Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 22 4.55% 27.64 90.91% 0.434 -0.0124 0.246
Blitz 0 472 34.54% 35.36 79.87% 0.228 0.6852 -0.624
Dahan Insurrection 4 355 21.13% 50.61 69.58% -1.444 -1.4245 -0.341
Despicable Theft 2 113 32.74% 38.2 84.07% 0.394 0.9062 -0.711
Elemental Invocation 1 189 42.86% 34.55 77.25% -0.663 0.0365 -0.496
Guard the Isle's Heart 0 1991 12.8% 46.8 83.73% -0.538 -0.4964 0.224
Powers Long Forgotten 1 213 54.46% 35.21 73.71% -0.953 -0.391 0.044
Rituals of Terror 3 236 38.2% 68.33 78.81% 1.319 1.031 0.489
Rituals of the Destroying Flame 3 93 56.99% 44.58 77.42% 0.131 0.5618 -1.127
Second Wave 0 2543 31.39% 32.6 86.28% -0.457 0.0052 0.206
The Great River 3 113 38.05% 33.93 50.44% -1.004 0.7621 -0.454
Varied Terrains 2 23 43.48% 40.04 82.61% -0.044 0.7843 0.436
Ward the Shores 2 227 39.56% 37.22 74.45% -0.839 -0.0955 -0.804

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 1337 38.12 66.04% -1.358 0.3727 -0.678
Aid From Lesser Spirits 1270 38.31 66.61% -1.434 0.1419 -0.4
All Things Weaken 1476 36.52 64.3% -1.598 0.2798 -0.762
Back Against the Wall 1217 37.14 64.26% -1.341 0.2954 -0.723
Burn Brightest Before the End 2 72.0 100.0% 0.459 1.4674 0.527
Disintegrating Ecosystem 1337 35.19 64.17% -1.084 0.7587 -0.855
Downward Spiral 1508 37.35 70.36% -1.171 0.5276 -0.549
Erosion of Will 1384 37.56 64.02% -1.066 0.8337 -0.822
Invaders Find the Land to Their Liking 711 40.67 88.19% -0.127 0.3733 0.474
Memory Fades to Dust 1554 37.01 70.4% -0.78 1.0959 -0.679
Power Corrodes the Spirit 1377 36.25 67.32% -1.211 0.494 -0.725
Promising Farmlands 1281 37.67 68.62% -1.082 0.7938 -0.602
Slow Dissolution of Will 1 62.0 100.0% 0.162 1.6324 0.118
Strong Earth Shatters Slowly 508 39.87 90.16% 1.057 1.2667 0.182
Thriving Communities 1465 36.49 67.1% -1.332 0.5389 -0.613
Tipping Point 1 2.0 0.0% 0.0 0.0 0.0
Unnatural Proliferation 1565 37.52 66.33% -0.718 1.0359 -0.726
Untended Land Crumbles 1487 35.38 66.78% -1.414 0.4002 -0.708

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 12426 36.31% 36.31 84.13% -0.001 0.7766 0.263
B 13291 36.16% 36.88 84.08% -0.371 0.3318 0.226
C 14100 35.99% 37.45 84.52% -0.228 0.2996 0.399
D 11387 35.96% 35.95 84.1% 0.221 0.9554 0.33
E 12052 36.75% 37.56 83.97% 0.147 0.7306 0.347
F 10592 36.37% 36.7 84.25% -0.106 0.6014 0.285
G 9391 35.9% 36.69 84.53% 0.086 0.7282 0.506
H 9350 36.14% 36.65 84.19% -0.585 0.0605 0.282
East 2256 36.75% 41.62 80.1% -0.555 0.0364 0.193
Northeast 1205 37.17% 43.94 81.16% -0.32 0.3568 -0.328
Northwest 981 39.51% 39.63 80.63% -0.084 0.3542 -0.932
Southeast 996 38.47% 37.55 78.31% -0.343 0.3201 0.335
Southwest 1060 39.26% 36.19 75.75% -0.614 0.5578 -1.223
West 2238 39.13% 40.24 77.7% 0.766 1.5833 -0.588

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 372 0.0% 23.33 88.98% -2.023 0.0523 -0.468
Not Using Events or Tokens 33 55.56% 21.7 81.82% 0.132 0.3038 -0.445
Skip Initial Invader Actions 1372 12.26% 41.87 94.31% 0.822 -0.2369 1.147
Start of Game Growth 2186 14.57% 42.28 93.18% 0.061 -0.361 0.214
Unlimited Undo 5919 27.91% 39.68 90.49% 0.235 -0.1801 0.4
Using Tokens but Not Events 5317 16.97% 31.62 92.42% -0.313 -0.1971 -0.193

Results With Allies

Unique Power Cards

Power Card Kept
A Dreadful Tide of Scurrying Flesh 94.4%
Boon of Swarming Bedevilment 90.46%
Ever-Multiplying Swarm 84.83%
Guide the Way on Feathered Wings 95.69%
Pursue with Scratches, Pecks, and Stings 93.33%

Terror Level

Terror Level Completed Average Score Win Rate
I 1974 22.63 6.28%
II 8281 31.12 45.41%
III 21252 34.7 90.07%
IV 24815 37.97 99.7%

Results

Result Completed
Win: Invaders destroyed (Terror I) 124
Win: Invaders destroyed (Terror III) 18853
Win: Invaders destroyed (Terror II) 3607
Win: Terror victory (Terror IV) 24605
Game abandoned (v.3.0+) 21
Lose: Invader deck ran out 98
Lose: Adversary condition 3495
Win: Sacrifice victory 162
Lose: Scenario condition 386
Win: Scenario condition 416
Lose: Blight pool ran out 4352
Lose: Spirit destroyed 203

Number of Players

Score Model: -0.166 Win Model: -0.069
Num. Completed Blight Flip Rate Average Score Win Rate
1 30678 30.76% 39.1 86.85%
2 14755 41.02% 36.16 82.26%
3 5715 42.69% 35.93 81.07%
4 4406 33.04% 36.37 83.57%
5 177 24.71% 29.98 89.27%
6 591 30.43% 37.16 86.8%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-11-07 12:49:13 (Pacific Time)