror Level Completed Average Score Win Rate
I 1566 22.34 6.32%
II 2304 30.81 52.0%
III 2062 34.31 83.22%
IV 940 37.5 100.0%

Number of Players

Score Model: 0.182 Win Model: -0.161
Num. Completed Blight Flipped Average Score Win Rate
1 5074 73.62% 33.38 56.21%
2 1256 76.18% 34.72 61.86%
3 348 74.43% 35.93 58.91%
4 194 68.75% 37.82 61.34%

Results

Result Completed
Win: Invaders destroyed (Terror I) 79
Win: Invaders destroyed (Terror III) 1276
Win: Invaders destroyed (Terror II) 915
Win: Terror victory (Terror IV) 699
Lose: Invader deck ran out 67
Lose: Adversary condition 563
Win: Sacrifice victory 32
Lose: Blight pool ran out 2034
Lose: Spirit destroyed 255

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-02-27 02:06:44 (Pacific Time)