Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 526 31.28 -2.294 45.82% -1.944 0.1268
Aid From Lesser Spirits 369 34.19 -0.609 54.2% -1.528 0.3934
All Things Weaken 130 30.0 -2.908 44.62% -1.995 0.1584
Back Against the Wall 367 32.99 -1.473 49.59% -1.833 0.2636
Disintegrating Ecosystem 490 28.34 -3.849 44.29% -2.124 0.1018
Downward Spiral 581 29.82 -2.713 51.29% -1.781 0.2376
Erosion of Will 501 28.75 -3.558 40.12% -2.262 -0.052
Invaders Find the Land to Their Liking 39 37.31 0.385 69.23% -0.857 -0.1637
Memory Fades to Dust 592 29.26 -3.002 46.96% -1.967 0.248
Power Corrodes the Spirit 167 29.96 -2.537 44.91% -1.85 0.1675
Promising Farmlands 383 29.66 -2.99 44.91% -2.006 0.2074
Strong Earth Shatters Slowly 32 37.19 1.37 78.13% -0.23 0.2004
Thriving Communities 149 31.19 -2.414 52.35% -1.683 0.413
Tipping Point 279 28.51 -3.826 35.48% -2.329 -0.108
Unnatural Proliferation 139 29.5 -2.648 38.85% -2.063 0.0235
Untended Land Crumbles 138 31.28 -2.305 44.93% -1.833 0.2628

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 1168 73.58% 32.44 -0.627 61.3% 0.282 -0.8194
B 1227 74.98% 32.29 -0.721 59.09% 0.241 -0.9556
C 1313 71.0% 33.35 0.168 68.24% 0.684 -0.7448
D 1164 75.43% 32.81 -0.226 61.25% 0.436 -0.7554
E 295 70.75% 37.03 1.1 71.19% 0.618 -0.6813
F 563 70.46% 34.72 0.217 62.52% 0.373 -0.8809
G 565 79.96% 33.21 -0.357 53.63% 0.314 -0.9279
H 602 70.57% 35.62 0.836 61.3% 0.608 -0.6489
East 494 74.09% 39.72 1.719 51.21% 0.182 -0.7783
Northeast 496 69.76% 41.51 2.479 55.44% 0.39 -0.5108
Northwest 411 78.83% 38.06 0.499 48.18% 0.108 -0.8668
Southeast 102 66.67% 39.59 0.819 62.75% 0.102 -0.9026
Southwest 241 83.82% 27.15 -3.125 17.01% -0.794 -1.3932
West 451 79.38% 36.43 -0.169 39.69% -0.255 -0.9545

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 20 0.0% 30.5 -4.66 70.0% -1.758 0.2908
Not Using Events or Tokens 93 79.35% 30.16 -1.2 54.84% -0.165 0.0557
Skip Initial Invader Actions 195 22.46% 58.06 7.45 93.85% 1.195 0.49
Start of Game Growth 214 26.47% 56.46 6.833 92.06% 0.963 0.5108
Unlimited Undo 202 66.84% 37.62 0.167 64.85% -0.043 -0.4599
Using Tokens but Not Events 531 69.53% 32.21 -0.806 65.73% 0.018 -0.0331

Terror Level

Terror Level Completed Average Score Win Rate
I 1526 22.33 6.29%
II 2213 30.75 51.88%
III 1973 34.25 83.27%
IV 904 37.47 100.0%

Number of Players

Score Model: 0.172 Win Model: -0.13
Num. Completed Blight Flipped Average Score Win Rate
1 4880 73.54% 33.41 56.07%
2 1204 76.65% 34.69 61.38%
3 338 74.56% 35.87 58.28%
4 194 68.75% 37.82 61.34%

Results

Result Completed
Win: Invaders destroyed (Terror I) 76
Win: Invaders destroyed (Terror III) 1203
Win: Invaders destroyed (Terror II) 865
Win: Terror victory (Terror IV) 664
Lose: Invader deck ran out 67
Lose: Adversary condition 550
Win: Sacrifice victory 31
Lose: Blight pool ran out 1957
Lose: Spirit destroyed 251

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-01-22 01:48:30 (Pacific Time)