Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 25 16.0% 29.08 92.0% 0.155 -0.2916 0.0
Blitz 0 2507 56.48% 26.2 63.58% -0.014 0.4426 -0.927
Dahan Insurrection 4 2283 33.84% 55.63 73.19% 0.313 0.3328 0.393
Despicable Theft 2 103 50.49% 31.33 68.93% 0.547 1.0599 -1.854
Elemental Invocation 1 207 61.35% 27.29 64.25% -0.338 0.3614 -0.839
Guard the Isle's Heart 0 7024 18.44% 43.67 69.92% -0.383 -0.3423 -0.257
Powers Long Forgotten 1 804 50.75% 36.57 68.16% -0.46 0.1022 -0.668
Rituals of Terror 3 650 56.03% 36.99 64.31% -0.793 -1.0806 -0.547
Rituals of the Destroying Flame 3 306 82.18% 34.66 51.96% -0.057 0.373 -0.147
Second Wave 0 5555 50.09% 27.37 72.55% -0.247 0.2148 -0.501
The Great River 3 680 54.01% 30.74 66.62% -0.97 0.7968 -1.241
Varied Terrains 2 22 50.0% 33.45 77.27% -0.844 -0.0162 0.0
Ward the Shores 2 793 44.75% 37.49 65.7% -0.108 0.6357 -0.562

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 6484 28.4 49.54% -2.07 -0.3393 -1.053
Aid From Lesser Spirits 5692 31.04 53.88% -1.95 -0.3747 -0.752
All Things Weaken 1965 25.39 42.75% -2.141 -0.263 -1.402
Back Against the Wall 5784 29.87 51.87% -1.745 -0.1084 -0.962
Burn Brightest Before the End 2 18.0 0.0% -1.454 -0.4456 0.0
Disintegrating Ecosystem 6113 25.68 46.49% -2.097 -0.2539 -1.12
Downward Spiral 27887 20.95 54.37% -2.346 -0.6482 -1.082
Erosion of Will 6299 27.07 46.64% -2.316 -0.4159 -1.156
Invaders Find the Land to Their Liking 672 34.58 81.99% -0.189 0.3113 -0.501
Memory Fades to Dust 28235 20.67 50.58% -2.452 -0.5757 -1.161
Power Corrodes the Spirit 1919 25.97 45.44% -2.217 -0.5125 -1.362
Promising Farmlands 6342 25.46 44.7% -2.185 -0.3097 -1.311
Slow Dissolution of Will 1 21.0 100.0% 0.053 1.524 0.0
Strong Earth Shatters Slowly 452 35.22 87.39% -0.963 -0.7526 -0.397
Thriving Communities 1875 24.86 44.43% -2.549 -0.6786 -1.365
Tipping Point 3211 27.35 46.65% 0.0 0.0 -1.037
Unnatural Proliferation 2027 27.52 42.82% -2.706 -0.9515 -1.216
Untended Land Crumbles 1928 25.77 45.8% -2.06 -0.2456 -1.395

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 88653 43.54% 27.27 73.44% -0.548 0.2296 0.126
B 90752 42.1% 28.09 74.56% -0.626 0.0775 0.263
C 93889 42.97% 28.95 74.75% -0.083 0.445 0.867
D 82718 41.45% 27.82 74.91% -0.404 0.3309 0.13
E 12109 45.28% 30.85 75.24% -0.286 0.298 0.019
F 21756 42.31% 31.7 76.74% -0.132 0.5751 0.147
G 22644 42.47% 32.23 75.72% -0.203 0.4391 0.305
H 21202 41.98% 32.07 76.83% -0.384 0.2615 0.013
East 9876 45.16% 42.01 66.27% -0.203 0.3884 0.306
Northeast 6920 42.0% 43.64 68.19% -0.721 -0.0438 0.317
Northwest 5896 40.63% 43.37 69.15% 0.047 0.4842 0.298
Southeast 927 40.24% 39.1 73.03% 0.253 0.9168 0.409
Southwest 876 39.61% 37.22 70.89% 0.237 1.4087 -0.393
West 8918 44.6% 40.98 65.91% -0.624 0.194 0.278

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 41616 0.0% 15.99 57.42% -3.046 -0.9701 -0.991
Not Using Events or Tokens 121595 45.8% 21.37 69.92% 0.267 0.4383 -0.678
Skip Initial Invader Actions 12373 10.29% 37.2 93.91% 2.063 1.0038 0.431
Start of Game Growth 15975 14.76% 36.46 91.02% 0.35 -0.0726 0.836
Unlimited Undo 33492 32.33% 30.92 84.69% 0.418 0.0026 0.921
Using Tokens but Not Events 24780 33.89% 30.88 81.42% 0.444 0.5598 -0.303

Results With Allies

Unique Power Cards

Power Card Kept
Harbingers of the Lightning 94.74%
Lightning's Boon 86.11%
Raging Storm 88.59%
Shatter Homesteads 98.69%

Terror Level

Terror Level Completed Average Score Win Rate
I 41353 22.63 33.11%
II 147120 31.12 72.65%
III 68340 34.7 86.22%
IV 14415 37.97 99.38%

Results

Result Completed
Win: Invaders destroyed (Terror I) 13688
Win: Invaders destroyed (Terror III) 57670
Win: Invaders destroyed (Terror II) 104147
Win: Terror victory (Terror IV) 14167
Game abandoned (v.3.0+) 81
Lose: Invader deck ran out 1024
Lose: Adversary condition 11493
Win: Sacrifice victory 825
Lose: Scenario condition 2298
Win: Scenario condition 3327
Lose: Blight pool ran out 60703
Lose: Spirit destroyed 1805

Number of Players

Score Model: 0.411 Win Model: 0.246
Num. Completed Blight Flip Rate Average Score Win Rate
1 153569 51.9% 24.22 67.42%
2 70396 44.86% 29.76 74.13%
3 23404 37.64% 32.37 79.37%
4 22950 30.13% 35.93 81.49%
5 155 33.07% 34.59 85.81%
6 754 18.45% 35.31 90.98%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-11-07 12:49:13 (Pacific Time)