Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 378 32.74 -3.995 41.27% -2.256 -0.1827
Aid From Lesser Spirits 312 34.23 -3.364 46.79% -2.11 -0.1908
All Things Weaken 122 31.2 -4.408 45.08% -2.202 -0.0431
Back Against the Wall 316 32.01 -4.439 40.82% -2.455 -0.361
Disintegrating Ecosystem 387 29.16 -5.699 39.02% -2.386 -0.1618
Downward Spiral 903 30.17 -4.94 42.41% -2.242 -0.2205
Erosion of Will 369 30.52 -5.169 38.21% -2.446 -0.2372
Invaders Find the Land to Their Liking 46 43.33 1.566 82.61% -0.336 0.3564
Memory Fades to Dust 1010 31.08 -4.573 42.18% -2.228 -0.0096
Power Corrodes the Spirit 117 30.96 -4.432 47.01% -2.089 -0.0684
Promising Farmlands 377 29.23 -5.855 35.01% -2.671 -0.4567
Strong Earth Shatters Slowly 29 42.76 1.489 86.21% 0.085 0.4957
Thriving Communities 127 30.43 -4.813 41.73% -2.179 -0.0859
Tipping Point 225 29.1 -5.868 32.0% -2.665 -0.4399
Unnatural Proliferation 141 31.44 -4.304 38.3% -2.32 -0.2305
Untended Land Crumbles 125 29.76 -5.196 40.8% -2.373 -0.2672

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 2182 48.73% 37.08 -0.399 70.67% 0.157 -0.9557
B 2126 45.34% 37.6 -0.197 71.26% 0.114 -1.0936
C 2299 44.09% 37.86 0.036 74.21% 0.321 -1.1181
D 2132 49.5% 36.9 -0.33 67.82% 0.128 -1.0738
E 457 48.59% 36.71 -0.885 71.12% -0.101 -1.4136
F 838 47.11% 38.71 0.123 72.43% 0.188 -1.0781
G 759 49.26% 38.66 0.089 71.01% 0.22 -1.0371
H 785 45.58% 38.96 0.045 72.61% 0.066 -1.2003
East 761 53.12% 46.71 2.445 58.87% 0.137 -0.8441
Northeast 725 53.13% 47.27 2.725 60.97% 0.3 -0.6313
Northwest 644 54.3% 45.03 1.662 57.14% 0.127 -0.8721
Southeast 162 51.85% 41.62 0.675 62.35% 0.015 -1.0108
Southwest 126 58.54% 33.02 -3.74 50.79% -0.589 -1.209
West 716 55.48% 42.04 -0.01 48.6% -0.486 -1.2111

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 223 0.0% 36.17 -4.049 87.44% -1.548 0.5061
Not Using Events or Tokens 2024 53.83% 35.64 -0.869 63.54% -0.317 -0.0993
Skip Initial Invader Actions 506 13.86% 50.75 4.2 88.14% 0.506 -0.188
Start of Game Growth 542 15.93% 50.36 4.038 87.82% 0.835 0.3718
Unlimited Undo 669 50.6% 38.59 -0.939 70.4% -0.166 -0.5869
Using Tokens but Not Events 861 29.79% 40.99 0.574 85.48% 0.476 0.4233

Terror Level

Terror Level Completed Average Score Win Rate
I 3307 22.34 48.02%
II 3258 30.81 63.9%
III 2103 34.31 72.09%
IV 1601 37.5 100.0%

Number of Players

Score Model: 0.434 Win Model: 0.017
Num. Completed Blight Flipped Average Score Win Rate
1 7186 50.85% 37.07 63.26%
2 2056 48.26% 40.74 72.08%
3 716 42.16% 41.63 75.84%
4 311 47.52% 41.28 69.45%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1251
Win: Invaders destroyed (Terror III) 1089
Win: Invaders destroyed (Terror II) 1584
Win: Terror victory (Terror IV) 1007
Lose: Invader deck ran out 238
Lose: Adversary condition 743
Win: Sacrifice victory 272
Lose: Blight pool ran out 2103
Lose: Spirit destroyed 398

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-02-27 02:06:44 (Pacific Time)