Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 599 27.41 -3.633 47.25% -2.454 -0.3835
Aid From Lesser Spirits 502 28.0 -3.195 49.0% -2.315 -0.3933
All Things Weaken 165 28.16 -3.19 47.88% -2.234 -0.0808
Back Against the Wall 463 27.81 -3.446 45.79% -2.327 -0.2305
Disintegrating Ecosystem 520 24.82 -5.023 44.23% -2.463 -0.2369
Downward Spiral 801 26.9 -3.626 52.18% -2.183 -0.164
Erosion of Will 585 27.19 -3.772 47.01% -2.348 -0.1373
Invaders Find the Land to Their Liking 45 36.53 1.214 86.67% -0.19 0.5037
Memory Fades to Dust 836 25.94 -4.172 48.56% -2.4 -0.1846
Power Corrodes the Spirit 152 24.78 -4.934 44.08% -2.509 -0.4916
Promising Farmlands 588 24.03 -5.234 42.52% -2.628 -0.4142
Strong Earth Shatters Slowly 33 32.82 -0.539 84.85% -0.541 -0.1112
Thriving Communities 171 24.19 -5.075 43.27% -2.524 -0.4281
Tipping Point 340 26.96 -3.988 49.12% -2.272 -0.0503
Unnatural Proliferation 180 25.61 -4.219 41.67% -2.614 -0.5273
Untended Land Crumbles 175 26.13 -3.978 41.71% -2.509 -0.4129

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 2268 56.81% 31.11 -0.451 69.31% 0.096 -1.0051
B 2190 58.31% 31.39 -0.292 69.04% 0.115 -1.0808
C 2335 57.16% 30.77 -0.599 70.15% 0.165 -1.2639
D 2172 57.24% 30.83 -0.503 68.14% 0.088 -1.1032
E 520 60.39% 31.7 -0.141 65.58% 0.122 -1.1773
F 915 58.78% 30.93 -0.616 65.68% -0.044 -1.2986
G 975 59.71% 30.91 -0.611 61.23% -0.084 -1.3267
H 975 59.33% 31.2 -0.428 65.95% 0.046 -1.2116
East 1699 29.46% 48.98 2.145 80.87% 0.324 -0.6359
Northeast 1720 28.81% 48.65 1.99 79.13% 0.087 -0.8138
Northwest 1521 26.66% 49.45 1.6 81.53% 0.133 -0.8414
Southeast 197 59.9% 35.42 0.796 64.47% 0.306 -0.6978
Southwest 157 59.87% 30.69 -2.331 61.15% -0.268 -0.8673
West 1647 28.68% 48.46 1.389 78.99% -0.029 -0.7286

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 90 0.0% 26.66 -4.437 72.22% -2.475 -0.4266
Not Using Events or Tokens 285 54.48% 29.22 -0.931 70.53% -0.047 0.174
Skip Initial Invader Actions 1237 5.54% 57.13 4.976 96.69% 1.024 0.3187
Start of Game Growth 1344 8.28% 55.41 4.274 95.54% 0.567 0.1152
Unlimited Undo 675 48.89% 35.99 0.734 74.07% 0.123 -0.2941
Using Tokens but Not Events 1068 46.95% 31.02 -0.511 75.19% 0.184 0.1331

Terror Level

Terror Level Completed Average Score Win Rate
I 2480 22.33 32.46%
II 4445 30.75 66.01%
III 3139 34.25 84.74%
IV 1516 37.47 100.0%

Number of Players

Score Model: 0.405 Win Model: -0.046
Num. Completed Blight Flipped Average Score Win Rate
1 7325 57.09% 31.4 65.43%
2 2163 59.46% 32.18 68.01%
3 747 63.99% 32.26 63.05%
4 1345 19.43% 51.07 87.73%

Results

Result Completed
Win: Invaders destroyed (Terror I) 553
Win: Invaders destroyed (Terror III) 1966
Win: Invaders destroyed (Terror II) 2007
Win: Terror victory (Terror IV) 1111
Lose: Invader deck ran out 77
Lose: Adversary condition 850
Win: Sacrifice victory 40
Lose: Blight pool ran out 2584
Lose: Spirit destroyed 154

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-01-22 01:48:30 (Pacific Time)