Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 11 90.91% 27.45 72.73% -0.21 -0.4121 0.368
Blitz 0 1134 71.03% 19.24 49.38% -0.683 -0.4254 -1.833
Dahan Insurrection 4 2177 36.83% 58.11 79.01% 0.155 0.5683 1.297
Despicable Theft 2 123 67.48% 29.9 60.16% -1.223 -0.7766 -0.271
Elemental Invocation 1 190 70.53% 26.11 58.95% -0.079 0.4072 -1.106
Guard the Isle's Heart 0 5791 31.52% 47.49 79.68% 0.486 0.7919 1.381
Powers Long Forgotten 1 581 68.86% 32.45 59.9% 0.154 0.3363 -0.322
Rituals of Terror 3 383 76.25% 31.51 48.56% -0.342 -0.2203 -0.118
Rituals of the Destroying Flame 3 375 91.67% 27.15 38.93% -0.307 0.1078 -0.299
Second Wave 0 4420 63.6% 23.8 60.9% -1.078 -0.5126 -0.222
The Great River 3 305 78.69% 28.64 56.07% 0.621 2.0186 -0.327
Varied Terrains 2 14 71.43% 32.86 64.29% -0.254 0.2717 -0.279
Ward the Shores 2 409 78.09% 26.15 35.45% -1.551 -0.3891 -1.27

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 8747 26.61 49.25% -2.204 -0.3015 -0.614
Aid From Lesser Spirits 6714 28.67 52.86% -2.134 -0.4041 -0.376
All Things Weaken 3315 25.97 47.09% -2.25 -0.2642 -0.738
Back Against the Wall 6383 27.14 48.99% -1.882 -0.065 -0.631
Disintegrating Ecosystem 8092 22.15 41.83% -2.444 -0.3939 -0.924
Downward Spiral 17205 22.39 54.82% -1.985 0.0077 -0.641
Erosion of Will 8574 25.24 46.37% -2.004 0.0791 -0.789
Invaders Find the Land to Their Liking 1044 34.11 85.25% -0.212 0.2287 -0.024
Memory Fades to Dust 17059 21.85 50.69% -1.897 0.1868 -0.847
Power Corrodes the Spirit 3275 25.93 50.2% -2.089 -0.1508 -0.793
Promising Farmlands 8342 23.08 43.29% -2.384 -0.3385 -1.084
Strong Earth Shatters Slowly 578 34.9 89.45% 0.678 1.1028 0.675
Thriving Communities 3029 23.46 42.82% -2.289 -0.3056 -1.058
Tipping Point 4075 24.81 47.95% 0.243 0.1251 -0.689
Unnatural Proliferation 3466 23.86 38.23% -2.552 -0.5874 -0.88
Untended Land Crumbles 3170 24.84 46.28% -2.16 -0.1668 -0.82

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 40267 64.4% 27.32 64.92% -0.236 0.5617 -0.254
B 49528 61.93% 28.58 67.88% -0.084 0.6599 -0.196
C 42903 63.73% 28.19 66.6% -0.149 0.4199 -0.013
D 43085 59.9% 28.92 69.85% 0.049 0.8442 0.024
E 10992 66.27% 29.6 63.88% 0.104 0.7514 -0.101
F 17753 60.59% 30.97 69.59% -0.201 0.5227 0.376
G 17687 61.98% 30.42 68.6% -0.088 0.6434 0.146
H 15319 64.28% 29.22 66.03% 0.072 0.7843 -0.06
East 7824 56.48% 40.19 62.35% -0.487 0.2816 0.665
Northeast 5238 53.39% 42.65 64.34% -0.58 0.2802 0.042
Northwest 4721 52.54% 43.13 65.16% 0.178 1.2542 -0.041
Southeast 1170 53.43% 37.61 66.75% -0.138 0.568 0.235
Southwest 1033 53.7% 36.74 67.67% 0.29 1.4155 -0.107
West 7559 57.97% 39.13 59.68% -0.724 0.2295 -0.582

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 4840 0.0% 15.39 58.64% -1.647 0.4823 -0.998
Not Using Events or Tokens 21152 68.71% 20.73 64.95% -0.54 -0.3649 -0.41
Skip Initial Invader Actions 4021 33.86% 37.09 85.0% 0.044 -0.0985 -0.597
Start of Game Growth 5288 37.71% 36.45 82.49% 0.601 -0.1596 0.43
Unlimited Undo 15395 59.74% 30.34 73.13% 0.625 0.021 0.694
Using Tokens but Not Events 14544 56.17% 26.92 75.36% -0.133 -0.2896 0.276

Results With Allies

Unique Power Cards

Power Card Kept
Asphyxiating Smoke 93.8%
Flame's Fury 95.17%
Flash-Fires 81.92%
Threatening Flames 92.02%

Terror Level

Terror Level Completed Average Score Win Rate
I 43365 22.56 34.65%
II 78970 30.98 68.0%
III 30504 34.53 87.62%
IV 6294 37.77 99.4%

Results

Result Completed
Win: Invaders destroyed (Terror I) 14903
Win: Invaders destroyed (Terror III) 25574
Win: Invaders destroyed (Terror II) 50724
Win: Terror victory (Terror IV) 6171
Lose: Invader deck ran out 621
Lose: Adversary condition 7908
Win: Sacrifice victory 1697
Lose: Scenario condition 1211
Win: Scenario condition 2638
Lose: Blight pool ran out 46699
Lose: Spirit destroyed 987

Number of Players

Score Model: 0.461 Win Model: 0.083
Num. Completed Blight Flip Rate Average Score Win Rate
1 96966 72.63% 24.57 59.96%
2 36508 64.43% 29.84 66.63%
3 13055 53.87% 33.11 72.63%
4 12155 43.12% 38.26 77.33%
5 65 53.13% 29.23 67.69%
6 384 34.13% 35.49 81.51%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-09-02 02:08:59 (Pacific Time)