Results in Scenarios

Scenario Diffi­culty Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
Blitz 0 1398 28.25% 32.09 -0.027 80.54% -0.743 -0.1777
Dahan Insurrection 4 4879 16.25% 63.23 -0.012 82.29% -0.368 0.032
Despicable Theft 2 103 25.24% 37.8 0.02 92.23% 0.028 0.3021
Elemental Invocation 1 153 35.95% 32.42 -0.03 79.08% -0.812 -0.3096
Guard the Isle's Heart 0 4371 11.38% 43.56 -0.034 78.4% -0.788 -0.4235
Powers Long Forgotten 1 1096 41.58% 35.99 -0.023 79.38% -0.581 -0.1346
Rituals of Terror 3 745 38.24% 40.94 -0.032 78.39% -0.817 -0.1724
Rituals of the Destroying Flame 3 336 70.27% 39.95 -0.065 65.77% -0.672 -0.0256
Second Wave 0 6801 27.5% 33.68 -0.001 87.97% -0.7 -0.2703
The Great River 3 102 37.25% 31.96 -0.157 55.88% -2.791 -1.3175
Ward the Shores 2 667 38.22% 35.41 -0.096 65.37% -1.591 -0.5594

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 2643 36.17 -0.11 62.54% -1.704 0.3653
Aid From Lesser Spirits 2346 37.39 -0.103 63.77% -1.639 0.2738
All Things Weaken 1325 35.28 -0.132 57.58% -1.945 0.2148
Back Against the Wall 2411 36.33 -0.115 61.18% -1.744 0.3432
Disintegrating Ecosystem 2559 33.77 -0.122 59.95% -1.796 0.4264
Downward Spiral 4728 34.6 -0.094 67.55% -1.626 0.3959
Erosion of Will 2707 35.22 -0.122 59.96% -1.819 0.3885
Invaders Find the Land to Their Liking 637 40.3 -0.033 78.02% -0.812 -0.133
Memory Fades to Dust 4703 34.12 -0.11 64.43% -1.814 0.4007
Power Corrodes the Spirit 1346 36.05 -0.111 61.44% -1.696 0.3254
Promising Farmlands 2593 33.91 -0.118 61.16% -1.805 0.4034
Strong Earth Shatters Slowly 450 40.21 0.004 86.67% -0.345 0.0662
Thriving Communities 1300 35.05 -0.117 60.38% -1.752 0.3361
Tipping Point 1051 35.6 -0.109 62.51% -1.631 0.594
Unnatural Proliferation 1377 36.16 -0.121 59.77% -1.801 0.2795
Untended Land Crumbles 1308 34.54 -0.13 57.8% -1.919 0.1831

Results Starting on Boards

Board Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
A 14312 27.36% 34.61 -0.002 85.3% 0.116 -0.5723
B 17937 29.19% 37.26 0.002 85.15% 0.281 -0.5025
C 16524 26.47% 36.01 0.004 86.52% 0.254 -0.759
D 14267 26.98% 35.65 0.004 86.49% 0.262 -0.5153
E 8330 29.22% 38.04 0.003 84.8% 0.34 -0.5541
F 16204 26.11% 36.55 0.002 86.28% 0.264 -0.5766
G 12600 29.69% 34.45 -0.005 84.53% 0.083 -0.7489
H 16490 26.59% 38.45 0.009 86.81% 0.42 -0.4196
East 1452 39.59% 44.96 -0.033 72.87% -0.137 -0.7127
Northeast 1907 31.31% 42.9 -0.027 76.56% -0.294 -0.8185
Northwest 1074 35.82% 40.75 -0.041 73.18% -0.377 -0.9717
Southeast 483 31.87% 40.48 -0.018 78.47% -0.212 -0.8413
Southwest 340 52.21% 30.91 -0.077 62.65% -0.727 -0.9252
West 1761 32.53% 50.38 -0.02 78.76% -0.203 -0.5304

Results Using Options

Option Com­pleted Blight Flip Rate Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 4142 0.0% 24.68 -0.011 90.99% -1.25 0.8033
Not Using Events or Tokens 14971 19.82% 32.07 0.013 90.94% -0.067 0.1482
Skip Initial Invader Actions 3235 9.31% 39.39 0.025 94.25% 0.578 -0.108
Start of Game Growth 5214 11.77% 40.3 0.019 91.73% 0.315 -0.1544
Unlimited Undo 12417 22.22% 36.34 0.015 89.99% 0.28 -0.1429
Using Tokens but Not Events 17644 17.15% 36.31 0.017 89.98% 0.167 0.1158

Results With Allies

Unique Power Cards

Power Card Kept
Boon of Watchful Guarding 98.1%
Eerie Noises and Moving Trees 89.62%
Mysterious Abductions 85.44%
Whispered Guidance Through the Night 90.92%

Terror Level

Terror Level Completed Average Score Win Rate
I 4993 22.37 9.07%
II 29703 30.88 69.19%
III 56689 34.39 92.44%
IV 32296 37.55 99.1%

Results

Result Completed
Win: Invaders destroyed (Terror I) 453
Win: Invaders destroyed (Terror III) 51032
Win: Invaders destroyed (Terror II) 17456
Win: Terror victory (Terror IV) 31830
Lose: Invader deck ran out 594
Lose: Adversary condition 7752
Win: Sacrifice victory 191
Lose: Scenario condition 1121
Win: Scenario condition 4451
Lose: Blight pool ran out 8516
Lose: Spirit destroyed 285

Number of Players

Score Model: -0.001 Win Model: -0.327
Num. Completed Blight Flip Rate Average Score Win Rate
1 72864 24.94% 38.12 86.36%
2 29643 33.45% 34.56 83.63%
3 11863 32.11% 34.33 83.73%
4 9311 29.41% 37.08 83.4%

Power Progression

Score Model: 0.0 Win Model: -0.635
Power Progression? Completed Average Score Win Rate
Standard 117888 37.39 84.99%
Power Progression 5793 25.22 90.02%

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity. Exception: For Difficulty, the Score Model is a separate model, using only difficulty as a predictor.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.
Exception: For Difficulty, the Win Model is a separate model, using only difficulty as a predictor.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Power Cards

Power card stats include the average difficulty level, average score, and win percentage when the card is owned by the player at the end of the game. "Discarded" is how often the card is in the discard pile, which could be by having not been chosen or by being forgotten, and not shuffled back in.

Data last updated: 2025-04-15 02:07:53 (Pacific Time)