Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 1453 41.47 -2.433 58.09% -0.616 1.4567
Aid From Lesser Spirits 1194 43.99 -1.406 59.63% -0.519 1.3994
All Things Weaken 604 39.44 -3.17 56.62% -0.79 1.3803
Back Against the Wall 1180 42.79 -1.853 58.98% -0.55 1.5412
Disintegrating Ecosystem 1249 37.58 -4.318 54.92% -0.794 1.4307
Downward Spiral 2845 40.16 -2.399 62.04% -0.575 1.4482
Erosion of Will 1293 39.99 -3.21 54.68% -0.758 1.4506
Invaders Find the Land to Their Liking 341 44.75 -0.56 71.55% -0.162 0.5247
Memory Fades to Dust 2717 38.25 -3.245 58.08% -0.775 1.4436
Power Corrodes the Spirit 568 42.63 -1.853 63.2% -0.435 1.5885
Promising Farmlands 1303 36.7 -4.697 49.65% -1.024 1.19
Strong Earth Shatters Slowly 254 45.5 -0.088 77.17% 0.157 0.5668
Thriving Communities 559 36.92 -4.694 48.12% -1.127 0.9675
Tipping Point 683 39.47 -3.506 56.08% -0.703 1.5229
Unnatural Proliferation 593 39.9 -2.925 55.48% -0.803 1.2838
Untended Land Crumbles 587 40.93 -2.395 63.71% -0.47 1.6357

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 26455 16.32% 44.98 0.194 76.57% 1.062 0.3021
B 25652 15.81% 44.59 -0.02 78.08% 0.933 0.0755
C 26168 13.99% 44.16 -0.107 78.63% 1.006 -0.0829
D 20699 15.16% 42.26 -0.949 77.21% 0.903 0.0533
E 6307 17.94% 46.84 0.556 76.11% 0.967 0.0023
F 10835 17.6% 46.84 0.603 76.35% 1.034 0.1197
G 10158 18.63% 44.45 -0.494 72.6% 0.809 -0.0969
H 9844 16.2% 45.24 -0.014 75.07% 0.901 -0.013
East 6484 13.27% 56.81 2.409 77.65% 0.987 0.3378
Northeast 6129 14.67% 54.79 1.862 74.63% 0.803 0.2039
Northwest 5405 15.03% 55.73 2.021 75.82% 0.987 0.3175
Southeast 1289 7.82% 55.48 1.882 85.73% 1.232 0.5257
Southwest 1250 10.1% 51.79 -0.78 81.28% 0.554 0.2814
West 6395 12.45% 56.71 2.415 77.29% 0.942 0.5431

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 1051 0.0% 34.38 -4.991 84.49% -0.639 1.4175
Not Using Events or Tokens 9637 17.8% 39.69 -1.355 69.74% -0.256 -0.0401
Skip Initial Invader Actions 5650 5.15% 58.38 4.394 89.89% 1.238 0.5511
Start of Game Growth 8634 5.38% 56.74 3.184 87.13% -0.004 -0.4742
Unlimited Undo 8644 13.99% 50.12 1.589 85.25% 0.47 0.0499
Using Tokens but Not Events 13946 13.24% 43.65 -0.477 86.4% 0.476 0.4242

Terror Level

Terror Level Completed Average Score Win Rate
I 33952 22.35 51.22%
II 44524 30.84 86.27%
III 15171 34.35 93.08%
IV 3264 37.52 100.0%

Number of Players

Score Model: 0.389 Win Model: -1.076
Num. Completed Blight Flipped Average Score Win Rate
1 60355 21.83% 43.67 73.91%
2 17937 12.49% 42.21 77.76%
3 8048 15.87% 44.43 73.87%
4 10570 8.88% 54.94 82.13%

Results

Result Completed
Win: Invaders destroyed (Terror I) 13004
Win: Invaders destroyed (Terror III) 10815
Win: Invaders destroyed (Terror II) 29191
Win: Terror victory (Terror IV) 2472
Lose: Invader deck ran out 382
Lose: Adversary condition 3699
Win: Sacrifice victory 187
Lose: Scenario condition 16201
Lose: Blight pool ran out 3326
Lose: Spirit destroyed 118

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-04-01 02:56:45 (Pacific Time)