Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 396 32.8 -3.95 41.41% -2.273 -0.2039
Aid From Lesser Spirits 321 34.22 -3.319 46.73% -2.126 -0.2136
All Things Weaken 136 31.12 -4.449 43.38% -2.279 -0.1193
Back Against the Wall 328 32.04 -4.405 40.85% -2.469 -0.3821
Disintegrating Ecosystem 410 29.03 -5.712 37.8% -2.444 -0.2216
Downward Spiral 969 30.15 -4.96 41.9% -2.269 -0.247
Erosion of Will 382 30.47 -5.162 37.96% -2.474 -0.2661
Invaders Find the Land to Their Liking 51 42.98 1.521 82.35% -0.36 0.3184
Memory Fades to Dust 1073 31.25 -4.457 42.12% -2.242 -0.0267
Power Corrodes the Spirit 128 30.77 -4.509 46.09% -2.172 -0.1507
Promising Farmlands 390 29.26 -5.783 35.13% -2.675 -0.4669
Strong Earth Shatters Slowly 32 42.56 1.318 84.38% -0.088 0.3235
Thriving Communities 136 31.09 -4.589 42.65% -2.171 -0.0829
Tipping Point 225 29.1 -5.824 32.0% -2.676 -0.4515
Unnatural Proliferation 157 31.82 -4.022 40.13% -2.276 -0.1949
Untended Land Crumbles 144 29.84 -5.085 41.67% -2.356 -0.2534

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 2299 49.22% 37.19 -0.342 70.33% -0.022 -0.7098
B 2226 45.66% 37.57 -0.205 71.25% -0.048 -0.8314
C 2417 44.07% 37.99 0.11 74.31% 0.155 -0.8574
D 2240 49.73% 36.99 -0.278 67.86% -0.027 -0.8047
E 505 49.26% 37.08 -0.695 70.89% -0.243 -1.1377
F 881 46.5% 38.72 0.114 72.64% 0.012 -0.8284
G 794 49.1% 38.9 0.202 71.66% 0.095 -0.7372
H 848 46.82% 38.79 -0.002 71.34% -0.125 -0.9644
East 787 53.27% 46.62 2.455 59.09% -0.027 -0.6032
Northeast 763 53.76% 47.19 2.712 61.07% 0.143 -0.3811
Northwest 663 54.86% 44.87 1.633 56.86% -0.034 -0.6291
Southeast 171 52.63% 41.39 0.701 63.16% -0.045 -0.6741
Southwest 139 61.76% 31.8 -4.118 48.2% -0.83 -1.0283
West 743 55.62% 41.91 0.025 48.99% -0.631 -0.9579

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 231 0.0% 35.93 -4.049 87.01% -1.556 0.4974
Not Using Events or Tokens 2167 54.39% 35.61 -0.908 63.22% -0.336 -0.1215
Skip Initial Invader Actions 529 16.57% 50.62 4.183 86.58% 0.339 -0.3476
Start of Game Growth 569 18.7% 50.21 4.021 86.47% 0.919 0.4503
Unlimited Undo 689 51.07% 38.57 -0.898 70.39% -0.13 -0.553
Using Tokens but Not Events 945 29.82% 40.43 0.371 84.97% 0.42 0.3695

Terror Level

Terror Level Completed Average Score Win Rate
I 3508 22.37 48.35%
II 3396 30.88 63.52%
III 2210 34.39 71.86%
IV 1686 37.55 100.0%

Number of Players

Score Model: 0.468 Win Model: 0.286
Num. Completed Blight Flipped Average Score Win Rate
1 7574 51.3% 36.94 62.97%
2 2151 48.27% 40.72 72.57%
3 742 42.16% 41.98 76.15%
4 333 47.38% 41.49 69.67%

Results

Result Completed
Win: Invaders destroyed (Terror I) 1359
Win: Invaders destroyed (Terror III) 1161
Win: Invaders destroyed (Terror II) 1659
Win: Terror victory (Terror IV) 1084
Lose: Invader deck ran out 253
Lose: Adversary condition 769
Win: Sacrifice victory 280
Lose: Blight pool ran out 2233
Lose: Spirit destroyed 418

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-04-15 02:07:53 (Pacific Time)