Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 495 22.98 -3.507 41.62% -2.476 -0.4058
Aid From Lesser Spirits 598 21.1 -4.294 30.94% -2.932 -1.0101
All Things Weaken 145 25.61 -2.982 41.38% -2.314 -0.1604
Back Against the Wall 561 22.81 -3.815 33.51% -2.799 -0.7029
Disintegrating Ecosystem 891 20.51 -4.848 37.15% -2.614 -0.3885
Downward Spiral 2175 22.21 -3.5 50.57% -2.095 -0.0762
Erosion of Will 477 22.73 -3.404 41.3% -2.468 -0.258
Invaders Find the Land to Their Liking 117 31.35 0.071 70.94% -0.763 -0.0694
Memory Fades to Dust 2126 20.2 -4.431 42.76% -2.517 -0.3021
Power Corrodes the Spirit 296 25.11 -3.289 44.93% -2.169 -0.1524
Promising Farmlands 929 21.91 -4.047 41.23% -2.477 -0.2641
Strong Earth Shatters Slowly 79 30.9 0.451 79.75% -0.295 0.1352
Thriving Communities 300 24.65 -3.241 41.67% -2.255 -0.1593
Tipping Point 496 21.47 -3.979 40.52% -2.496 -0.2746
Unnatural Proliferation 208 28.14 -1.603 44.71% -2.065 0.0214
Untended Land Crumbles 294 23.06 -4.002 40.48% -2.379 -0.2827

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 5069 45.42% 26.65 -0.742 68.75% 0.42 -0.6816
B 4983 43.39% 27.52 -0.328 71.42% 0.489 -0.7067
C 5257 43.16% 27.63 -0.247 70.84% 0.517 -0.9114
D 4738 43.81% 27.47 -0.41 69.97% 0.457 -0.7341
E 1141 42.16% 31.85 0.526 66.96% 0.35 -0.9485
F 2073 41.22% 29.93 0.081 70.77% 0.403 -0.8515
G 1871 39.76% 30.25 0.224 71.19% 0.436 -0.8063
H 1891 40.78% 31.13 0.728 72.5% 0.495 -0.7622
East 1349 43.93% 34.69 1.645 63.08% 0.467 -0.4933
Northeast 1425 47.45% 34.55 1.868 63.58% 0.564 -0.3374
Northwest 1120 47.06% 34.16 1.676 63.21% 0.667 -0.3074
Southeast 272 47.43% 31.4 -0.133 63.97% 0.317 -0.687
Southwest 291 50.52% 30.25 -1.215 64.6% 0.346 -0.2536
West 1264 50.36% 32.03 0.347 56.25% 0.178 -0.5213

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 676 0.0% 26.79 -3.099 75.89% -1.831 0.2175
Not Using Events or Tokens 4586 51.19% 25.29 -1.082 68.62% -0.286 -0.0654
Skip Initial Invader Actions 1969 14.7% 47.75 5.895 87.86% 0.841 0.1362
Start of Game Growth 2585 17.61% 46.53 6.015 85.42% 0.879 0.4278
Unlimited Undo 2706 38.25% 35.39 1.562 76.05% 0.363 -0.0539
Using Tokens but Not Events 2446 33.87% 30.6 0.25 81.19% 0.131 0.0798

Terror Level

Terror Level Completed Average Score Win Rate
I 4265 22.33 11.16%
II 8027 30.75 63.61%
III 7333 34.25 88.9%
IV 3214 37.47 100.0%

Number of Players

Score Model: 0.1 Win Model: -0.569
Num. Completed Blight Flipped Average Score Win Rate
1 16429 47.47% 27.77 65.43%
2 4136 45.35% 29.82 69.78%
3 1114 44.83% 28.81 66.43%
4 1160 28.27% 32.74 81.03%

Results

Result Completed
Win: Invaders destroyed (Terror I) 336
Win: Invaders destroyed (Terror III) 4961
Win: Invaders destroyed (Terror II) 3595
Win: Terror victory (Terror IV) 2435
Lose: Invader deck ran out 201
Lose: Adversary condition 2158
Win: Sacrifice victory 93
Lose: Blight pool ran out 4828
Lose: Spirit destroyed 337

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-01-22 01:48:30 (Pacific Time)