Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 2905 53.09% 26.73 -0.049 63.92% -0.726 -0.149
Dahan Insurrection 4 2940 34.77% 53.92 -0.009 73.27% -0.338 0.0625
Despicable Theft 2 9 22.22% 35.78 0.039 88.89% -0.14 0.2886
Elemental Invocation 1 156 48.08% 29.56 -0.029 69.23% -0.76 -0.3787
Guard the Isle's Heart 0 9231 18.26% 43.47 -0.02 71.06% -0.89 -0.5244
Powers Long Forgotten 1 1113 48.78% 37.2 -0.035 70.08% -0.573 -0.131
Rituals of Terror 3 855 59.6% 36.41 -0.066 59.65% -0.814 -0.1857
Rituals of the Destroying Flame 3 426 82.31% 33.98 -0.095 50.23% -0.808 -0.1578
Second Wave 0 6983 50.71% 28.28 -0.023 72.23% -0.715 -0.299
The Great River 3 434 44.55% 32.79 -0.058 66.59% -1.479 -0.0075
Ward the Shores 2 1088 47.03% 36.31 -0.053 64.8% -0.93 0.1062

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 5756 30.11 -0.127 50.5% -2.405 -0.3344
Aid From Lesser Spirits 5076 32.64 -0.104 55.34% -2.207 -0.2886
All Things Weaken 1794 29.97 -0.134 48.61% -2.484 -0.3289
Back Against the Wall 5122 31.25 -0.119 52.75% -2.36 -0.2636
Disintegrating Ecosystem 5394 27.43 -0.139 48.11% -2.528 -0.304
Downward Spiral 21151 21.84 -0.117 54.97% -2.49 -0.4729
Erosion of Will 5622 28.57 -0.143 47.47% -2.573 -0.3637
Invaders Find the Land to Their Liking 650 39.12 0.024 82.31% -0.815 -0.1108
Memory Fades to Dust 21489 21.56 -0.137 51.22% -2.656 -0.4407
Power Corrodes the Spirit 1725 30.55 -0.122 51.07% -2.356 -0.3358
Promising Farmlands 5670 26.87 -0.151 46.21% -2.654 -0.441
Strong Earth Shatters Slowly 464 39.26 0.053 88.36% -0.296 0.1397
Thriving Communities 1767 29.81 -0.125 50.31% -2.387 -0.2891
Tipping Point 3210 27.36 -0.147 46.67% -2.598 -0.3797
Unnatural Proliferation 1823 31.33 -0.134 48.33% -2.444 -0.366
Untended Land Crumbles 1756 30.94 -0.12 51.14% -2.316 -0.2179

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 40952 47.96% 25.67 -0.007 70.78% -0.276 -1.3659
B 43638 45.6% 27.54 -0.001 72.43% -0.248 -1.4329
C 48173 46.21% 29.59 0.01 73.32% -0.023 -1.4382
D 38490 44.84% 26.92 0.002 72.84% -0.217 -1.3937
E 6090 48.24% 34.23 0.007 73.4% -0.075 -1.3518
F 10108 45.24% 32.72 0.007 74.44% -0.14 -1.3826
G 11500 44.85% 34.32 0.008 73.88% -0.1 -1.3305
H 9240 46.78% 31.62 0.004 73.89% -0.171 -1.4115
East 2357 49.39% 40.79 -0.029 64.15% -0.441 -1.3916
Northeast 2640 53.37% 38.52 -0.032 62.35% -0.453 -1.3431
Northwest 2998 42.59% 42.78 -0.018 69.25% -0.392 -1.3572
Southeast 330 46.32% 37.2 -0.013 69.39% -0.457 -1.459
Southwest 312 58.71% 30.92 -0.051 59.29% -0.735 -1.3436
West 2354 51.18% 36.33 -0.051 60.24% -0.772 -1.4579

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 29826 0.0% 16.21 -0.095 57.99% -2.364 -0.3199
Not Using Events or Tokens 85773 45.95% 21.34 -0.01 70.12% -0.19 0.0292
Skip Initial Invader Actions 9641 10.28% 37.84 0.078 93.88% 1.356 0.6521
Start of Game Growth 12535 14.49% 37.19 0.067 91.04% 0.763 0.3092
Unlimited Undo 25729 32.54% 31.32 0.048 84.49% 0.496 0.084
Using Tokens but Not Events 20233 33.69% 30.73 0.029 81.67% 0.101 0.053

Results With Allies

Unique Power Cards

Power Card Kept
Harbingers of the Lightning 95.16%
Lightning's Boon 87.53%
Raging Storm 87.91%
Shatter Homesteads 98.72%

Terror Level

Terror Level Completed Average Score Win Rate
I 31975 22.34 32.85%
II 114624 30.75 72.06%
III 58335 34.26 86.5%
IV 15913 37.47 99.45%

Results

Result Completed
Win: Invaders destroyed (Terror I) 6977
Win: Invaders destroyed (Terror III) 34557
Win: Invaders destroyed (Terror II) 55301
Win: Terror victory (Terror IV) 11905
Lose: Invader deck ran out 797
Lose: Adversary condition 10367
Win: Sacrifice victory 636
Lose: Scenario condition 2107
Win: Scenario condition 2858
Lose: Blight pool ran out 46712
Lose: Spirit destroyed 1476

Number of Players

Score Model: 0.007 Win Model: -0.486
Num. Completed Blight Flip Rate Average Score Win Rate
1 123180 51.2% 26.04 68.54%
2 58500 44.69% 31.25 74.85%
3 19616 39.11% 33.26 78.34%
4 19551 30.85% 36.61 80.87%

Power Progression

Score Model: -0.11 Win Model: -1.24
Power Progression? Completed Average Score Win Rate
Standard 191516 31.2 75.03%
Power Progression 29331 14.6 53.49%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2024-12-23 01:48:01 (Pacific Time)