Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Diversity of Spirits 0 18 66.67% 29.83 83.33% 0.509 0.6177 0.333
Blitz 0 1144 71.0% 19.22 49.48% -0.152 0.1155 -1.839
Dahan Insurrection 4 2205 36.64% 58.06 79.23% 1.044 1.3764 1.279
Despicable Theft 2 128 65.63% 30.1 60.16% -0.768 -0.5175 -0.378
Elemental Invocation 1 201 71.64% 25.96 58.21% -0.586 0.0622 -1.151
Guard the Isle's Heart 0 5923 31.94% 47.53 79.39% 0.743 0.9089 1.359
Powers Long Forgotten 1 589 68.94% 32.39 60.1% 0.117 0.4425 -0.332
Rituals of Terror 3 389 76.36% 31.65 48.59% -0.965 -1.0745 -0.085
Rituals of the Destroying Flame 3 378 91.73% 27.1 38.89% -0.585 0.0721 -0.306
Second Wave 0 4477 63.62% 23.83 60.96% -0.793 -0.3223 -0.171
The Great River 3 311 79.1% 28.53 55.95% 0.032 1.5324 -0.452
Varied Terrains 2 23 78.26% 32.26 56.52% -0.445 0.0901 -0.28
Ward the Shores 2 450 79.45% 25.88 32.44% -2.402 -1.2152 -1.274

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A Pall Upon the Land 8834 26.62 49.24% -2.193 -0.3614 -0.633
Aid From Lesser Spirits 6785 28.69 52.87% -1.837 -0.1828 -0.402
All Things Weaken 3408 25.98 47.1% -2.301 -0.3245 -0.758
Back Against the Wall 6451 27.17 49.03% -1.677 0.1821 -0.631
Disintegrating Ecosystem 8170 22.17 41.85% -2.222 -0.2472 -0.943
Downward Spiral 17365 22.4 54.78% -1.972 -0.0696 -0.678
Erosion of Will 8664 25.25 46.36% -2.181 -0.1375 -0.816
Invaders Find the Land to Their Liking 1065 34.11 85.35% 0.023 0.5957 -0.031
Memory Fades to Dust 17213 21.87 50.65% -1.985 -0.0056 -0.873
Power Corrodes the Spirit 3366 26.01 50.36% -1.843 0.0491 -0.794
Promising Farmlands 8423 23.08 43.3% -2.4 -0.3607 -1.105
Strong Earth Shatters Slowly 590 34.77 89.32% 0.107 0.5481 0.628
Thriving Communities 3100 23.45 42.55% -2.347 -0.3829 -1.068
Tipping Point 4075 24.81 47.95% 0.254 0.7429 -0.708
Unnatural Proliferation 3544 23.79 37.9% -2.937 -1.0307 -0.916
Untended Land Crumbles 3255 24.89 46.36% -2.082 -0.0473 -0.838

Results using Boards

Board Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
A 40694 64.43% 27.33 64.86% -0.261 0.5071 -0.198
B 49962 61.91% 28.6 67.9% -0.142 0.551 -0.141
C 43297 63.72% 28.21 66.63% -0.163 0.4016 0.047
D 43490 59.89% 28.95 69.87% 0.179 0.9474 0.083
E 11242 66.24% 29.65 64.02% 0.131 0.7305 -0.02
F 18059 60.62% 30.97 69.51% -0.241 0.4687 0.422
G 18017 62.08% 30.39 68.4% -0.145 0.5806 0.192
H 15593 64.34% 29.21 65.82% -0.193 0.4975 -0.002
East 7881 56.37% 40.23 62.49% -0.236 0.3863 0.708
Northeast 5278 53.29% 42.68 64.46% -0.53 0.1511 0.097
Northwest 4763 52.54% 43.12 65.13% -0.442 0.6253 -0.001
Southeast 1185 53.09% 37.72 66.84% -0.101 0.6272 0.21
Southwest 1050 53.68% 36.84 67.71% 0.271 1.2418 0.075
West 7624 57.95% 39.16 59.75% -0.758 0.2454 -0.522

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Win Rate Win Model Differ­ential Model (Diff≥10)
No Blight Card 4884 0.0% 15.38 58.6% -1.846 0.1653 -1.007
Not Using Events or Tokens 21317 68.73% 20.74 64.94% -0.42 -0.2054 -0.404
Skip Initial Invader Actions 4053 33.9% 37.08 85.02% 0.054 -0.0395 -0.551
Start of Game Growth 5341 37.79% 36.42 82.46% 0.452 -0.2555 0.422
Unlimited Undo 15556 59.67% 30.35 73.13% 0.453 -0.2469 0.679
Using Tokens but Not Events 14768 56.38% 26.89 75.03% -0.356 -0.4013 0.238

Results With Allies

Unique Power Cards

Power Card Kept
Asphyxiating Smoke 93.78%
Flame's Fury 95.19%
Flash-Fires 81.87%
Threatening Flames 92.01%

Terror Level

Terror Level Completed Average Score Win Rate
I 43887 22.6 34.63%
II 79889 31.02 67.98%
III 30860 34.59 87.6%
IV 6360 37.83 99.4%

Results

Result Completed
Win: Invaders destroyed (Terror I) 15075
Win: Invaders destroyed (Terror III) 25868
Win: Invaders destroyed (Terror II) 51302
Win: Terror victory (Terror IV) 6237
Lose: Invader deck ran out 636
Lose: Adversary condition 8006
Win: Sacrifice victory 1717
Lose: Scenario condition 1226
Win: Scenario condition 2666
Lose: Blight pool ran out 47264
Lose: Spirit destroyed 999

Number of Players

Score Model: 0.445 Win Model: 0.086
Num. Completed Blight Flip Rate Average Score Win Rate
1 98163 72.64% 24.59 59.95%
2 36920 64.48% 29.85 66.53%
3 13204 53.8% 33.15 72.71%
4 12220 43.05% 38.25 77.39%
5 70 52.17% 30.23 70.0%
6 419 34.38% 35.91 81.86%

Notes

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Only games completed within the last 30 days are included in the model. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Model (Diff ≥10)

Same as Win Model, but instead counts all games of difficulty 10 or higher, for all time.

Layouts

Diagrams of the layouts are on the main page. Data collected before v.2.7.1 (May 2, 2025) use the end game state, even if the island layout changed due to powers like Cast Down Into the Briny Deep. Data collected from v.2.7.1 onward uses the layout as it was at setup.

Boards

All stats other than the Models include all times this spirit and that board appeared in the same game together. The Models count only games in which this spirit started on that board.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-09-16 02:17:41 (Pacific Time)