Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 344 35.38% 33.89 -1.841 77.33% -0.917 -0.3516
Dahan Insurrection 4 271 19.56% 51.02 7.28 71.59% -1.651 -1.2509
Despicable Theft 2 56 32.14% 38.02 1.475 87.5% -0.245 0.029
Elemental Invocation 1 101 44.55% 34.72 -0.72 75.25% -0.642 -0.139
Guard the Isle's Heart 0 1498 11.6% 47.23 4.038 85.05% -0.296 0.0692
Powers Long Forgotten 1 170 52.35% 35.24 -0.52 73.53% -0.884 -0.4379
Rituals of Terror 3 144 49.65% 41.03 2.986 72.92% -0.974 -0.329
Rituals of the Destroying Flame 3 75 57.33% 43.61 3.899 77.33% -0.596 0.0505
Second Wave 0 1551 32.06% 32.98 -1.264 85.17% -0.771 -0.3412
The Great River 3 83 40.96% 33.98 -1.443 51.81% -2.89 -1.4168
Ward the Shores 2 171 38.46% 36.35 0.47 73.1% -1.153 -0.1215

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 932 37.83 -1.071 66.42% -1.563 0.5061
Aid From Lesser Spirits 883 37.99 -0.925 66.25% -1.645 0.2681
All Things Weaken 982 37.1 -1.382 65.27% -1.653 0.5066
Back Against the Wall 832 37.23 -1.115 66.23% -1.638 0.4491
Disintegrating Ecosystem 920 35.53 -2.221 65.0% -1.682 0.54
Downward Spiral 1039 37.24 -1.335 70.93% -1.419 0.6023
Erosion of Will 935 37.27 -1.459 63.32% -1.741 0.4665
Invaders Find the Land to Their Liking 475 40.48 0.587 88.21% -0.302 0.3763
Memory Fades to Dust 1079 36.92 -1.285 70.71% -1.415 0.8003
Power Corrodes the Spirit 959 36.41 -1.549 68.09% -1.558 0.4632
Promising Farmlands 892 37.91 -1.151 69.28% -1.453 0.7553
Strong Earth Shatters Slowly 336 40.4 0.835 91.07% -0.009 0.4022
Thriving Communities 998 37.11 -1.268 69.34% -1.429 0.6589
Tipping Point 1 2.0 -16.241 0.0% -0.9 1.3249
Unnatural Proliferation 1095 36.94 -1.4 64.93% -1.726 0.3544
Untended Land Crumbles 1013 36.11 -1.776 67.32% -1.592 0.5099

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 5071 34.45% 36.73 -0.573 85.39% 0.104 -0.5836
B 5420 33.85% 38.12 0.019 85.42% 0.193 -0.5907
C 5964 34.54% 38.49 0.13 85.55% 0.219 -0.7942
D 4322 34.41% 36.86 -0.39 85.19% 0.098 -0.6792
E 4885 34.7% 38.91 0.352 85.65% 0.27 -0.6247
F 4119 33.38% 37.63 -0.105 86.09% 0.205 -0.636
G 3684 33.83% 38.32 0.207 85.64% 0.233 -0.5992
H 3627 34.52% 37.41 -0.178 85.41% 0.182 -0.6574
East 396 30.89% 41.04 1.888 80.56% -0.399 -0.9751
Northeast 334 37.54% 39.06 1.045 80.54% -0.295 -0.8191
Northwest 300 40.94% 39.93 1.392 81.0% -0.147 -0.7424
Southeast 294 35.84% 39.22 1.094 83.67% 0.01 -0.6191
Southwest 371 32.6% 35.75 -0.948 77.09% -0.429 -0.6277
West 404 39.6% 41.25 1.465 78.22% -0.193 -0.5197

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 243 0.0% 24.0 -5.198 91.36% -1.537 0.5154
Not Using Events or Tokens 21 64.71% 22.24 -5.159 80.95% -0.454 -0.2397
Skip Initial Invader Actions 993 13.02% 42.58 1.577 94.16% 0.199 -0.4872
Start of Game Growth 1627 14.25% 43.15 2.251 93.55% 0.606 0.137
Unlimited Undo 4092 28.66% 40.61 1.123 90.66% 0.485 0.0616
Using Tokens but Not Events 3755 16.64% 31.91 -2.546 93.0% 0.044 -0.0072

Results With Allies

Unique Power Cards

Power Card Kept
A Dreadful Tide of Scurrying Flesh 94.54%
Boon of Swarming Bedevilment 90.91%
Ever-Multiplying Swarm 85.28%
Guide the Way on Feathered Wings 95.68%
Pursue with Scratches, Pecks, and Stings 93.49%

Terror Level

Terror Level Completed Average Score Win Rate
I 1283 22.37 7.25%
II 5716 30.88 46.34%
III 14754 34.39 90.0%
IV 17438 37.55 99.7%

Results

Result Completed
Win: Invaders destroyed (Terror I) 93
Win: Invaders destroyed (Terror III) 13053
Win: Invaders destroyed (Terror II) 2538
Win: Terror victory (Terror IV) 17336
Lose: Invader deck ran out 72
Lose: Adversary condition 2338
Win: Sacrifice victory 67
Lose: Scenario condition 275
Win: Scenario condition 319
Lose: Blight pool ran out 2969
Lose: Spirit destroyed 131

Number of Players

Score Model: -0.247 Win Model: -0.182
Num. Completed Blight Flip Rate Average Score Win Rate
1 22004 30.33% 39.29 87.24%
2 10103 40.11% 35.85 83.11%
3 3855 42.97% 36.3 81.04%
4 3229 33.1% 37.06 83.25%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-04-15 02:07:53 (Pacific Time)