Results with Adversaries

Results using Layouts

Results using Blight Cards

Blight Card Com­pleted Average Score Score Model Win Rate Win Model Differ­ential
A Pall Upon the Land 469 22.71 -3.636 40.94% -2.51 -0.4397
Aid From Lesser Spirits 578 21.22 -4.239 30.97% -2.92 -1.0016
All Things Weaken 134 25.66 -2.918 42.54% -2.247 -0.092
Back Against the Wall 535 22.82 -3.793 33.83% -2.784 -0.6875
Disintegrating Ecosystem 864 20.49 -4.862 37.04% -2.619 -0.3952
Downward Spiral 2083 22.14 -3.545 50.46% -2.108 -0.0914
Erosion of Will 462 22.84 -3.357 41.77% -2.453 -0.243
Invaders Find the Land to Their Liking 110 32.11 0.379 71.82% -0.706 -0.0017
Memory Fades to Dust 2048 20.26 -4.394 42.97% -2.512 -0.2973
Power Corrodes the Spirit 268 25.41 -3.213 45.15% -2.139 -0.1195
Promising Farmlands 896 21.85 -4.094 41.18% -2.486 -0.2735
Strong Earth Shatters Slowly 75 31.0 0.459 78.67% -0.325 0.1102
Thriving Communities 275 24.86 -3.176 42.55% -2.231 -0.1334
Tipping Point 496 21.47 -3.998 40.52% -2.504 -0.2856
Unnatural Proliferation 189 28.25 -1.49 47.09% -1.978 0.1
Untended Land Crumbles 276 22.55 -4.227 39.13% -2.446 -0.3475

Results Using Boards

Board Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
A 4877 45.37% 26.61 -0.759 68.61% 0.41 -0.6795
B 4800 43.32% 27.53 -0.333 71.33% 0.48 -0.705
C 5031 43.27% 27.6 -0.253 71.26% 0.526 -0.889
D 4566 43.99% 27.5 -0.409 69.78% 0.444 -0.733
E 1038 42.3% 31.95 0.469 66.38% 0.289 -0.9875
F 1954 41.56% 30.05 0.103 70.37% 0.395 -0.8476
G 1764 39.58% 30.47 0.298 71.26% 0.443 -0.7878
H 1778 40.99% 31.27 0.754 72.55% 0.481 -0.7587
East 1310 43.86% 34.78 1.684 63.13% 0.458 -0.493
Northeast 1378 47.33% 34.4 1.775 63.43% 0.513 -0.3773
Northwest 1081 46.9% 34.14 1.647 63.09% 0.648 -0.3173
Southeast 252 48.02% 31.34 -0.216 63.89% 0.281 -0.7207
Southwest 276 49.64% 30.41 -1.104 65.94% 0.37 -0.2386
West 1223 50.0% 32.11 0.374 56.34% 0.151 -0.5345

Results Using Options

Option Com­pleted Blight Flipped Average Score Score Model Win Rate Win Model Differ­ential
No Blight Card 637 0.0% 26.25 -3.28 75.2% -1.863 0.1812
Not Using Events or Tokens 4344 51.43% 25.19 -1.129 68.53% -0.282 -0.0633
Skip Initial Invader Actions 1908 14.76% 47.78 5.895 87.63% 0.821 0.1165
Start of Game Growth 2502 17.64% 46.63 6.053 85.13% 0.872 0.4181
Unlimited Undo 2609 38.66% 35.52 1.614 75.97% 0.382 -0.0301
Using Tokens but Not Events 2302 34.49% 30.62 0.255 80.71% 0.126 0.0786

Terror Level

Terror Level Completed Average Score Win Rate
I 4074 22.34 11.34%
II 7663 30.75 63.53%
III 7019 34.26 88.83%
IV 3060 37.47 100.0%

Number of Players

Score Model: 0.096 Win Model: -0.563
Num. Completed Blight Flipped Average Score Win Rate
1 15687 47.65% 27.8 65.4%
2 3933 45.35% 29.77 69.95%
3 1065 45.09% 28.79 65.73%
4 1131 28.1% 32.79 80.81%

Results

Result Completed
Win: Invaders destroyed (Terror I) 322
Win: Invaders destroyed (Terror III) 4678
Win: Invaders destroyed (Terror II) 3358
Win: Terror victory (Terror IV) 2282
Lose: Invader deck ran out 187
Lose: Adversary condition 2037
Win: Sacrifice victory 90
Lose: Blight pool ran out 4641
Lose: Spirit destroyed 326

Notes

Score Model

Ridge regression coefficient using all independent variables as predictors, and the score as the outcome. This corresponds 1:1 with score, e.g. a coefficient of +1 means a predicted score 1 higher than average. Ridge regression is used instead of standard linear regression because of high multicollinearity.

Win Model

Logistic regression coefficient using all independent variables as predictors, and whether the game was won or not as the outcome. Higher values indicate greater likelihood of winning when present in the game. For continuous variables (e.g. number of players), this number is per unit. model.

Differential

The difference between the logistic regression coefficient for this item using this Spirit, as compared to using this item in general. A negative number means that this Spirit underperforms using this item, and a positive number means that it overperforms.

Layouts

Diagrams of the layouts are on the main page. Layouts for completed games are shown as the same as what they were when the game was started, despite powers like Cast Down Into the Briny Deep.

Data last updated: 2024-12-23 01:48:01 (Pacific Time)