Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 3074 52.87% 26.63 -0.05 63.7% -0.747 -0.166
Dahan Insurrection 4 3063 34.64% 54.11 -0.009 73.39% -0.342 0.061
Despicable Theft 2 34 38.24% 35.88 0.02 82.35% -0.2 0.1498
Elemental Invocation 1 203 49.75% 29.59 -0.019 70.94% -0.602 -0.2297
Guard the Isle's Heart 0 9545 18.25% 43.51 -0.02 71.07% -0.892 -0.5277
Powers Long Forgotten 1 1144 48.86% 37.01 -0.035 70.1% -0.579 -0.1377
Rituals of Terror 3 883 59.29% 36.35 -0.065 60.02% -0.818 -0.1836
Rituals of the Destroying Flame 3 433 82.6% 33.94 -0.095 50.35% -0.81 -0.1689
Second Wave 0 7282 50.53% 28.34 -0.024 72.3% -0.72 -0.2965
The Great River 3 499 45.36% 32.64 -0.056 67.13% -1.452 -0.031
Ward the Shores 2 1120 46.48% 36.37 -0.053 64.91% -0.951 0.0899

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 6013 30.04 -0.127 50.51% -2.413 -0.3429
Aid From Lesser Spirits 5292 32.82 -0.104 55.5% -2.2 -0.278
All Things Weaken 1969 30.08 -0.133 49.21% -2.477 -0.3234
Back Against the Wall 5340 31.33 -0.118 52.96% -2.356 -0.2593
Disintegrating Ecosystem 5630 27.48 -0.138 48.24% -2.524 -0.298
Downward Spiral 22097 21.76 -0.117 54.96% -2.491 -0.4728
Erosion of Will 5856 28.58 -0.142 47.58% -2.575 -0.3647
Invaders Find the Land to Their Liking 728 39.7 0.027 83.1% -0.771 -0.0779
Memory Fades to Dust 22387 21.49 -0.137 51.11% -2.661 -0.4454
Power Corrodes the Spirit 1894 30.4 -0.125 50.53% -2.383 -0.3662
Promising Farmlands 5895 26.95 -0.15 46.43% -2.649 -0.4357
Strong Earth Shatters Slowly 503 39.59 0.052 88.47% -0.308 0.1227
Thriving Communities 1945 29.86 -0.122 51.11% -2.364 -0.2684
Tipping Point 3210 27.36 -0.147 46.67% -2.602 -0.3803
Unnatural Proliferation 2012 31.2 -0.137 48.06% -2.48 -0.3937
Untended Land Crumbles 1913 30.91 -0.121 51.12% -2.328 -0.2324

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 42712 48.03% 25.62 -0.007 70.73% -0.281 -1.3829
B 45486 45.59% 27.54 -0.001 72.48% -0.25 -1.4467
C 50430 46.24% 29.61 0.01 73.32% -0.028 -1.4561
D 40247 44.92% 26.9 0.001 72.82% -0.222 -1.4132
E 6725 47.81% 34.21 0.009 73.86% -0.07 -1.3687
F 10796 45.17% 32.68 0.007 74.64% -0.144 -1.3984
G 12253 44.83% 34.2 0.007 73.94% -0.111 -1.3538
H 9894 46.72% 31.71 0.005 74.2% -0.159 -1.4158
East 2444 49.46% 40.73 -0.03 63.99% -0.463 -1.423
Northeast 2774 53.32% 38.59 -0.031 62.58% -0.45 -1.3507
Northwest 3092 42.62% 42.97 -0.018 69.24% -0.401 -1.3755
Southeast 344 46.76% 36.71 -0.019 68.31% -0.537 -1.5412
Southwest 335 57.66% 30.92 -0.054 58.81% -0.779 -1.3786
West 2428 51.17% 36.25 -0.052 60.13% -0.791 -1.4904

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 31533 0.0% 16.27 -0.093 58.27% -2.345 -0.2965
Not Using Events or Tokens 89795 46.02% 21.31 -0.011 70.06% -0.198 0.0224
Skip Initial Invader Actions 10092 10.25% 37.68 0.077 93.85% 1.34 0.6354
Start of Game Growth 13136 14.52% 37.08 0.066 91.06% 0.771 0.3191
Unlimited Undo 26842 32.72% 31.35 0.049 84.57% 0.503 0.0863
Using Tokens but Not Events 21323 33.48% 30.66 0.03 81.95% 0.115 0.064

Results With Allies

Unique Power Cards

Power Card Kept
Harbingers of the Lightning 95.13%
Lightning's Boon 87.53%
Raging Storm 87.96%
Shatter Homesteads 98.7%

Terror Level

Terror Level Completed Average Score Win Rate
I 33394 22.33 32.67%
II 119858 30.75 72.04%
III 61403 34.25 86.54%
IV 16970 37.47 99.48%

Results

Result Completed
Win: Invaders destroyed (Terror I) 7383
Win: Invaders destroyed (Terror III) 37195
Win: Invaders destroyed (Terror II) 58954
Win: Terror victory (Terror IV) 12954
Lose: Invader deck ran out 843
Lose: Adversary condition 10851
Win: Sacrifice victory 662
Lose: Scenario condition 2192
Win: Scenario condition 2974
Lose: Blight pool ran out 48932
Lose: Spirit destroyed 1531

Number of Players

Score Model: 0.007 Win Model: -0.523
Num. Completed Blight Flip Rate Average Score Win Rate
1 129510 51.19% 26.12 68.6%
2 61103 44.68% 31.15 74.86%
3 20567 38.91% 33.31 78.6%
4 20445 31.06% 36.57 80.82%

Power Progression

Score Model: -0.11 Win Model: -1.249
Power Progression? Completed Average Score Win Rate
Standard 200776 31.22 75.09%
Power Progression 30849 14.61 53.52%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-01-22 01:48:30 (Pacific Time)