Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 508 23.11 -3.462 42.13% -2.46 -0.3862
Aid From Lesser Spirits 616 21.28 -4.247 31.66% -2.911 -0.9919
All Things Weaken 157 26.0 -2.803 43.31% -2.254 -0.0951
Back Against the Wall 579 23.0 -3.779 33.68% -2.803 -0.7091
Disintegrating Ecosystem 914 20.56 -4.85 37.53% -2.613 -0.3889
Downward Spiral 2254 22.26 -3.501 50.98% -2.104 -0.0826
Erosion of Will 494 22.73 -3.426 40.89% -2.49 -0.2818
Invaders Find the Land to Their Liking 120 31.78 0.236 71.67% -0.725 -0.0326
Memory Fades to Dust 2221 20.24 -4.418 43.22% -2.515 -0.2966
Power Corrodes the Spirit 320 25.28 -3.179 45.63% -2.134 -0.1134
Promising Farmlands 966 22.09 -3.994 41.51% -2.468 -0.254
Strong Earth Shatters Slowly 83 30.23 0.178 80.72% -0.281 0.1298
Thriving Communities 331 24.93 -3.239 41.99% -2.271 -0.1779
Tipping Point 496 21.47 -3.996 40.52% -2.505 -0.2797
Unnatural Proliferation 229 28.24 -1.613 44.1% -2.075 0.0142
Untended Land Crumbles 320 22.92 -4.048 40.31% -2.412 -0.3059

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 5240 45.49% 26.73 -0.734 68.93% 0.353 -0.7589
B 5160 43.41% 27.58 -0.342 71.45% 0.421 -0.7866
C 5428 43.14% 27.71 -0.248 70.98% 0.443 -0.9964
D 4904 44.04% 27.45 -0.45 70.11% 0.376 -0.8253
E 1245 41.77% 31.89 0.526 67.71% 0.319 -0.9928
F 2189 41.22% 30.06 0.082 70.9% 0.332 -0.9335
G 1978 40.04% 30.31 0.194 71.13% 0.359 -0.8982
H 2012 40.42% 31.28 0.76 73.16% 0.476 -0.7899
East 1377 43.83% 34.86 1.704 63.76% 0.398 -0.5831
Northeast 1461 47.52% 34.56 1.867 63.72% 0.465 -0.4664
Northwest 1151 47.01% 34.11 1.641 63.42% 0.57 -0.4292
Southeast 290 45.86% 31.63 0.002 65.17% 0.272 -0.7537
Southwest 304 50.0% 30.14 -1.292 64.8% 0.234 -0.3857
West 1294 50.74% 32.08 0.357 56.72% 0.101 -0.6241

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 688 0.0% 26.72 -3.122 76.16% -1.83 0.2247
Not Using Events or Tokens 4772 51.21% 25.2 -1.099 69.05% -0.276 -0.0585
Skip Initial Invader Actions 2088 14.9% 47.93 5.943 87.93% 0.873 0.1794
Start of Game Growth 2711 17.53% 46.65 6.002 85.61% 0.866 0.403
Unlimited Undo 2830 37.87% 35.57 1.538 76.15% 0.331 -0.0893
Using Tokens but Not Events 2562 33.83% 30.98 0.316 81.26% 0.118 0.0655

Terror Level

Terror Level Completed Average Score Win Rate
I 4410 22.34 11.32%
II 8388 30.81 63.9%
III 7669 34.31 89.13%
IV 3354 37.5 100.0%

Number of Players

Score Model: 0.098 Win Model: -0.463
Num. Completed Blight Flipped Average Score Win Rate
1 17186 47.28% 27.85 65.83%
2 4304 45.23% 29.87 69.89%
3 1152 45.19% 28.98 66.93%
4 1179 28.5% 32.81 81.09%

Results

Result Completed
Win: Invaders destroyed (Terror I) 359
Win: Invaders destroyed (Terror III) 5274
Win: Invaders destroyed (Terror II) 3845
Win: Terror victory (Terror IV) 2573
Lose: Invader deck ran out 205
Lose: Adversary condition 2229
Win: Sacrifice victory 102
Lose: Blight pool ran out 4996
Lose: Spirit destroyed 343

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2025-02-27 02:06:44 (Pacific Time)